The Arcane Storm
The arcane storm has torn the continent apart. It time to do something before it takes everything away form you and your comrades.
$20.00
/ Session
Details
Weekly / Saturday - 12:00 PM UTC
Session Duration / 2–4 hours
0 / 5 Seats Filled
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About the adventure
For three months, the skies have not known peace. A colossal arcane storm crawls across the world like a living wound — twisting magic, mutating creatures, and warping entire towns overnight. Rivers flow backward. Graves whisper names. Children vanish into flashes of violet lightning. Kingdoms blame one another as panic spreads faster than the storm itself. Everywhere the storm passes, reality changes. Some believe it is a magical catastrophe. Others call it divine punishment. A few desperate souls worship it. The party is brought together by loss, duty, vengeance, prophecy, or survival — but all roads lead toward the heart of the storm. To stop it, they must cross shattered kingdoms, uncover forgotten truths, and survive a world unraveling under impossible magic. Because the storm is growing. And if it reaches its final destination… the world may never recover
Game themes
Meet the Game Master
About me
I've been Dming/Gming for about 18 Years now, I've ran several Campaigns with new players and experienced players of all ages. I've also played and ran several other Table Top Games/versions including D&D 3.5, 5e, 2024, Pathfinder, Mutants and Masterminds (M&M), the Star Wars FFGs and many more. You'll have a wonderful experience filled with adventures, Memories, and plenty of Laughs. I love Teaching people as well so don't be afraid to give it a try!
View Profile →Character creation
Creating your character
Players are welcomed to Create their own character, once party decides if we want 2014, 2024, or both rules. If not created by players we will do a session 0 for character creation. All characters will be reviewed by DM for final approval. Character sheet will be on Roll20
What to expect
Preparing for the session
We will be using Roll20 for map and characters, and discord for voice, communication, sound effects, and music
What Nick Browning brings to the table
I will provide everything you expect from a GM plus more. I will provide the discord sever and roll20, maps, music, NPC's and an awesome adventure with lots of laughs and emotions. Want it to be rules as wanted or want to stretch the rules, I'm down for anything. My specialty is Improv, so I am very flexible let's make a story together.
Homebrew rules
Potion Bonus action (Full action = Full Heal from potion) Critical hits Max damage normal + the extra roll. Example 1d12 crit = 12+1d12
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Nick Browning creates a safe table
In our Session 0 we will discuss what we want from this campaign as well as any concerns or comments. We will always have a some aftercare and will adjust accordingly. It comes down to this a game and i want everyone to enjoy and have fun so Don't ruin it for yourself or others.
Content warnings
Safety tools used