Mistborn Legacy
Oppose Two Generations of Evil in this Adventure for the Cosmere Roleplaying Game
$30.00
/ Session
Details
Weekly / Saturday - 1:00 AM UTC
Session Duration / 2–3 hours
Campaign Length / 10+ Sessions
1 / 6 Seats Filled
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About the adventure
When the Final Empire falls, the Gilded Few rise. They seek the Eternity Spike, an artifact created to empower a new Lord Ruler. These events kick off an epic Mistborn® adventure for the Cosmere® Roleplaying Game, spanning two eras and two parties! In Era 1 (levels 1–6), characters will navigate ballroom intrigue, horrific secrets, and the Siege of Luthadel. Their choices echo across the centuries. In Era 2, when a new party (levels 3–9) must complete a thrilling treasure hunt to thwart nefarious nobles!
Game style
Roleplay Heavy
Rule of Cool (RoC)
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
English/Spanish Speaker. Hi, I’m David Barbosa, I've been playing RPGs since I was a kid, and TTRPGs for the past 17 years. 7 of those years as a Dungeon Master. I enjoy creating engaging stories, challenging encounters, and fun roleplaying opportunities for players of all experience levels. My DM style is story-driven, with some tactical seasoning (I usually use a grid for combats, but may as well adapt to thearer of the mind if needed), and I like to run games that focus on exploration and character growth. Whether you’re new to the game or a veteran, I aim to make every session enjoyable and immersive.
View Profile →Character creation
Creating your character
We will have a Session 0 creating characters and determining conections. We will use Demiplane to create the characters. I will share the Cosmere Core Rulebook with anyone who need it to access all character creation options.
What to expect
Preparing for the session
Headset and Mic are required, Camera is recommended but not required. The players need to have a way to take notes and a Demiplane account to create the characters, as well as a Roll20 account for the maps and illustrations. As for the rules, I will try to ease the experience as much as possible, just asking for the rolls needed and helping with the questions that may arise, however, it will be better if the players spend a little time getting to understand the character sheet, as it will be full ot tools for them to use during the campaign.
What David brings to the table
We will be using Roll20 with Custom Maps, and tokens for your characters. In sesion 0 we will determine if the players prefer a map and miniatures or theater of the mind, however, I will still use maps to help visualize spaces and relevant information. I won't use voices often, but I usually find a way to make the characters shine, especially on their way to interact with the players.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How David creates a safe table
In Session 0 the players will determine the tone, as well as anything that will be vetted from the campaign.
Content warnings
Safety tools used
