Symbaroum | The Witch Hammer

Symbaroum | The Witch Hammer

A Treasure Hunter has found a secret beneath the mesa of Karvosti - a secret that will bring the world to the brink of doom: The lost heart of Symbar.

TYPE

Campaign

SYSTEM

Symbaroum

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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1 SEAT LEFT
$10.00

/ Session

Details

Weekly / Saturday - 4:00 PM UTC

Oct 3 / Session 3

Session Duration / 2–4 hours

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Sat, Oct 03 | 4:00 PM – Session 3

Sat, Oct 10 | 4:00 PM – Session 4

Sat, Oct 17 | 4:00 PM – Session 5

Sat, Oct 24 | 4:00 PM – Session 6

Sat, Oct 31 | 4:00 PM – Session 7

Sat, Nov 07 | 4:00 PM – Session 8

Sat, Nov 14 | 4:00 PM – Session 9

Sat, Nov 21 | 4:00 PM – Session 10

Sat, Nov 28 | 4:00 PM – Session 11

Sat, Dec 05 | 4:00 PM – Session 12

Sat, Dec 12 | 4:00 PM – Session 13

Meet your party members

4/5

About the adventure

The mysterious forest of Davokar lies at the heart of the setting, inhabited by Elves, Trolls and other entities; the indigenous Clans roam and settle the forest's fringes, while the young realm of Ambria and its people encroaches on the forest edge - seeking treasures and ancient knowledge amongst the ruins of the fallen empire of Symbaroum, hidden in Davokar's depths. The Witch Hammer: An uneasy accord has been struck between the Clans of Davokar and the Ambrian realm. Treasure Hunters and Explorers seek lost wealth and forgotten knowledge buried in the depths of the great forest. Using the Clan's seat of Karvosti as an outpost, seekers delve deeper; however, Karvosti has its own secrets - and they are about to be laid bare. Your characters are a band of Explorers about to set out from Karvosti on an expedition into Davokar, tracing rumours or dreams of fortune. Others have gathered at the mesa - fellow Adventurers, Scholars, Pilgrims - and their paths intertwine with yours as events unfold. Symbaroum is a dark fantasy world, magic is uncommon because it is dangerous and against the natural order - those that wield such mystical power without caution risk becoming monstrous abominations, as the corruptive energies overwhelm them. Combat is typically fast and brutal - players roll to Attack and Defend, using a roll-under D20 mechanic. TOUCHSTONES: Lord of The Rings, The Silmarillion, Princess Mononoke, Game of Thrones, The Witcher, Annihilation.

Game style

Combat Heavy

Roleplay Heavy

Hexcrawl / Exploration

Rule of Cool (RoC)

Meet the Game Master

5.0

(10)

TOP GM

4 years on StartPlaying

45 games hosted

Highly rated for: Storytelling, Creativity, Rule of Cool

About me

Here to play games. TTRPG games to be specific. Started out with D&D 5e a few years back as a player and got hooked. Ran a few one-shots before doing the whole LMoP/DoIP beginner's campaign as a GM. I've tried, and picked up a few other game systems along the way, Old-School Essentials, Mörk Borg, Symbaroum, and Alien are some favourites. I like to think I've an open OSR style of GMing, preferring rulings over rules - I pick and choose from greater minds to try and become a better player and GM.

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Character creation

Creating your character

Players create their own character prior to the start of the campaign - Character creation tools will be available on the Discord server. Please make sure to send me their details and token artwork before the first session, so that I can prep their sheet on Foundry ahead of time.

What to expect

Preparing for the session

• You'll need Discord for voice chat and sharing of game materials, and a free account with Forge-VTT.com in order to access Foundry VTT. • Foundry plays best with Chrome or Edge browsers. • You will need a decent mic and headphones. Discord offers push-to-talk mode if you can't help the background noise around you. • Once added to the Discord server, you'll have access to the player materials - we'll address the specific rules as and when required, and a link to the game will be shared. • The Symbaroum Quick-Start guide is available for FREE on DriveThruRPG.com • HOUSE RULES: https://tinyurl.com/3zdsttcu

What Adam brings to the table

I often use custom made maps & tokens, and will provide materials for Character inspiration and creation as well as lore for the settings, as appropriate. Foundry VTT offers some fun features - maps, 3D dice, visual effects, and there'll be the usual ambient sounds and music to set the mood, which will hopefully make the experience more immersive for all. I do make use of AI generated assets to fill in the gaps from time to time, for example when I can't find appropriate scene imagery or token art.

Homebrew rules

When in doubt, use common sense.

Equipment needed to play

Computer

Internet

Headphones

Microphone

Safety

How Adam creates a safe table

• BREAKS: There will be a 10-15 minute break at a suitable mid-way point of the session. • LUXTON TECHNIQUE: If at any point something happening in game makes you feel uncomfortable, whether it be something that I am describing or that another Player Character is doing - feel free to interrupt and say so. That said, please note the Content Warnings of this game. If any of these topics are sensitive to you, I advise that this game might not be for you. • THINGS THAT ARE A HARD NO: Bigotry, Sexual Violence.

Content warnings

Animal Death
Blood
Body Horror
Character Death
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Drowning
Execution
Gore
Hangings
Insects
Illness
Language/Cursing
Mind Control
Murder
Paralyzation
Pet Death
Scars
Slavery
Snakes
Spiders
Suffocation
Torture
Violence

Safety tools used

Frequently asked questions