The Witherwild: Echoes of The Veil
Two crises. One world. Infinite consequences. As the World Burns Green.
$25.00
/ Session
Details
Weekly / Thursday - 10:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 72–98 Sessions
0 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Unchecked growth. Uncontrolled flourishing. Animals swell to massive size. Trees warp and hunt. Vines strangle everything. The corruption transforms people into nightmarish hybrids of flesh and plant, their personalities slowly consumed by the drive to feed and spread. In the years since, Haven has raced to cultivate enough red flowers to save their people. The sickly sweet smell of endless blooms permeates Fanewick. The endless spring that seemed like a gift has become a scourge threatening all who live there. As players, you discover the cycle of civilizations. Navigate complex faction politics. Journey through the devastated lands to see what the final state looks like. Race to find answers in the lost city and the root of it all while gathering the three blooms before others claim them. Make the ultimate choice: Claim the seat, destroy it, or find a third way using ancient power. Will you break the cycle, or will you become part of it?
Game style
Hexcrawl / Exploration
Rule of Cool (RoC)
Meet the Game Master
3 years on StartPlaying
440 games hosted
Highly rated for: Creativity, Beginner Friendly, Knows the Rules
Average response time: 3 hours
Response rate: 100%
About me
I'm passionate about collaborative storytelling where player choices shape the world and dice create unforgettable moments. Every campaign becomes a unique story that emerges from the intersection of player creativity, world-building, and those thrilling moments when fate takes the wheel.
View Profile →Character creation
Creating your character
✔ Character creation happens within Foundry VTT. I will help you get setup during and/or after session zero. ✔ Think about who you want to be, how you got here, and what are your goals? ✔ The Void is fully available and allowed.
What to expect
Preparing for the session
✔ A decent personal computer is required; tablets and phones are not recommended. ✔ Signup to Discord, and get to know your fellow adventurers. ✔ Get familiar with the Rules and your characters build. ✔ Get setup where you can avoid background noise. ✔ Get in contact asap, so we can get you set up.
What Nodra brings to the table
✔ A living world with rich, dynamic, and captivating story arcs. Clever adversaries with challenging strategic encounters. All presented using tactical maps or theater of the mind scenes with dynamic soundscapes and music to set the mood. ✔ An adventure to make your own, where all can find a reason to keep the lands safe and deal with those that threaten it.
Homebrew rules
* Wounds (replaces scars): Wounds stack up and lower your hope like old scars do, but we roll for severity and time to heal. Leaving permanent scares for role play, but restores lower hope over time. * ***Dark Tokens** (growing dark): Gained from ancient sites and Feint Divinity bargains. More insidious. Changes happen gradually. * ***Wither Tokens** (from Witherwild): Gained from corrupted adversaries. Transformation is visible, dramatic, permanent.
Equipment needed to play
Computer
Microphone
Headphones
Platforms used
Safety
How Nodra creates a safe table
✔ Tabletop role-playing games are meant to be an escape from the troubles of our daily lives. Members of the party are expected to work as a team while being open and respectful to all. ✔ Real-world prejudices, such as racism, misogyny, misandry, homophobia, and transphobia, are NOT acceptable and will lead to your removal. ✔ We run an open table with clear lines and veils, everyone is expected to follow them.
Content warnings
Safety tools used