Geopolitics in Daggerheart- Beginners friendly!

Geopolitics in Daggerheart- Beginners friendly!

The players strive to protect their communities in a complex and tense geopolitical environment. Lethal battles and equally lethal politicking.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

1 player following this game

Weekly / Friday - 4:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 15+ Sessions

1 / 4 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/4

About the adventure

Five years into an armistice that ended a decade of warfare, the threat of renewed conflict looms over the continent. In this complex and scalating geopolitical situtaion your party will try to find a way to preserve the peace. However, if that is proven impossible the party will focus on a way to protect their community. Mayhaps the best road to that is to take brutal and bloody action againts the invasors to end the war as quickly as possible? Or maybe diplomacy will be the best solution? We will play to find out. IS THIS GAME FOR YOU? You will be a good fit if you are into character-driven stories with 80% exploration/roleplaying/investigation and 20% high stakes combat. I strive to create an alive world that reacts to player actions and decisions but also evolves on its own with time. -GM principles: --Fun and safety for players over everything else. --Player agency, meaningful consequences. --Fill the world with detail and convey it honestly. --This is OUR story. We will play to figure out what happens. --No plot armour. No chosen ones. Real stakes, real failure, real success. --No PvP. -Beginners welcome. I have introduced countless players to TTRPGs and new systems, with a pretty high success rate. -Everybody is welcome at this table. Organizations or characters within the fiction might display bigotry, zealotry or all out hatred (see content warning) but it will never be justified, glorified or enjoyed. I see this as a dark mirror of the real world used to create interesting dramatic stories and/or higher stakes. Also, you will be the heroes of the story, if you find injustice you are welcome to fight it! -This game is based on the official campaign frame 5 banners burning from the Daggerheart core book.

Game style

Roleplay Heavy

Sandbox / Open World

Theater of the Mind

Meet the Game Master

5.0

(11)

Multi-lingual
No Gen AI

Less than a year on StartPlaying

Highly rated for: Beginner Friendly, Storytelling, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Hello! I have been an eternal GM since I started playing with friends 20 years ago. I feel that the hobby just fits my skills and inclinations and I derive great satisfaction from seeing my hard work rewarded by good vibes and people having fun around the table. I am avalible to run custom games for your group with any system or adventure you desire (within the guidelines of StartPlaying), DM me and we'll see! I used more system than I can remenber the name of but the main staples are: D&D, Call of Cthulhu, Cyberpunk and Traveller. Nowadays I am moving towards more modern system with less hour-long tactical combat and number crunching and more narrative tools inserted in the mechanics, e.g: Daggerheart and Beam saber. I generally run character driven stories with 80% roleplay/exploration/investigation and 20% combat. I like stories with conflict, high stakes, moral conundrums and a balance between real challenge (inside and outside of combat) and the chance for the characters to have meaningful arcs. I do not believe in plot armor, chosen ones or deux ex machina resolutions. I want your characters to live and achieve a narratively satisfying resolution but once the methaforical board is set your decisions and the dice will decide. I think that without real danger and chance of failure there is no real success. I am coming to Start Plaing Games for two reasons: to find dedicated players and to prove to myself I can be a real pro.

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Character creation

Creating your character

Pregenerated characters will be offered. Also, we will have a session 0 which will be free. In session 0 we will: -Create the character (if some player prefers that). -For each character, set the background, connections and motivations/drives. -Create together some details of the setting such as the PCs' comunnity/communities that will be important for the plot. -Set the tone of the campaign according to players preferences pulpy or seriouss? Fantasy ''clean'' warfare or horrors of organized violence between nations etc. -Discuss safety tools.

What to expect

Preparing for the session

-Join the discord. -Create an account in Demiplane for the character sheet.

What TLDR brings to the table

My GM principles/style: 1- Inclusive for all. 2-Fun and safety first. 3-Very improvisational, striving to adapt and change the story to the player's decisions and the will of the dice gods. 4-Cinematic, roleplay heavy 5-No plot armour, no prophetic victory over evil. Real stakes, real danger, real success.

Equipment needed to play

Internet

Computer

Microphone

Safety

How TLDR creates a safe table

-We will use the X,N,O cards, details to be discussed in session zero. -In session zero we will review the content warnings and discuss concerns if any. -We will also have a document with veils and Lines. -Aftercare, if players are so inclined, with duration according to the availability of participants.

Content warnings

Blood
Character Death
Classism
Death
Warfare

Safety tools used

Frequently asked questions