Ruh-Roh! You've Found Little Trouble In Big Absalom!
Your clan is poor and weak...until a wall is busted down, and you're voluntold to pillage the vault beyond! For glory and riches!
$20.00
/ Session
Details
Weekly / Saturday - 6:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 1–4 Sessions
0 / 5 Seats Filled
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About the adventure
The miner-caste of your clan have just unearthed a hidden vault - actually a grandmother's basement - on the outskirts of your meagre territory; as the best, bravest, smartest and most handsome Kobolds in your clan (or perhaps just the unluckiest), you have been "asked" to delve into the tunnel beyond the wall to grab whatever valuables you can carry, then get your tails out intact! But it turns out that Grandma is keeping far more than dusty old mementos down in the dark... Join up for a fun, relatively light hearted and fast jaunt into a short, decrepit dungeon, where you need to grab whatever your little Kobold hands can get your hands on, then get out of dodge! For gold and glory! (Mostly gold)
Game style
Dungeon Crawl
Combat Heavy
Roleplay Heavy
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
My focus is in roleplaying and story, building a world and a narrative that the players can get involved in and shape effectively, whilst getting connected to the world as a whole and their place within it. I utilise a number of safety tools to ensure that players are all having fun and staying safe, and I have no issue with taking a problem player aside...or asking them to leave the table, if absolutely necessary. I'm already reasonably established in the TTRPG space as "Quill Of Damocles," a mapmaker on Twitter, Bluesky, R20 and DTRPG. My number one priority is ensuring that everybody at the table feels safe, and is entertained and engaged by the stories we are telling. I take that responsibility extremely seriously. I have been playing and running Pathfinder 1e for almost a decade now, and running and playing Pathfinder 2e for about three years. I have run a mixture of modules, homebrew campaigns within Golarion, and wholly homebrew worlds of my own devising several times, and am comfortable running for larger or smaller tables.
View Profile →Character creation
Creating your character
- Level 1 - Must Be Kobold - Any Source Books Allowed - Rare Options Subject To Veto - In-Depth Conversation in Session 0
What to expect
Preparing for the session
- Access To Pathbuilder - Must have a Discord account for the server - Must have access to headphones and some kind of microphone - Reasonable Internet Connection [We Use Foundry]
What Vergil brings to the table
You can expect: - Unique Character Voices to give each NPC and enemy their own personality. - Open ended problem solving, with flexibility to tell your own unique story even within the pre-written adventure. - Intelligent enemies that act realistically without being overly punishing. - A safe, inclusive table where player-to-player toxicity is not tolerated.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Vergil creates a safe table
- Session 0 will include Lines & Veils checks. - Session 0 will include a "tone check." - An X-Card for severe scenarios - A five minute break halfway through - A half-hour debrief post-session for issues, concerns and feedback. - An open DM policy where you can contact me at any time.
Content warnings
Safety tools used