Ironlocke: Aether Heist (Roll20, DC20, Level 2)

Ironlocke: Aether Heist (Roll20, DC20, Level 2)

In a city where gold buys power and propaganda shapes truth, navigate corruption, conspiracy, and tyranny as every choice reshapes the city.

TYPE

Campaign

SYSTEM

DC20

LEVELS

2–8

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
6 NEEDED TO START
$20.00

/ Session

Details

Weekly / Wednesday - 11:00 PM UTC

Session Duration / 3.5–4.5 hours

Campaign Length / 28–40 Sessions

0 / 6 Seats Filled

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This game will begin once 6 players have joined
About the adventure

Welcome to a city where gold buys power, influence shapes truth, and freedom is becoming increasingly negotiable. This urban political thriller drops you into a living city caught between wealthy elites, criminal organizations, political factions, and authorities willing to sacrifice liberty in the name of order. Behind closed doors, conspiracies take shape while propaganda, corruption, and fear transform the streets around you. This is a roleplay-heavy sandbox campaign where your choices matter. You'll investigate conspiracies, negotiate with competing factions, explore neighborhoods, pursue side quests, make allies and enemies, and watch the city respond to what you do. There isn't always a clear "good" solution so you'll need to compromise, resist, cooperate, manipulate, or just outright defy when you can and see where the story goes. Expect political intrigue, criminal conspiracies, tense negotiations, civic corruption, authoritarian crackdowns, and morally grey decisions, alongside traditional D&D exploration and combat. The campaign is best suited for players who enjoy getting invested in the setting, interacting with NPCs, debating difficult choices, and having the freedom to decide who they trust, what they stand for, and how far they're willing to go to change the city.

Game style

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(12)

Voice Actor
Game Designer

5 years on StartPlaying

6 games hosted

Highly rated for: Creativity, Sets the Mood, Voices

Average response time: 3 hours

Response rate: 100%

About me

Salutations and roll for Initiative! I have been playing D&D 5e since Curse of Strahd came out and haven't stopped. Four years ago I became a professional DM and started my own online server and have been running my pay to play games ever since. I'm a fan of rule of cool, enjoy spending my freetime finding new battlemaps and writing up side quests for my players, I also enjoy applying music to help set the theme and use Kenku FM for music and sfx. The one thing I don't do is coddle me players, I keep the stakes high and PC death is a real possibility, so if your looking for a challenge and don't want your DM to hand hold you through encounters then I'm your DM. If you want to hear from my players you're more then welcome to speak with them too!

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Character creation

Creating your character

Since the campaign is already underway, **character creation will happen before your first game session**. I'll run you through a **private Session 0** where we'll create your character, discuss how they fit into the campaign, establish any important connections to the setting, and make sure you're ready to jump into the ongoing story. Ability scores are rolled, but if you're unhappy with your rolls, you can choose to use the Standard Array instead. Your character will be created directly in Roll20, and I'll help walk you through the process if needed. You do not need to purchase any D&D books or additional content. I'll provide access to everything you need for character creation during our Session 0, including the available character options and campaign-specific information.

The current party

Mike: Cal'Merrin Wavesilver Ancestry: Shadowborn Class: Bard/Druid (Support) Faction: Lord's Alliance Career: Guild Overseer DJ: Fungle "Needlegrin" Rottooth Ancestry: Goblin Class: Rogue (Melee DPS) Faction: The Zhentarim Career: Assassin Joe: Mormus Ancestry: Fiendborn Class: Artificer (Ranged DPS/Support) Faction: The Harpers Career: Tinkerer Chris: Grizmuk "Cobblefury" Barrelburst Ancestry: Gnome Class: Barbarian Faction: The Zhentarim Career: Legbreaker Brock: Lucian "Wedge" Hale Ancestry: Human Class: Hunter Faction: Emerald Enclave Career: Monster Hunter Tobin: Wolfgang Von Wagner Ancestry: Human Class: Spellblade Faction: The Zhentarim Career: Charlatan

What to expect

Preparing for the session

Players will need a mic and headset for audio purposes. In addition, you will need to setup free accounts on Roll20 and Discord.

What DM Deadman brings to the table

I have a paid Roll20 account so all the benefits of a Pro subscription using their API features. I have a subscription to CzePeku and Neutral Party battlemaps, Kenku FM for music & sfx, Discord for voice and community with other players in my games. I also have the current DC20 0.10.5 beta pdf and several other pdfs for DC20 like magic item creation, expanded ancestry options and monster collection pdfs. For myself I am a very laid back GM, I like to joke around and have fun and not take everything to serious. I like to keep the rules light and approve of improv and thinking outside the box ideas. I enjoy doing character voices, creating boss mechanics and side quest activities.

Homebrew rules

Trying to avoid homebrew rules so that we can learn the system.

Equipment needed to play

Internet

Computer

Microphone

Safety

How DM Deadman creates a safe table

We will cover anything that needs the Safety Tools during Session 0. Each session will also have a 10-15 minute break.

Content warnings

Blood
Body Horror
Character Death
Classism
Death
Drugs (addiction, use, withdrawal)
Extreme Violence
Fire
Genocide
Gore
Guns
Illness
Kidnapping
Language/Cursing
Medical Issues
Mental Illness
Mind Control
Murder
Mutilation
Mutilation of Corpses
Paralyzation
Police Brutality
Prejudice
Racial Profiling
Racism
Scars
Talk of Superior Race
Terrorism
Torture
Trauma
Violence

Safety tools used

Frequently asked questions