Cthulhu by Gaslight! Learn to Play Cthulhu 7e!

Cthulhu by Gaslight! Learn to Play Cthulhu 7e!

Even among the green fields of rural England, only thoughtful and energetic intervention keeps the shadows at bay.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$24.00

/ Session

Details

1 player following this game

Weekly / Saturday - 12:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 4–8 Sessions

0 / 4 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined
About the adventure

The 1880s—Victorian England. Mystery and adventure in fog-shrouded streets and alleyways. Secret cabals commit grisly murder, wicked crimes, and pledge to bring about the ruin of civilization—all within the square mile of the City of London. Cthulhu and his minions share the globe with the mighty British Empire. But they owe allegiance to an empire of their own — a dark and cruel design on ownership of the world and on the dreams of humanity.

Game style

Roleplay Heavy

Theater of the Mind

Game themes

Cosmic Horror
Gothic Horror
Meet the Game Master

5.0

(72)

TOP GM
Published Writer
Educator
Game Designer

5 years on StartPlaying

818 games hosted

Highly rated for: Storytelling, Creativity, Beginner Friendly

About me

Hello my name is James, I have been in the hobby for almost ten years and have been a Game Master for several games a week for the last four years. I have a very wide spectrum of interest's and am always interested learning and trying out a new game systems! While I usually prefer to use pre-published campaigns as opposed to homemade I have recently both authored and ran several of my player groups through a custom setting based upon World of Darkness. I have successfully ran over three dozen modules from diverse variety of game systems including but not limited to Pathfinder 2e, Starfinder, Shadow of the Demon Lord, Warhammer Fantasy Roleplay 4e, Dungeon Crawl Classics, Call of Cthulhu 7e, Delta Green, Trail of Cthulhu, Savage Worlds and Vampire the Masquerade. I am always eager to learn new things and meet new people.

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Character creation

Creating your character

Once we have at least three or four investigators, I will announce a session zero that will be held at the time of our regularly scheduled game time. Everyone will be create their investigators together as a group during the free session zero. This will allow for optimum narrative as well as mechanical cohesion.

What to expect

Preparing for the session

I will be using two platforms for this Call of Cthulhu game, discord for voice/messages and foundry for dice rolls/character sheets. Equipment-wise players are expected to bring a desktop computer or laptop with a stable internet connection and a working microphone. Voice chat and the majority of text messages will be done through a discord server, I will provide the invitation link to the server when players after join the game. It is preferred that players have a noise free environment or set push to talk when there is much background noise. Players will need an account for Foundry VTT and a PC that can meet the requirements to run the software. As a player you do not need to own the Investigators Handbook but it is recommended. This can be purchased from either Amazon, Drive Thru RPG, or Chaosium's website directly.

What James brings to the table

Hello, my name is James Tate. I have been pro-game mastering for well over a year and by no means am a stranger to Call of Cthulhu. Cthulhu was one of the first roleplaying games that I discovered in my formative years and has always held a special place in my heart. I would describe the game as simple to learn but difficult to master because horror, especially of the Lovecraftian variety, is often difficult to translate to the tabletop medium as it relies upon setting the correct tone and evoking mood. For this particular game which relies upon the Arkham Setting, I love that the player's have an open sandbox that they can fully use in order to solve the mystery. Feel free to send me a private message any time. I am always eager to respond.

Homebrew rules

Investigators get to mark skills for improvement when they fail instead of when they succeed and/or an incentive from the keeper.

Equipment needed to play

Internet

Computer

Microphone

Safety

How James creates a safe table

During our free session zero, we will meet to make the investigators and discuss the campaign as well as content warnings. After everyone arrives we will jump immediately into the game, often opening to a scene picking up where the last one ended or cutting to the most crucial next scene. Typically, we will have a singular 5-10 minute break in the middle of the session or when it is most dramatically appropriate. Feedback and communication are essential to any successful game, and so I always will factor in time for stars and wishes toward the end of the session.

Content warnings

Body Horror
Death

Safety tools used

Frequently asked questions