Wrath of the Forest Queen | Daggerheart
They attacked First. The Lady of the Forest retaliated. Now everyone will feel her wrath. Explore Fanewick and let your choices decide it's fate.
$25.00
/ Session
Details
4 players following this game
Bi-weekly / Wednesday - 7:00 PM UTC
Oct 28 / Session 4
Session Duration / 3 hours
Campaign Length / 30–50 Sessions
5 / 6 Seats Filled
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About the adventure
Fanewick was once a place of great abundance and peace—dangerous to those unfamiliar with the land, but a cornucopia to those who respected its ways. When Haven invaded the wilds and forced the land into eternal spring, a dangerous bloom known as the Witherwild took hold and now threatens the lives of all who live there. In this Witherwild campaign, you’ll play unlikely heroes from humble beginnings who are reckoning with their newfound duty to save Fanewick’s people from dangerous corruption. If you'd like to see what a game with me is like, I have ran some Daggerheart One-Shots on my YouTube channel, RoleFour. Veiltouched: https://youtu.be/6eOegnfmkeI Daggervaht: https://youtu.be/mcLGDhEAjAM
Game style
Roleplay Heavy
Game themes
Meet the Game Master
About me
Hi, I'm Kade. GM for the YouTube Actual Play channel, RoleFour. I specialise in cinematic, high fantasy campaigns that are welcoming and beginner friendly. Collaboration is encouraged, creativity is rewarded, and every player has the chance to become the hero of their own story. Whether you're completely new to tabletop RPGs or returning after years away, you'll find a patient, supportive Game Master who knows the rules—and understands when to bend them for a better story. Instead of overwhelming you with pages of rules, I'll teach you the game naturally through play. Campaigns begin with lower stakes, giving you time to settle into your character before your decisions begin to shape the world around you. No matter where your adventure starts, you'll journey through fantastic locations, meet memorable and quirky NPCs, uncover mysteries, forge lasting friendships, and earn rewards far more meaningful than treasure alone. Every session is brought to life with atmospheric music, NPC voices, and meaningful choices. Creating an immersive experience that keeps players coming back week after week. If you're looking for a welcoming table, an unforgettable story, and a Game Master dedicated to making every player feel like they belong, join a game today.
View Profile →Character creation
Creating your character
Character creation in Daggerheart is simple and collaborative. We'll build our characters together as part of the first session and weave them into Fanewick's history.
Our party consists of: - Rhys Valemont, a highborne human ranger (wayfinder) from Fanewick who is trying to find a cure for his sister's illness. - Briar Rose, a hearthborne human guardian (stalwart) from just outside Haven who watched his friend turn to stone from The Serpent's Sickness. - Dorian Havencrest, a highborne aetheris bard from Haven nobility attempting to right the wrongs he feels his family has committed. - Natalia Windsor, a loreborne skykin assassin (executioners guild) and a natural born killer who choses her kills based on their ill doings. - Oskar Mossfall, a wildborne firbolg druid (warden of renewal) from deep in the Fanewick who came to Haven to study the arcane. And their current objective is: - to escape Haven before they are thrown behind bars.
What to expect
Preparing for the session
Three things are needed in preparation for this campaign: - Physical Polyhedral Dice (2x D12s) - Access to Discord - Imagination
What Kade brings to the table
I'll provide an immersive and cohesive story using the characters we create and the choices they make as the building blocks.
Homebrew rules
House Rules and Homebrew will be discussed during our first session.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Physical Dice
Webcam
Platforms used
Safety
How Kade creates a safe table
Creating a safe and welcoming table is a top priority for me. Before the adventure begins, we’ll have a Session Zero to introduce everyone, discuss expectations, and talk through any boundaries. During this session, I’ll explain how we handle sensitive topics and answer any questions you have about the game. I use an X card system that allows players to pause or skip content they’re uncomfortable with—digital, messaged, or held up on video—so you can always feel in control. At the end of each session, we’ll spend 10–15 minutes debriefing to check in with players, share feedback, and make sure everyone had a positive experience. My goal is to make sure all players feel comfortable, included, and able to focus on fun and adventure. Everyone’s safety and enjoyment comes first, so you can immerse yourself in the story with confidence.
Content warnings
Safety tools used
