Felony Frontier | beginner friendly
Shoot straight, gun your engines, and never look back. ‘Felony Frontier’ is a crew and character driven space adventure campaign for five of a kind.
$20.00
/ Session
Details
1 player following this game
Bi-weekly / Thursday - 5:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 10–25 Sessions
0 / 5 Seats Filled
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About the adventure
It’s a dangerous time to be a spacer, but a perfect time to be a thief. Living paycheck to paycheck on the galactic rim, someone has to take the jobs nobody else wants. The Hegemony might think they own the galaxy, but out here, central authority is a bad joke, and survival is strictly cash-on-delivery. 'Felony Frontier' is an open-world, crew and character driven campaign set in the sandbox universe of 'Scum and Villainy'. Pick your ship and set your trajectory: run contraband as smugglers, chase marks as bounty hunters, or strike at the system as rebel scum. Decide which jobs to take, who to trust, and which factions to cross. Every score carries consequences, and heat accumulates quickly. There is no fate or set script, but what you make for yourselves, so drive the Procyon sector toward an endgame of your flavour by playing the faction game smarter than anyone else. Your jump drive is revved up, the heat is on your tail, the debt is on your ledger, all you have now is the vast black space out there and the found family you’d die for. Let’s see what you make of it.
Game style
Theater of the Mind
Sandbox / Open World
Game themes
Meet the Game Master
3 years on StartPlaying
92 games hosted
Highly rated for: Creativity, World Builder, Beginner Friendly
About me
Hey, I’m DC, a GM of the forever type. Started playing and running AD&D 2nd edition in the ‘90s, soon extending into some of the next gen games of the era (Ars Magica, Call of Cthulhu, Cyberpunk 2020, Earthdawn, White Wolf’s Vampire, Werewolf, and Mage). I’ve picked up the hobby again with D&D 5e (as you do) around 2020, and running games in English since then, both online and at the table. I’m also most eager to branch out into some of the interesting new stuff that came out lately.
View Profile →Character creation
Creating your character
We’re creating characters during session zero as a party, using a crew-first approach. Please spare a couple minutes beforehand on what kind of crew and scoundrel you’d like to play (and those you’d rather not).
What to expect
Preparing for the session
Make sure you can connect to Roll20 before the game. Check if your Discord's audio/video is operational, using a webcam is mandatory. Please use earplugs or headphones and avoid playing from your phone whenever possible.
What DC brings to the table
We'll primarily play theatre of the mind on Discord, with Roll20 handling character sheets, clocks, dice, handouts, and the occasional map. Session zero will start with an introduction or brief refresher on setting and system, we’ll discuss expectations for the planned campaign, and cover safety tools. Assuming all goes well, we'll create your crew and characters, and establish your place and contacts in the Procyon system. No extra/further preparation is needed on your part.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Webcam
Platforms used
Safety
How DC creates a safe table
We'll talk over themes, expectations, as well as lines and veils for the game during session zero, covering most of our bases. We'll use stars and wishes after sessions to steer the game and manage any problem or misunderstanding that may emerge. Finally, feel free to send me any feedback or message if you feel there's something that needs addressing.
Content warnings
Safety tools used