❄️G05❄️ The Dread of Winter | Icewind Dale: Frostmaiden's Rime

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❄️G05❄️ The Dread of Winter | Icewind Dale: Frostmaiden's Rime

Secrets buried in ice. Icewind Dale is trapped in endless winter. Ancient horrors stir, and only the bold can uncover the truth of the Frostmaiden.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$30.00

/ Session

Details

2 players following this game

Weekly / Tuesday - 10:00 PM UTC

Session Duration / 3 hours

Campaign Length / 65–75 Sessions

1 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

## | Class | Why It Fits Icewind Dale | | Ranger | Natural explorers and trackers—perfect for navigating the tundra. | | Druid | Especially Circle of the Land (Arctic) or Circle of Spores for eerie wilderness themes. | | Cleric | Domains like Light, Tempest, or Grave contrast Auril’s cold darkness. | | Warlock | A patron tied to the Frostmaiden, the Raven Queen, or an Eldritch horror fits the setting’s tone. | | Barbarian | Totem Warrior (Bear) or Ancestral Guardian—resilient and primal, ideal for surviving the wilds. | ## Backgrounds with Thematic Hooks While no new backgrounds are introduced, the following from the Player’s Handbook and Sword Coast Adventurer’s Guide work well: - Outlander – Classic survivalist, perfect for locals or exiles. - Folk Hero – A protector of one of the Ten-Towns. - Hermit – Someone who’s seen visions in the snow or survived a Weave-warped blizzard. - Far Traveler – A stranger from the south, drawn to the Dale by prophecy or madness. - Haunted One (Curse of Strahd) – Excellent for horror elements and dark secrets. ## Dark Secrets Mechanic Rime of the Frostmaiden includes a Dark Secrets table, encouraging players to share a hidden past or shared trauma. These secrets: - Tie characters together narratively - Add tension and mystery - Can be used by the DM to create personal horror moments ## Sample Character Concepts - A Goliath Ranger who believes Auril cursed his tribe and seeks redemption through blood and frost. - A Tiefling Warlock whose patron is a slumbering entity beneath the Reghed Glacier. - A Human Cleric of Lathander, bringing light to a land of endless night. Icewind Dale: A Realm of Frozen Secrets and Unyielding Survival Beneath an endless twilight sky, Icewind Dale is locked in a relentless winter, its people struggling against the cold and the unknown horrors lurking beneath the ice. The Ten-Towns, isolated and desperate, cling to survival while whispers of ancient forces stir in the frozen wastes. Here, adventurers do not merely battle monsters—they also fight against the eerie cold itself, every blizzard is a test and every shadow may conceal something far worse. This campaign blends Best Efforts Rules as Written from 2014 and 2024 D&D, incorporating small homebrew mechanics to enhance immersion and tactical depth. Players may voice or narrate their characters, bringing their heroes to life in a world where survival is never guaranteed. The adventure extends to Level 20, weaving together best-selling content to create a rich, evolving narrative. Expect full-color maps, some animated, crafted by Tessa Moorecroft and others, bringing the frozen expanse to life with stunning detail. Whether navigating treacherous ice flows, uncovering buried secrets, or confronting the Frostmaiden’s chilling grip, every session is a step deeper into a world where only the bold endure. Will you carve your legend into the icy mountains of Icewind Dale—or be lost to the stormy cold?

Game style

Combat Heavy

Combat Lite

Dungeon Crawl

Hexcrawl / Exploration

Puzzle / Mystery Focused

Roleplay Heavy

Roleplay Lite

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master

4.9

(84)

TOP GM
DMs Guild Writer
Artist

3 years on StartPlaying

1253 games hosted

Highly rated for: Creativity, Beginner Friendly, Knows the Rules

Average response time: 2 hours

Response rate: 100%

About me

Hi, I'm AP a Best-Selling Author, and experienced Roll20 GM! * 5 years experience as a full-time professional GM. * 20k+ Hours on Roll20 * Roll20 Profile: https://app.roll20.net/users/7656131 * 10x Best-Selling Badges on DM's Guild (Best known for Magewright Backgrounds & Magic Items) * Playing and DMing since the days of yore (AD&D). * Now playing and hosting 5e games since 2020. * Newish to Foundry * New to Fantasy Grounds Unity

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Character creation

Creating your character

Tutorials | Character creation tutorials are optional for new players by appointment. Character Creation | Automatically approved if using WotC or Animancy Press content. Ability Scores | Point Buy 2024 Content | 2024 characters must use 2024 rules (feats, spells, etc) to the extent which they are available. Starting Level | 1 or the party's current level (milestone) Bastions | Yes

What to expect

Preparing for the session

Computer w/ Chrome or Firefox and Beyond20 Browser Plugin(free - instant install) if using DNDBeyond Microphone and Headphones A Roll20 Account (free) or a Forge-VTT accound (Free) A Discord Account (free) A DNDBeyond Account (free & optional) While some smartphones and alternative browsers may work, they are not expressly supported by Roll20 at this time and are disallowed as some features may be missing or nonfunctional and this may result in issues for other players.

What Narrator AP brings to the table

I have a variety of most of the popular WotC content on Roll20 and and on DNDBeyond as well as a variety of 3rd Party Publisher Content that can be copied/pasted into a Roll20 Character Sheet. I also have Premium Map Packs from a variety of vendors including Tessa Presents, among others. Access to my discord server includes 25% or better discounts on a selection of my DM's Guild titles.

Homebrew rules

Scrolls: Using a spell scroll is an Arcana check: use 10 + spell level − your max spell level if it’s on your list, otherwise use 10 + 2×spell level − your caster level. The action required to use a spell scroll is the action required to cast the spell or 1 action, whichever is less. Potions of Healing: • Bonus Action (in combat): Roll the potion’s healing dice. • Action or Out of Combat: Take the potion’s maximum healing value. Cleaving: If a melee attack drops a creature to 0 HP and you dealt excess damage, you may apply the leftover damage to another target in reach that the original attack roll would have hit. Flanking: You gain +2 to melee attack rolls if: • An ally is directly opposite you on the target, or • You have three or more allies adjacent to the same enemy.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Narrator AP creates a safe table

Every session can be a session 0. I use a session opener that encourages players to use/update their safety tool preferences on an ongoing basis. Also included is the ability of players to create private and/or public threads where they need only state their safety tool concerns and I will avoid it and do my best to steer the players away from said concern and handle any desired discussion of the topic to the best of my ability and seek feedback from the concerned where and when necessary before doing so.

Content warnings

Alcohol Use
Animal abuse
Animal Cruelty
Animal Death
Blood
Body Horror
Character Death
Cults
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Drowning
Execution
Extreme Violence
Fire
Forced Blood Draining
Freezing
Genocide
Gore
Hangings
Hostages
Human Trafficking (adult only)
Illness
Insects
Mass Death
Memory Erasing
Mental Illness
Mind Control
Mind alteration
Murder
Mutilation
Mutilation of Corpses
Nightmares about Traumatic Events
Paralyzation
Pet Death
Slavery
Small Spaces (Claustrophobia)
Snakes
Spiders
Suffocation
Talk of Superior Race
Torture
Violence

Safety tools used

Frequently asked questions