Rusthenge: Explore an ancient dungeon and stop its curse

Rusthenge: Explore an ancient dungeon and stop its curse

Ancient ruins. Ancient threats. New Heroes.

TYPE

Campaign

LEVELS

1–4

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$25.00

/ Session

Details

1 player following this game

Weekly / Saturday - 2:30 PM UTC

Session Duration / 2.5–3 hours

Campaign Length / 12–20 Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You have lived in your sleepy little fishing village for as long as you can remember. The most interesting thing that ever happened here was when the miller's cart lost a wheel outside the tannery two years ago. Before that, it was when a seagull stole the baker's hat. Or in other words: Nothing ever happens here. That is until today. A stranger appeared outside the village, dressed in armor so rusted, one wonders how he'd got into it in the first place. With his dying breath he uttered a grim warning that something sinister was happening in the neighboring village about a day's travel to the east. The town is abuzz with talk, and soon an envoy is sent to your sister village, to find out if they need help. You and the other PCs are part of that envoy, and for now you don't know just how close you are to an ancient underground compound housing many monsters and a deadly plague. Join this beginner-friendly adventure for 1st level characters.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Dungeon Crawl

Meet the Game Master
LGBTQ+
Neurodivergent
Multi-lingual

4 years on StartPlaying

30 games hosted

Highly rated for: Beginner Friendly, Inclusive, Knows the Rules

Average response time: Under 1 hour

Response rate: 75%

About me

Hello! I'm Florian, a Game Master based in Germany. I discovered tabletop RPGs a little later than most - around the age of 30 - but for the past 15 years, they've been a huge part of my life. Whether I'm behind the screen or rolling dice as a player, I love diving into new systems and crafting memorable stories. I got my start with Pathfinder right when 1st Edition launched, and I've been hooked ever since. While I never really played much D&D, Pathfinder 2e has become my favorite system to run these days. I also have experience running Vampire: The Masquerade and Shadowrun, and I've dabbled in many other games as a player. What I love the most about TTRPGs is the collaborative nature of it, where we all tell a story together.

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Character creation

Creating your character

We will create the characters together in the Session 0. Don't worry, despite everything you heard it's a fairly easy process and I will guide you through it. You may have heard horror stories about how difficult Pathfinder 2e is, but its actually very straight-forward and its very hard to screw up. The game starts at level 1 and you will reach level 5 by the end.

What to expect

Preparing for the session

🎤 A working microphone 🌐 A stable internet connection and an internet browser (like Edge or Chrome) 💬 A free Discord account (I can help set one up if needed) 🎧 (Optional) Headphones are highly recommended to avoid any echo. If you're using speakers, you'll need to set up "Push to talk" (we can do that together) 📷 (Optional) A webcam. I'll use one, as it helps me communicate, but no pressure.

What Florian the GM brings to the table

I'll provide access to the Foundry VTT and Discord Server that's being used for the game. The Foundry VTT handles the math and bookkeeping automatically, so you can focus on the roleplay and immerse yourself in the world. I'll provide music for ambiance.

Homebrew rules

We'll be using the "Free Archetype" variant rule from the Core Rulebook, which gives players more options without limiting their growth in their main class. We'll also be employing the "Gradual Ability Boost" variant rule, allowing you to earn a new Attribute boost at every level, smoothing out the progression curve a little. Other house rules can be discussed in Session 0 or at any point during the game.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Florian the GM creates a safe table

We will start the campaign with a Session 0. Those unfamiliar with the term, that is where we’ll go over expectations that everyone has for the game as well as the safety tools that are being used. Afterwards we’ll work together on forming a coherent party and create your characters. Despite the overall theme of the game (dark, horror) it is important to me that all players feel comfortable, and no limits are crossed. As such, Lines and Veils will be handled via the Monte Cook RPG Consent Sheet, which covers many "common" limits already and allows everyone to add their own as well. During gameplay you can always indicate with the X-Card that you're not comfortable with a certain topic and it will be avoided, no questions asked. This is handled through a Foundry VTT module. Don't be shy to use it if needed. After the game everyone can share their thoughts on the game, as well as post them in the Stars and Wishes channel on Discord.

Content warnings

Death
Violence

Safety tools used

Frequently asked questions