Rusthenge: Explore an ancient dungeon and stop its curse
Ancient ruins. Ancient threats. New Heroes.
$25.00
/ Session
Details
1 player following this game
Weekly / Saturday - 3:30 PM UTC
Session Duration / 2.5–3 hours
Campaign Length / 12–20 Sessions
0 / 6 Seats Filled
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About the adventure
You have lived in your sleepy little fishing village for as long as you can remember. The most interesting thing that ever happened here was when the miller's cart lost a wheel outside the tannery two years ago. Before that, it was when a seagull stole the baker's hat. Or in other words: Nothing ever happens here. That is until today. A stranger appeared outside the village, dressed in armor so rusted, one wonders how he'd got into it in the first place. With his dying breath he uttered a grim warning that something sinister was happening in the neighboring village about a day's travel to the east. The town is abuzz with talk, and soon an envoy is sent to your sister village, to find out if they need help. You and the other PCs are part of that envoy, and for now you don't know just how close you are to an ancient underground compound housing many monsters and a deadly plague. Join this beginner-friendly adventure for 1st level characters.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Dungeon Crawl
Game themes
Meet the Game Master
5 years on StartPlaying
34 games hosted
Highly rated for: Beginner Friendly, Inclusive, Knows the Rules
Average response time: Under 1 hour
Response rate: 75%
About me
Hello! I'm Florian, a Game Master based in Germany. I discovered tabletop RPGs a little later than most - around the age of 30 - but for the past 15 years, they've been a huge part of my life. Whether I'm behind the screen or rolling dice as a player, I love diving into new systems and crafting memorable stories. I got my start with Pathfinder right when 1st Edition launched, and I've been hooked ever since. While I never really played much D&D, Pathfinder 2e has become my favorite system to run these days. I also have experience running Vampire: The Masquerade and Shadowrun, and I've dabbled in many other games as a player. What I love the most about TTRPGs is the collaborative nature of it, where we all tell a story together.
View Profile →Character creation
Creating your character
We will create the characters together in the Session 0. Don't worry, despite everything you heard it's a fairly easy process and I will guide you through it. You may have heard horror stories about how difficult Pathfinder 2e is, but its actually very straight-forward and its very hard to screw up. The game starts at level 1 and you will reach level 5 by the end.
What to expect
Preparing for the session
🎤 A working microphone 🌐 A stable internet connection and an internet browser (like Edge or Chrome) 💬 A free Discord account (I can help set one up if needed) 🎧 (Optional) Headphones are highly recommended to avoid any echo. If you're using speakers, you'll need to set up "Push to talk" (we can do that together) 📷 (Optional) A webcam. I'll use one, as it helps me communicate, but no pressure.
What Florian the GM brings to the table
I'll provide access to the Foundry VTT and Discord Server that's being used for the game. The Foundry VTT handles the math and bookkeeping automatically, so you can focus on the roleplay and immerse yourself in the world. I'll provide music for ambiance.
Homebrew rules
We'll be using the "Free Archetype" variant rule from the Core Rulebook, which gives players more options without limiting their growth in their main class. We'll also be employing the "Gradual Ability Boost" variant rule, allowing you to earn a new Attribute boost at every level, smoothing out the progression curve a little. Other house rules can be discussed in Session 0 or at any point during the game.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Florian the GM creates a safe table
We will start the campaign with a Session 0. Those unfamiliar with the term, that is where we’ll go over expectations that everyone has for the game as well as the safety tools that are being used. Afterwards we’ll work together on forming a coherent party and create your characters. Despite the overall theme of the game (dark, horror) it is important to me that all players feel comfortable, and no limits are crossed. As such, Lines and Veils will be handled via the Monte Cook RPG Consent Sheet, which covers many "common" limits already and allows everyone to add their own as well. During gameplay you can always indicate with the X-Card that you're not comfortable with a certain topic and it will be avoided, no questions asked. This is handled through a Foundry VTT module. Don't be shy to use it if needed. After the game everyone can share their thoughts on the game, as well as post them in the Stars and Wishes channel on Discord.
Content warnings
Safety tools used