Vecna: Eve of Ruin & Destruction | The Remix | Level 13-20

Vecna: Eve of Ruin & Destruction | The Remix | Level 13-20

Something is erasing Vecna from existence. Hunt forbidden secrets across the multiverse before the Whispered One remakes reality itself.

TYPE

Campaign

LEVELS

13–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$35.00

/ Session

Details

2 players following this game

Weekly / Wednesday - 5:00 PM UTC

Oct 28 / Session 8

Session Duration / 3–3.5 hours

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Wed, Oct 28 | 5:00 PM – Session 8

Wed, Nov 04 | 6:00 PM – Session 9

Wed, Nov 11 | 6:00 PM – Session 10

Wed, Nov 18 | 6:00 PM – Session 11

Wed, Nov 25 | 6:00 PM – Session 12

Meet your party members

5/6

About the adventure

Something impossible is happening across the multiverse. Knowledge is disappearing. Powerful figures are behaving as though an ancient enemy never existed. Secrets buried since the dawn of creation are being hunted, stolen, and destroyed. And somehow, you remember. Your search for answers will take you across the D&D multiverse in pursuit of secrets powerful enough to shape reality itself. Brave the Mists of Ravenloft and bargain with the mysterious Dark Powers. Walk the streets of Sigil and navigate its warring factions. Cross paths with legendary villains, ancient artifacts, rival adventurers, gods, devils, and beings whose agendas might be even more dangerous than Vecna's. Every world holds another piece of the mystery. Every ally has an agenda. And somewhere beyond sight, Vecna is watching. This is a remixed and expanded version of Vecna: Eve of Ruin, beginning at level 13 and continuing through level 20. Get Ready for a high-level, plane-hopping adventure filled with mysteries, dangerous bargains, faction politics, exploration, heists, massive battles, and meaningful choices. You are already among the greatest heroes in the world. Now find out if that's enough to save all of them.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master
LGBTQ+
Women/Femme Identifying

2 years on StartPlaying

750 games hosted

Highly rated for: Creativity, Inclusive, Beginner Friendly

Average response time: Under 1 hour

Response rate: 100%

About me

Hi, I'm Kass! I've been a dedicated writer, actor, and storyteller for years, and I've channeled that passion into my work as a Dungeon Master. I love running games that create immersive, narrative-driven experiences that engage players on a deeper level. My ability to blend rich storytelling with engaging, homebrewed elements make each session feel unique and tailored to YOU! Whether you're exploring a frozen wasteland, unraveling the mysteries of an ancient civilization, or navigating tense political intrigue, I ensure every game is an adventure that players will remember. My games are designed to encourage collaboration, character development, and those epic, cinematic moments that bring a table to life. I'm here to help you create stories you will talk about for years to come!

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Character creation

Creating your character

Characters will all be finalized in session zero! Missed Session 0? No problem! We'll work together to get you straight into the story! Character will begin at level thirteen with starting equipment OR Gold, and an additional 5250 GP and your choice of 2 Common, 3 Uncommon, 1 Rare Magic Item. Stats will be chosen via point buy OR standard array! Characters can either be pre-made, or worked on together! We will be using the 2024 rules where available. Official and Partnered Content is allowed with a few exceptions: No Drakkenheim, Obojima, Cthulu by Torchlight or The Kindred Class. Homebrew/Third Party/2014 will be considered on a case-by-case basis. Let's build a character you will love playing every single week!

The current party

Party is currently exploring the Astral Sea! Still at the beginning of this plane hopping adventure! Don't miss out! Current Party: Level 13 Amonkhet Khenra (Homebrew Race) Monk: Way of the Shadow Amonkhet Khenra (Homebrew Race) Rogue: Phantom Orc Barbarian/Fighter: Path of the Wild Heart/Battle Master Deep Gnome Cleric: Twilight Domain Changeling Bard: College of Masks YOU?!?!?

What to expect

Preparing for the session

You will need to have/bring: 🎤 A Microphone and Discord Downloaded 🎲 A DNDBeyond and a Roll20 account (They're both free) 🗡️ Beyond20 Browser extension for Firefox or Chrome (Not necessary but allows you to roll from DNDBeyond! 🙋 Your character, if you've decided to make it in advance (pre-gens are available on request!) 📸 A Webcam (If you would like to use video, but this isn't required) 😊 A Positive Attitude and a Smile!

What Kass | The Paradox DM brings to the table

Roll20 maps: Colorful maps with Dynamic Lighting to really set the scene. Tokens: NPC's and Players get unique tokens to represent themselves. Music: Ambient music and combat tracks to help set the mood and try and get you in your character's head! Content on D&D Beyond: Freedom to choose the subclass and features you want with content sharing from my Library containing hundreds of $$$ of D&D content! Access to an exclusive discord community of like-minded TTRPG-loving people with an unmatched love for this form of Storytelling! Unique Storylines: Every table and game is completely unique and YOURS! No game of mine ever runs the same way twice. Positive, Safe & Inclusive Atmosphere: I love sharing my passion for this game and making sure everyone at the table feels included and seen. Session Recordings: Need to miss a session?! Can't remember what that NPC said? Don't worry! All sessions are recorded and available in a private section on our discord so that you can relive every moment or get caught up before next session! ~~~ I am a Rules meets Cool DM. I am almost always happy to allow a good idea at the table, and will reward quick thinking and roleplay decisions. We will default to Rules as Written in cases of disagreement, but I am more concerned about the narrative aspect of your story and will push to give you those whenever possible!

Homebrew rules

Potions as Actions: Drinking a healing potion only requires a bonus action. However, if you use a full action you do not need to roll for the points, instead taking the full healing. Same rules apply for feeding someone else a potion. Death Saves in Secret: Death saves will be rolled secretly by the DM, adding suspense and urgency to character death. Flanking: Flanking an enemy grants a +2 to melee attack rolls instead of advantage. Hiding: 2024 Rules set 15 as the Stealth DC for hiding, if you roll less than a 15 it will be based on the enemies passive perception! Spell Scrolls: Spell scrolls can be used regardless of class (including non-spellcasters); however to activate a scroll a character must use their action to make an Intelligence (Arcana) check; the DC is equal to 10 + spell level. On a success, the character activates the scroll and casts the spell; on a failure, the scroll crumbles to dust and becomes unusable.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Kass | The Paradox DM creates a safe table

When it comes to player safety and comfort nothing is more important, pre-session every player will fill out an RPG Consent Checklist which will allow me to avoid triggers before the game even begins. Then every session zero includes letting players know any content warnings that may be present in the adventure and informing them about my open door, break and debrief policies. Players are also welcome at any time to either take breather or a break from the game, and at no point will they ever be asked to go into detail about ANYTHING they may not be comfortable with. Also, while the game is going on, if at any point a player needs content to stop immediately, they may hold up an X/N or type one in chat or private DM. This will allow me to make the necessary moves needed to make sure everyone continues to have a great time playing! Lastly, I am a huge believer in debriefing/aftercare. At the end of each session I will always hang around for anywhere between 15-30 minutes to chat about the session and to just generally hang out with anyone who wants to stick around! This is great for sessions where we may get into some heavier content so we can either discuss it or unpack it if need be! Remember, your comfort and your fun come first!

Content warnings

Blood
Character Death
Death
Memory Erasing
Violence

Safety tools used

Frequently asked questions