Jinteki says, "If you're happy and you know it..."

Jinteki says, "If you're happy and you know it..."

You've heard rumors in the shadow net for months now. People acting strange. Corporate execs with glassy eyes who smile too wide. Domes going quiet.

TYPE

Campaign

SYSTEM

Genesys

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 11:00 PM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You've heard rumors in the shadow net for months now. People acting strange. Corporate execs with glassy eyes who smile too wide. Domes going quiet, then reopening with new "management." NBN calls it mass hysteria incited by a new cult. You do not buy it, you've seen things. Your contacts are going dark and the NAPD is stonewalling. Something is spreading through Heinlein like a slow, silent plague. Couple this with info posters disappearing and weird ShadowNet nodes popping up that appear to be "cleaning" this information. The rumors point to one name: Jinteki. You've found a lead. A former Jinteki researcher named Dr. Yuki Tanaka, who's been hiding in the Docklands for the past six months. She's scared. Not of corporate assassins, well not only that. She's scared of what she helped create. She calls it the ..... well that is part of the adventure. This is an alternate storyline for how the lunar insurrection happened and why. Depending on the player's action you can end up with the info getting buried under the Kaguya attack.

Game themes

Meet the Game Master
Artist
Game Designer

Less than a year on StartPlaying

51 games hosted

Highly rated for: Creativity, Beginner Friendly, Inclusive

Average response time: 24+ hours

Response rate: 100%

About me

I like to run player-driven RPGs where your character, backstory, and decisions actually change the world around you. My tables range from published adventures to deeply customized living-world campaigns, with an emphasis on player agency, memorable NPCs, exploration, mysteries, and meaningful consequences. I do also run linear modules for story driven campaigns, but don't prefer them as much. I try to sandbox those as much as the story and module allows. I also build highly customized virtual tables with tactical maps, handouts, character art, atmospheric audio, and interactive Foundry scenes when the game benefits from them. New players are welcome—I enjoy teaching systems, provide pregenerated characters when useful, and adjust the balance of roleplay, exploration, puzzles, and tactical play to fit the group. I like to learn new RPGs and systems so picking up a new game type is easy and enjoyable. As said, I prefer open world type DMing based on the players backstories and play preferences. I never liked railroaded scenarios or DMs that ignored the actual players. That is why I got into DMing. I like to create open worlds when I can and do use or start from premade scenerios sometimes but like to create the world.

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Character creation

Creating your character

We'll discuss this during session zero

What to expect

Preparing for the session

A Discord account is needed also we will be using RPGSessions.

What Tyler Branch brings to the table

A game in the Netrunner universe

Homebrew rules

Optional players can take two currently legal cards from Netrunner and we can add them as thematic components to the character. I can make Genesys rules around it.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Tyler Branch creates a safe table

Listed

Content warnings

Violence

Safety tools used

Frequently asked questions