Guilt of the Grave World | A Signal From the Dead 💀
Something woke up in a dead patch of the Diaspora, and a mining company wants to know what — before anything worse gets there first.
$15.00
/ Session
Details
3 players following this game
Weekly / Saturday - 12:00 AM UTC
Session Duration / 3.5–4 hours
Campaign Length / 15–20 Sessions
2 / 5 Seats Filled
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About the adventure
You're hired for a simple job: fly out to a dead patch of the Diaspora, find out what woke up an ancient signal, and report back. Simple jobs have a way of not staying simple. What starts as a contract gig for a mining conglomerate spirals fast — derelict stations, hostile undead, and a secret buried for centuries. Dig deep enough, and you might put a lost world back on the map. 💀 Face the dead: derelict stations and dead worlds don't stay empty for long. 🛰️ Search the wreckage: every ruin holds pieces of a story nobody's heard in centuries. 🌀 Ride the Drift: starship chases, hostile territory, and places you're not supposed to be able to reach. Starts at 1st level. A great entry point whether you're new to Starfinder or new to tabletop RPGs entirely.
Game themes
Meet the Game Master
2 years on StartPlaying
12 games hosted
Highly rated for: Knows the Rules, Sets the Mood, Storytelling
About me
Hi, I’m Sergio (aka “Neutromancer”)! I’ve been roleplaying and GMing for years, and I enjoy helping players find the kind of tabletop experience that clicks for them. I like both sides of the RPG spectrum: story-driven games full of character moments and improvisation, and more structured, tactical systems with clear rules and fair challenges. I run each system in the style it’s built for, adapting to the group while keeping the experience smooth and engaging. I’ve run a wide range of systems over the years, including Rifts, GURPS, Fate, Blade Runner, Traveller, D&D, and Pathfinder 2E. I enjoy how different rulesets shape play, and I aim to find the right balance of story and strategy that keeps everyone involved.
View Profile →Character creation
Creating your character
🔹 We’ll start with a Session 0, where we’ll take the time to create characters together and get everyone set up in Foundry. You’re welcome to bring a character concept in advance, or we can talk about ideas together in Discord before Session 0. 🔹 Consult the free Player's Guide for this Adventure for more information on recommended Ancestries, Backgrounds and Classes. https://downloads.paizo.com/GuiltoftheGraveWorld_Players-Guide.pdf
What to expect
Preparing for the session
Make sure you have access to Discord and that your voice chat is working (using the Discord client app is strongly recommended). You’ll also need a web browser that meets the Foundry VTT requirements.
What Neutromancer brings to the table
I provide a dedicated Foundry VTT server with the premium Guilt of the Graveworld adventure module, which includes all the maps, tokens, dynamic lighting, and environmental sounds needed to run the campaign. On top of that, I enhance the experience with additional community modules and extras such as background music, combat effects, and animations. Voice chat and between-session discussion will be handled through Discord. We’ll also start with a free Session 0 to set up characters, go over rules, and make sure everyone is comfortable before diving in.
Homebrew rules
📈 Gradual Ability Boosts: Your ability boosts are spread across multiple levels instead of all arriving at once. 🎭 Free Archetype: Gain a free archetype alongside your normal class progression, giving you extra options to personalize your character.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Neutromancer creates a safe table
We’ll be using safety tools such as lines and veils, open discussion, and the X-card so everyone has a way to flag if something crosses a boundary. I take these seriously and will adjust as needed if concerns come up.
Content warnings
Safety tools used