Pirates! Pirates!!
A routine mission against pirates becomes a deadly bounty hunt filled with shipwrecks, secrets, and betrayals on the high seas.
$5.00
/ Session
Details
Weekly / Friday - 3:00 PM UTC
Session Duration / 2–3 hours
Campaign Length / 4–8 Sessions
0 / 6 Seats Filled
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About the adventure
The coastal city of Eshos seeks your help in driving a band of pirates out of its harbor warehouses. What begins as a simple, routine mission quickly escalates into a high-stakes bounty hunt for a notorious pirate captain, with a reward so great it could change your life forever. To track down your target, you'll scour the surrounding coastline, explore shipwrecks, infiltrate enemy strongholds, and gather intelligence in seedy fishing villages. Piece together the clues, uncover the pirate's hidden lair, and prepare for a shocking twist where nothing—and no one—is quite what they seem.
Meet the Game Master
About me
Hi! I am Kyriakos, GM from Greece. I've been running tabletop RPGs for some time now. My goal is to create fun, immersive, and memorable adventures where every player feels like an important part of the story. I enjoy adapting my games to match each group's playstyle, whether they prefer deep roleplay, tactical combat, exploration, or a balanced mix of all three. I believe that the best campaigns are built through collaboration, creativity, and player choice, so I always encourage my players to shape the world through their decisions. I strive to provide a welcoming, inclusive, and respectful environment where both new and experienced players can relax, have fun, and enjoy an unforgettable tabletop RPG experience. I look forward to sharing exciting adventures and creating great stories together!
View Profile →Character creation
Creating your character
Character Creation: Build your character during Session 0—bring your own concept or choose from a selection of pre-generated characters. Homebrew Content: Any homebrew rules will be reviewed and discussed during Session 0.
What to expect
Preparing for the session
You will need to have a Roll 20 and Discord account.
What Kyriakos brings to the table
Atmosphere: Ambient music and immersive storytelling will be used to bring the world to life and create a more cinematic experience. Roleplay: Character voices, NPC personalities, and memorable interactions are encouraged, but players are never required to perform—focus on enjoying the story in your own way. Combat: Expect engaging and tactical encounters where strategy, creativity, and teamwork matter. Every fight should feel meaningful, not just a simple exchange of attacks. Rules & Creativity: The game follows the Rules as Written as a foundation, but the Rule of Cool has a place. Creative ideas and cinematic moments will be encouraged when they enhance the story and the experience for everyone. The Goal: A collaborative adventure where exploration, roleplay, combat, and unforgettable moments come together to create a story worth telling.
Homebrew rules
Leveling: Character progression will follow a milestone leveling system, rewarding major achievements, story developments, and important discoveries. Healing Potions: Drinking a healing potion requires a Bonus Action. Administering a healing potion to another character requires an Action. Long Rests: Long rests can only be completed in safe and secure locations such as cities, inns, or other protected areas. Resting in the wilderness will not provide the same benefits. Spell Components: Material components are only required when they have a listed gold value or involve rare and significant ingredients. Standard components will not be strictly tracked. Encumbrance: Carrying capacity and inventory weight will not be tracked strictly. The focus remains on exploration, storytelling, and the adventure rather than inventory management.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Kyriakos creates a safe table
The goal is to create a fun, respectful, and welcoming environment where everyone feels comfortable participating. Player boundaries and comfort are always a priority. Session 0: Before the adventure begins, we will go over character creation, campaign expectations, tone, house rules, safety tools, and any important topics players would like to discuss before entering the world. X, N, & O Tools: Safety tools will be available throughout the game. Players can communicate discomfort through digital tools, private messages, or direct signals during the session. No explanation is required when using them. Check-ins & Aftercare: After sessions, especially intense or emotional ones, we encourage open communication and quick check-ins to make sure everyone is comfortable and enjoying the experience. The Goal: A memorable story built on trust, respect, and collaboration—where everyone at the table feels safe to explore, roleplay, and create unforgettable moments.
Content warnings
Safety tools used