The 7 Keys of Mt. Celestia: A Level 20 Adventure

The 7 Keys of Mt. Celestia: A Level 20 Adventure

Mt. Celestia has fallen, cut off from the multiverse. Those trapped during the battle when the divine realm was severed must unite to restore hope!

TYPE

Campaign

LEVELS

20

LANGUAGE

English

EXPERIENCE

Advanced

AGE

All Ages
1 SEAT LEFT
$15.00

/ Session

Details

3 players following this game

Weekly / Tuesday - 3:00 PM UTC

Oct 20 / Session 10

Session Duration / 3–3.1 hours

Campaign Length / 7–20 Sessions

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Tue, Oct 20 | 3:00 PM – Session 10

Tue, Oct 27 | 3:00 PM – Session 11

Meet your party members

4/5

About the adventure

Mount Celestia has fallen silent. Its gate to the multiverse is sealed, its shining hosts are scattered, and across the Seven Heavens the servants of Cyric move beneath a dark purpose. They seek seven ancient keys, each a living vessel of virtue and a pillar upon which the mountain’s harmony rests. Yet the Heavens have not been conquered by simple wickedness. Their virtues have been driven beyond wisdom: humility has withered into self-erasure, justice hardened into cruelty, and faith closed its eyes to all doubt. You are among the few heroes mighty enough to ascend the wounded mountain. From the silver shores of Lunia to the light beyond the highest heaven, you must recover the keys, break the hold of Cyric’s forces, and restore each virtue to its rightful measure. Should Mount Celestia reopen before the work is done, its corrupted radiance will pour into the Great Wheel, and what was once a beacon of hope may become a law from which no soul can escape. This is a level 20 mini-campaign of mythic battles, perilous journeys, celestial wonders, and choices whose consequences may reach far beyond the Forgotten Realms. It is intended for experienced players who enjoy tactical combat, exploration, serious roleplay, and moral trials that cannot always be overcome by strength of arms alone. Here, even the greatest heroes must learn that goodness without wisdom may become a terror of its own.

Game style

Combat Heavy

Puzzle / Mystery Focused

Roleplay Heavy

Roleplay Lite

Rules as Written (RaW)

Rule of Cool (RoC)

Game themes

Meet the Game Master

4.8

(22)

TOP GM
Hispanic/Latinx
Artist
Voice Actor
Game Designer
Multi-lingual

4 years on StartPlaying

317 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Average response time: 5 hours

Response rate: 100%

About me

Greetings and welcome to the world of Dungeons & Dragons! I am your friendly and experienced Dungeon Master, ready to guide you on exciting adventures through the realms of 5e WOTC hardcover adventures and Adventurers League modules. With over 80k hours of Roll20 expertise and a treasure trove of 200 ready-to-play adventures plus anything on Roll20, I promise to bring your imagination to life with stunning maps, dynamic lighting, and a music library that perfectly sets the mood. As a seasoned DM with 35 years of experience since AD&D 2ed, I strive for a balanced mix of exploration, combat, and role play. My style is approachable and inclusive, and I bring each NPC to life with unique voices and personalities that add soul to the story. Whether you're a seasoned player or new to the game, I'm here to ensure you have a fun, fair, and thrilling experience. So grab your dice and let's embark on a thrilling journey together! I'm ready to be your referee and guide, not your adversary, so come play D&D as it was meant to be played! Books and adventures I own (note I have access to any adventure on Roll20) https://docs.google.com/spreadsheets/d/1q_wmpkrcck2wfY7EF4khqiOghj2aezpR8YtUhe2H_XA/edit?usp=sharing Creator of the Discord community Adventurers League Hub https://discord.gg/DxaaYam

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Character creation

Creating your character

Character Creation Rules Starting Level: All characters will start at Level 20. Feats: Each character can select one free feat at the beginning. Magic Items: • Each character can have magic items only from the "Dungeon Master's Guide," adhering to the following limits: • One Legendary Item • One Very Rare Item • Two Rare Items • Four Uncommon Items Previous Characters: If you are using a character from one of our previous games, that character may retain any magic items they previously acquired. Here’s how you can fill in the magic item slots for these characters for example: • If a previous character does not have a legendary item, they may choose one. • If a previous character already has a very rare item, it counts towards their very rare item slot. • If a previous character has two very rare items, one counts as their very rare slot, and the other counts as one of their rare item slots. Repeat this process for lower rarities. • Any missing slots based on the above limits can be filled with new items of your choosing within the rarity restrictions. 20,000 gp Allowed books (note all of these are shared in the Roll20 game) Bigby Presents - Glory of the Giants Dragonlance - Shadow of the Dragon Queen Dungeon Master's Guide Eberron - Rising from the Last War Explorer's Guide to Wildemount Fizban's Treasury of Dragons Mordenkainen Presents - Monsters of the Multiverse Mordenkainen's Tome of Foes Planescape - Adventures in the Multiverse Player's Handbook Spelljammer - Adventures in Space Sword Coast Adventurer's Guide Tal'Dorei Campaign Setting Reborn Tasha's Cauldron of Everything The Book of Many Things The Wild Beyond the Witchlight Van Richten's Guide To Ravenloft Volo's Guide to Monsters Xanathar's Guide to Everything

What to expect

Preparing for the session

Computer and mic for Roll20 and Discord

What Surok brings to the table

What I Provide My Players When you join one of my games, you're stepping into a high quality, immersive experience designed to bring your character and the world to life. Here's what you can expect: Character Voices: Every NPC has a distinct voice and personality to enhance immersion and roleplay. Music & Atmosphere: A wide selection of music including tracks I've composed myself sets the tone for every scene, from eerie dungeon crawls to epic battles. Visual Immersion: Enjoy vibrant, colorful maps and hand picked artwork that captures the feel of every location. I also offer custom character art and professional grade token creation. I make tokens for Roll20, so you’ll look great on the board. Combat & Tools: Combat is fast, tactical, and smooth thanks to custom APIs and macros that streamline play. Rules & Style: Rules as Written form the foundation, ensuring fairness and consistency. Rule of Cool is situational but encouraged, creative thinking is always rewarded. Open Rolls for transparency and shared excitement. I run a referee style game, focused on impartial adjudication rather than adversarial play. Support & Communication: I'm available between sessions and happy to answer any questions. Whether you need build advice or want help fleshing out your backstory. Professionalism: Sessions start on time, move at a steady pace, and are packed with meaningful action. Your time and experience are always respected.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Surok creates a safe table

Session 0 Discussion: We’ll go over expectations, boundaries, and tone during Session 0. This is your chance to share any lines, veils, or topics you’d like excluded. I’m always open to hearing concerns before, during, or after play. Tone & Content: Gore and violence may appear due to the nature of dungeon crawling and combat heavy gameplay, but it will always serve the story and never be gratuitous. Sexual content is off the table. It’s not a focus of my games, and I prefer to avoid areas I’m not equipped to handle well. Respectful Space: Everyone is welcome at the table, and everyone is expected to treat each other with dignity and respect. That includes respecting boundaries and each other’s fun.

Content warnings

Blood
Body Horror
Character Death
Death
Drowning
Emotional Abuse
Fire
Freezing
Gore
Insects
Mass Death
Mind alteration
Mind Control
Murder
Paralyzation
Violence
Warfare
Spiders
Snakes

Safety tools used

Frequently asked questions