DREAD METROL | EBERRON / RAVENLOFT CROSSOVER | BEGINNER-FRIENDLY

DREAD METROL | EBERRON / RAVENLOFT CROSSOVER | BEGINNER-FRIENDLY

You're trapped in Metrol, a forgotten city facing an unrelenting siege of undead each and every night for the last four years. Escape or fall with it.

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 NEEDED TO START
$30.00

/ Session

Details

Weekly / Saturday - 1:00 AM UTC

Session Duration / 2.5–3 hours

Campaign Length / 12+ Sessions

2 / 7 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

2/7

About the adventure

Once the glittering capital of Cyre and the crown jewel of Galifar, Metrol was stolen from Eberron by a supernatural holocaust event known as the ‘Mourning’, which annihilated an entire nation in a single day. What remains blends gothic horror with science fiction and cyberpunk - if cyberpunk were set in 1877. Arcane engines roar beneath cathedral spires powering impossible technologies. Flesh is rebuilt with steel, alchemy, and alien biology. Limbs are replaced, organs augmented, and bodies redesigned in order to survive. The city is ruled by desperation, ambition, and the refusal to die. Artificial life walks the streets. Surgeons perform miracles that border on blasphemy. Noble houses, occult societies, and visionary artificers wage silent wars for the future of a city trapped in a nightmare. You will confront grotesque monsters, corrupt experiments, inhospitable environments , and impossible choices where survival always comes at a cost. Resources are scarce, trust is fragile, and every expedition deeper into uncovering the mystery of the Mourning risks madness, mutation, or worse. Dread Metrol is challenging but fair: monsters hit hard, the environment is unforgiving, and reckless heroics can prove deadly. Yet courage, teamwork, and ingenuity will be rewarded. Victory is never easy in Dread Metrol; but for those willing to face the blackness, hope still flickers desperately beneath the fog; just remember to pack ample supplies, including kindling.

Game style

Puzzle / Mystery Focused

Rule of Cool (RoC)

Combat Lite

Meet the Game Master

5.0

(7)

Neurodivergent
Published Writer
Artist

1 year on StartPlaying

31 games hosted

Highly rated for: Storytelling, Beginner Friendly, Inclusive

Character creation

Creating your character

We'll go through character creation during Session 0 but feel free to draft up your Level 1 character beforehand. It's not essential that your character is native to Eberron, however there are perks for those who want to delve into the lore (hit me up with any questions if you're new to the Eberron campaign setting and curious) Character creation is done on DND beyond (once signed up I'll give you the campaign link so you can access all my Eberron source-books).

What to expect

Preparing for the session

You'll need discord (for communications), forge foundry (for the online tabletop), and DND Beyond (for character creation), accounts to play the game. All have free sign-up. DON'T read the players guide for the module unless you're super keen. It has what I consider spoilers. Best practice would be to go in blind IMO. (I'm not going to enforce this though if you're super keen to delve in. Let me know if you have any prior knowledge though because I've changed a few things up). I have my own optional lore pack for those who want to delve deep into that for character creation. It's a beginner's campaign so I'm willing to go slow, but have a read of the basics rules first if you're a newbie. I'll also go over the basics of Forge/Foundry VTT with everyone in session 0 (or can give you a personal tutorial if you're joining mid-campaign).

What Joel brings to the table

- luscious 8K Foundry VTT maps so you can see all the horrors in vivid detail - grotesque ambient sound effects and music so closing your eyes offers no escape - a friendly, sunny, GM style to aid you all in accepting your collective fates - I generally stick to rules as written as best I can, unless breaking the rules facilitates role-playing in fair way - beginner campaign of levels 1-5 so combat is relatively simply, while remaining dramatic - don't expect me to go into inventory management too hard: that would be psychological horror for me

Homebrew rules

Discussed at Session 0. For some tables, I like to pitch incorporating rules from other systems that I feel enable horror role-playing better than DND 5e. No PVP (this is a beginner's campaign). Party disagreements will be resolved diplomatically with RP or above-table discussions. No evil player characters, unless everyone else agrees at Session 0 (alignment doesn't matter so much in the Eberron campaign setting compared to others in the DND multi-verse).

Equipment needed to play

Internet

Computer

Microphone

Safety

How Joel creates a safe table

-Session 0 -X Cards -Safety Checklist NOTE: although there is Character Death in this campaign, it will be up to you whether that is permanent or you 'respawn' (for lack of a better word). So, even if you mechanically 'die', you'll still be able to keep role-playing the character you created (or not... if you so choose).

Content warnings

Body Horror
Genocide
Gore
Language/Cursing
Character Death

Safety tools used

Frequently asked questions