Kill The Dragon! || 10th-Level 5e One-Shot
His name is Strizacus, The Father of Blizzards, and you must kill him.
$12.00
/ Session
Details
Once / Monday - 4:00 AM UTC
Aug 10
Session Duration / 3–5 hours
0 / 5 Seats Filled
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About the adventure
Welcome to "Kill The Dragon!" This One-Shot adventure combines elements of dungeon crawling and horror, with one clear objective: to defeat the dragon. This game is designed for players with a decent amount of experience in dnd, who are seeking a thrilling and fun night of working together to take down a deadly beast. However, be warned that this is a combat-heavy one-shot, so be prepared to fight with all your might! The Story: Strizacus, a dragon of fable to those far from his hunting grounds, and a constant source of fear for those unlucky enough to hear the sound of his wings above the clouds. It is said that his flight alone can conjure a blizzard, leaving behind a trail of frigid remains for him to feast upon. For years, he has remained unchallenged, but now you have been presented with an opportunity: you have discovered Strizacus's lair. Deep in the northern arctic lies the glacial caves, a massive icy cavern where Strizacus is said to reside. The plan is simple: brave the cave and kill the dragon.
Game style
Combat Heavy
Theater of the Mind
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hello, you can call me Astro! Storytelling has always held a special place in my heart. As a GM, I've been able to not only create many adventures, but also see how my players expand upon them into stories & events I never could've imagined. I love being a GM, I love the feeling of shared excitement I get from planning with my players. I love crafting moments that make my players feel important and cool, and I love the feeling of seeing my players feel genuinely invested in not only my world, but also the story and their characters. What can you expect from me: - A Safe Space: I will do my very best to make sure all my players feel comfortable to play at my table, because i refuse to tolerate intolerance. - Open Communication: I will always make sure to be upfront and communicative with my players, and in turn i hope they do the same. - Epic Moments: I want my players to feel like the power that their character has, and walk away from my games feeling amazing. - Player Focus: I like to build my worlds and adventures around my player characters, that way it feels like player's choices matter. - A Good Laugh: I like having at least a little bit of levity in all my Campaigns. No matter what, if someone is playing at my table I want them to have fun and want to came back.
View Profile →Character creation
Creating your character
This will be a 10th-Level one-shot with the following stipulations: - Stats can be either Standard Array or Point Buy. - I am using Tasha's rules for racial scores - Everyone will start with either 1 Rare or 2 Uncommon magic items - Everyone will start with 1 Potion of Greater Healing - While I am open to some homebrew, I would prefer to keep it to Official Material - Detailed backstory, while not required, is also not discouraged - Characters should have motivation to kill Strizacus In terms of Where & When characters should be created: - Characters should be created before the one-shot starts - Character sheets can be stored in any method you like, as long as I am able to see it
What to expect
Preparing for the session
You should make sure you have discord & a good microphone ready to go. You do not have to show your face.
What ASTRO brings to the table
This session will be rather combat heavy, and while I will be mostly sticking with rules as written, I do also do Rule-of-cool for creative ideas I think can work. In terms of my Gming, I use Theater of the Mind. So you can expect me to provide music, character voices, in-depth narration with a little humor.
Homebrew rules
- Drinking a potion can be an Action or Bonus Action (Using an Action for Healing Potions heals you for the Maximum amount) - Players rolling Natural 20s for attack rolls does Max Damage + Damage rolled - Players rolling Natural 20s on saving throws allows them to auto pass without taking any damage.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How ASTRO creates a safe table
Before beginning this game, we will all have an open discussion about what content can be expected within the one-shot, as well as what can be avoided if that is requested. During the session, there will be 1-2 breaks in between the session for both checking in and resting. After session, we will have aftercare/debriefing time to all discuss the session and simmer down.
Content warnings
Safety tools used