Kisetsusen: The Summit Burn — Summer Solstice One-Shot
A Grand Assembly has been called. Every faction's in the room. Something must be decided in three hours. You're between the tables.
$30.00
/ Session
Details
Once / Monday - 11:00 PM UTC
Jun 21
Session Duration / 3.5–4 hours
0 / 5 Seats Filled
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About the adventure
The Summer Burn is at its absolute peak. Natsu-za's Node is blazing. The leyline energy at active points is potent enough, for a few hours, to do things that cannot be done at any other time of year. Including making a Grand Assembly's decisions stick. A Grand Assembly is the only mechanism for changing fundamental leyline-use treaties. It requires all six factions in the same room, a legitimate call (one faction's Dominance Clock filled through the year's events), and enough consensus to produce a binding resolution before the window closes. Every faction is here. Every faction has an agenda. The formal agenda is one thing. The real agenda — the decision that this Assembly is actually about, whether the formal proceedings address it or not — is something the PCs will identify within the first scene. You are not faction representatives. You are the people who move between tables — who know things the official delegations don't, who can reach the people who won't speak publicly, who are positioned to make the backroom conversations that determine what becomes possible on the floor. What you'll do: Work both tracks — the Assembly floor (formal debate, procedural maneuvering) and the backrooms (deals, leverage, the Real Agenda surfacing). Keep the Overload mechanic in mind: summer leyline intensity means drawing on the web too hard has consequences. Navigate to a resolution before the Burn window closes — or manage the fallout when it doesn't. Tone: Maximum pressure. Everything at once. No room to avoid the thing everyone has been avoiding. This is the session where the year's decisions face their biggest test. Connected: This is Session 3 of the Kisetsusen seasonal year and the most politically climactic. Prior sessions' consequences are fully visible here. If you're new: you walk in as the Witness — the observer whose fresh perspective is exactly what this room needs. All sessions use pre-generated characters. Returning players may bring their character from a prior session at the same level. No Fabula Ultima experience required — the mechanics will be explained at table. About the Kisetsusen Seasonal Series: This one-shot is part of a connected quarterly series — one standalone session at each solstice and equinox: The Long Night (Winter Solstice), The First Break (Spring Equinox), The Summit Burn (Summer Solstice, this session), and The Harvest Reckoning (Autumn Equinox). Every session is self-contained and new-player friendly. Every session also carries the consequences of prior sessions forward. Book any session individually — check my other listings for the full rotation.
Game themes
Meet the Game Master
1 year on StartPlaying
14 games hosted
Highly rated for: Storytelling, Inclusive, Creativity
Average response time: 21 hours
Response rate: 75%
About me
Hi there! I’m Teron, an entrepreneur, author, and digital artist with a lifelong passion for immersive storytelling. When I’m not building apps at Mana Core Labs or designing anime apparel for WeebGear, I’m usually lost in a world of high-stakes adventure and tactical combat. I believe a great game is a blend of tight mechanics and collaborative narrative. My background in publishing and art means I put a heavy emphasis on world-building and visual flair, ensuring that every session feels like a chapter in a collaborative epic. Experience as a GM I’ve spent considerable time behind the screen, specializing in creating structured yet flexible environments for my players. Whether I’m running a gritty tactical encounter or a high-fantasy social gala, my goal is always the same: Player Agency. I love it when players throw me a curveball that changes the course of the world. I’m experienced in managing both long-form campaigns and fast-paced "one-shots," and I pride myself on maintaining a fair, inclusive, and safe table for everyone. Experience with Tabletop Games My TTRPG journey is rooted in a love for systems that offer both depth and style. While I’m well-versed in the classics like Dungeons & Dragons 5e, I have a particular affinity for Fabula Ultima and its "TTJRPG" aesthetic. I grew up on a steady diet of anime, manga, and PC gaming, which heavily influences the cinematic "rule of cool" style I bring to the table. If you're looking for a GM who understands the balance
View Profile →Character creation
Creating your character
Character creation is handled through a questionnaire, not pre-generated sheets. New players fill out the New Player Questionnaire (sent after booking) covering concept, background, and playstyle preferences, and I build your Level 15 character sheet from your answers before the session. Returning players fill out a shorter Returning Player Questionnaire covering their character's growth and any changes since their last Kisetsusen session, carried over at the same level.
What to expect
Preparing for the session
You'll need: 1. A Discord account — I'll add you to the server after booking, where you'll find the questionnaire link and a short setting primer. 2. Your completed questionnaire (new-player or returning-player version) submitted at least 48 hours before the session so your character sheet is ready. No prior Fabula Ultima experience or knowledge of past Kisetsusen sessions is required — new players are caught up in the first few minutes of the session.
What Teron brings to the table
I'll provide your Level 15 character sheet built from your questionnaire answers, a Discord server with a setting primer and session recap channel, all maps and handouts needed for the session, and a recap of prior Kisetsusen sessions for returning players so nobody starts behind.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Teron creates a safe table
Every table starts with a Session 0 so we can align on tone, expectations, and boundaries before play begins. I keep a living Lines and Veils document that players can update anytime, no explanation required. At the end of each session, we close out with a round of Stars and Wishes so everyone can share what they loved and what they'd like to see more of going forward.
Content warnings
Safety tools used