The French Disconnection

The French Disconnection

Off the southern coast of England lies the beautiful Isle of Wight which, until recently, was not at all French.

TYPE

Campaign

SYSTEM

Monty Python's Supplemental Educational Resource Materials for Pre- or Inter-Course Study

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$15.00

/ Session

Details

3 players following this game

Weekly / Monday - 12:00 AM UTC

Session Duration / 3 hours

Campaign Length / 7–10 Sessions

0 / 5 Seats Filled

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This game will begin once 2 players have joined
About the adventure

Here in the Middle Ages, a variety of beasties roam Britain, from the fearsome Dragon of Angnor to the vicious Chicken of Bristol. Today, your merry band of knights, troubadours, enchanters, and the like have been captured by the French! The quest: free the Isle of Wight from the dastardly Marquis Guy de Lombard. This adventure uses the module "The Figgit for the Isle of Wiggit" from Monty Python's Cocurricular Mediaeval Reenactment Programme. Since it's a sabotage campaign, I'll be running it like a mini West March. If you join the campaign after session 1, your character is newly captured or a local joining the fight against the Marquis, and if you aren't present for a session, that's because your character is on a secret mission and they can return at any time

Game style

Rule of Cool (RoC)

West Marches

Meet the Game Master

5.0

(4)

Podcaster
Women/Femme Identifying
No Gen AI

Less than a year on StartPlaying

8 games hosted

Highly rated for: Inclusive, Voices, Visual Aid

About me

Hi, I'm Anna! I'm an improvisor/musician and I have an adorable cat named Toffee who loves to sleep on my computer during game sessions when she's not stealing dice. My first tabletop ever was one I GM-ed for my siblings; we all love LoTR, so when I stumbled across The One Ring system I just had to give it a go! Our new favorite is the Monty Python RPG, which I also ran as a spinoff one-shot for the Curse of Strahd game I'm a player in. I've played in and GM-ed D&D 5e and homebrew campaigns as well, and everything I run has a large dose of whimsy thrown in the mix.

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Character creation

Creating your character

I will message each player to help create characters before the first session, or you can choose a prerolled character sheet if you prefer.

What to expect

Preparing for the session

Players will need to create an account on the Forge (forge-vtt.com) to access the Foundry server, and will need to join a discord server as well. There isn't any required reading before the first session, but if players want to familiarize themselves with the system, a link to the quick start and character creation pages of the manual will be pinned in the discord server.

What Anna brings to the table

The Rule of Cool is actually one of the written rules in MPCMRP, so it's doubly embraced around here! I do character voices for NPCs and there will be maps, tokens, and custom character sheets for the MPCMRP system on Foundry.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Anna creates a safe table

I will send a link to the Lines and Veils document and pin it in the discord so it's easily accessible for players. X, N, & O's are messaged in the chat, and can be to the group or privately messaged to me, whatever is most comfortable for the player. Breaks/Open Door: There will be one break scheduled halfway through each session, and players are also welcome to step out for a break at any time.

Content warnings

Violence
Kidnapping

Safety tools used

Frequently asked questions