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In Another Light | Biweekly Brindlewood Bay Campaign
If you squint real hard, you can see beyond this reality. You can see... something else. Writhing.
$25.00
/ Session
Details
Bi-weekly / Monday - 12:00 AM UTC
Oct 19 / Session 0
Session Duration / 2.5 hours
Campaign Length / 15–20 Sessions
4 / 4 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
The waves have been hitting harder in Brindlewood Bay. You notice the debris on the beach on your early morning walk. Salt-crusted dock workers mutter in hushed tones about their dwindling businesses... while the tourist-focused shops lament, closing earlier and earlier, or being entirely bought out by corporate landlords with cookie-cutter concepts. In the night, groans rattle the land. The elderly cannot sleep, the youth amble restlessly - and out in the water, something is stirring that threatens what very little way of life is left in Brindlewood Bay. Who will tend to a past-tense destination town whose population is just as likely to be in foreclosure as they are in hospice? In Another Light: A Brindlewood Bay Campaign is a biweekly campaign in the system, and will have touchstones reminiscent of The Twilight Zone, Murder She Wrote, Coastal Suspense, and themes of nostalgia, the unknown, betrayal, mania, and psychological horror. ++++++++++++++++++++++++++++++ Brindlewood Bay is a tabletop roleplaying game that combines Murder, She Wrote with H.P. Lovecraft. In it, you play a group of elderly women, members of the local Murder Mavens Mystery Book Club, who help the authorities solve murder cases in a picturesque New England Town. Over the course of their investigations, they become aware of a dark occult conspiracy that connects the cases, and will eventually have to face that conspiracy in order to save their community. All campaigns have the requirement of an onboarding discussion prior to play and adherence to all safety tools throughout play. This is my FIFTH Brindlewood Bay campaign, and I'm so stoked to continue diving into what this game can become.
Game style
Roleplay Heavy
Theater of the Mind
Meet the Game Master
About me
Hey there! If you're looking for a narrative, player-driven, inclusive experience - I'm your chef - no wait, game master! My gaming ingredients are: 🥩 protein-packed - I love games with real chewable moments for players. Dig into your feelings! 🫐 fruity - I'm a part of the LGBTQIA2+ community and my ideal games reflect all sorts of diversity, neurodivergence included <3 🥬 nutrient dense - love lore? love digging into complex and interconnected systems? we stan a story built around the players! ☕️ warm and cozy - I aim for an experience that draws players together and fills our buckets! Safety tools are a must! Check out the available games or contact me for a custom one-shot or campaign pitches! Here's a little bit more about my time in and out of the kitchen (game world!) I've gm'd and ran learn to play sessions, one-shots, mini campaigns, and full campaigns (30+ sessions, multi-year) for: 🎲 5e (2014, module and homebrew) 🎲 Powered by the Apocalypse system games (Brindlewood Bay, The Between, Public Access, Monster of the Week, Avatar Legends) 🎲 Dicepool games (Blades in the Dark, R'lyehwatch RPG, Little Wolves, and Slugblaster) 🎲 OSR games (Cairn, Mausritter, and Perils & Princesses) 🎲 one page games (Rat Chef, Lasers and Feelings, Cracker Barrel has Fallen, Boy Problems, Honey Heist, etc - really anything I can get my hands on.) I'm the ~librarian~ of my ttrpg circle, constantly backing or supporting new games on kickstarter, patreon, itch.io, rpg-trader, or drivethrurpg. I enjoy creating a homebrew experience or tailoring content for the game my players want - so they can shine in their roleplay, character growth, and community. What I love most as a player AND a GM are those GASP moments, where jaws are hanging open, players realize a woven plot thread, or we all collectively revel in major story moments. Additionally, I am an ennie-nominated supplement writer (alongside Sprigs and Kindling), a recipient of Project Blacklight Grant for Actual Play through Blackwater DND, a published AP showrunner, author, and a big fan of teaching and learning within the TTRPG space!
View Profile →Character creation
Creating your character
Players will be invited to a discord server where the game will be hosted and given all the materials to create a character. Players will have the opportunity to make their book-club members and discuss specific choices during a dedicated session 0. Characters will be created on our shared google sheet - inspiration points are Murder She Wrote, Golden Girls, and any elder lady you know!
This party has a mix of experience with Carved from Brindlewood!
What to expect
Preparing for the session
Players will need a stable internet connection, a webcam, a mic, access to discord and google (both you can make for free!) They will need to review materials prior to our session but will not need to make a character.
What Syd (Shawk) brings to the table
I'll provide all the resources necessary to create a character and play the game, all via PDF and hosted online in a ttrpg-centric discord! I'll utilize ambient music when appropriate, a shared google sheet for our information - and we'll play with video on discord! I love to try character voices (though maybe not able to carry an accent consistently) and give varied dynamics with all NPCs. This is a combat light, roleplay heavy Powered By the Apocalypse game in which the players write the narrative of our collaborative story alongside me as the keeper! Players can expect a goofy tone with serious moments from time to time, a light sprinkling of cosmic horror, and light-hearted antics alongside a cozy and creepy vibe!
Homebrew rules
We'll use third party mysteries, and allow players to pick from both sets of moves in character creation.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Mobile Phone
Platforms used
Safety
How Syd (Shawk) creates a safe table
The game involves murder, suspected murder, death - but most actual deaths take place off-screen. Investigation of these murders or events may result in descriptions of events, biases, motives, accidents, injuries, alcohol, abuse, jealousy, classism, betrayal, religion, and/or cults. Your character may experience some violence as part of their investigation but has the option to be more or less careful about putting themselves in danger and to state/share any lines or veils around this prior to any roleplay. We will fill out a lines and veils sheet at the top of play and go over all safety tools for our digital game. Safety Tools: Lines & Veils, X-Card, CATS will all be in effect.
Content warnings
Safety tools used
