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STOLEN FATE! - Pathfinder 2e

STOLEN FATE! - Pathfinder 2e

A powerful artifact consisting of magical harrow cards, has been scattered across the world. The players must locate each card to rebuild the deck!

TYPE

Campaign

LEVELS

11–20

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
FULL
$20.00

/ Session

Details

Weekly / Saturday - 12:00 AM UTC

Oct 31 / Session 9

Session Duration / 3 hours

Campaign Length / 40–60 Sessions

6 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Sat, Oct 31 | 12:00 AM – Session 9

Sat, Nov 07 | 12:00 AM – Session 10

Sat, Nov 14 | 12:00 AM – Session 11

Sat, Nov 21 | 12:00 AM – Session 12

Sat, Nov 28 | 12:00 AM – Session 13

Meet your party members

6/6

+1
About the adventure

In this high-level adventure (11-20), the player characters find themselves embroiled in destiny itself, as a powerful deck of magical cards must be located, one card at a time, and rebuilt. Each player with start with one unique card from the deck, granting them powerful abilities that scale up with the player's progression. Of course it's not easy rebuilding such an artifact, and a host of competitors and power-hungry villains are also vying to get the same cards. The players will travel across all of Golarion in their pursuit to set destiny back on its proper course.

Game style

Combat Heavy

Roleplay Heavy

Realm Building

Rules as Written (RaW)

Meet the Game Master

5.0

(64)

TOP GM
DMs Guild Writer

5 years on StartPlaying

1711 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Average response time: 5 hours

Response rate: 100%

About me

Greetings and welcome to adventure! I am Drew, I live in Arizona, and I create and manage epic tales of adventure for tabletop role-playing games. I have over 40 years experience as a game master for many different fantasy and sci-fi RPGs, and I enjoy everything about the classic and the new games. I am a GM for real-life games at my home, as well as several online campaigns using Fantasy Grounds and Foundry VTT. Hundreds of players from all around the world have enjoyed my epic tales, and most have returned again and again to experience the next campaign. I have a Juris Doctorate, and a B.A. in History from Arizona State University, and I have found both of these accreditations are useful as a Dungeon Master. In fact, I believe my skill with D&D helped me immensely in law school, as the same tools I learned as a DM were useful as a law student (i.e. analyzing a set of rules to a hypothetical issue to arrive at an informed conclusion). Currently, I am running D&D 5E, Pathfinder, Old-School Essentials, Shadowdark, and Mutant Crawl Classics campaigns for a variety of players in several ongoing campaigns. Please check my posts to find the current schedule, as well as announcements for future campaigns. My style of GMing depends largely on the players wishes, but defaults to a fairly even mix of combat/role-playing/exploration, depending on the demands of the campaign. Do you like the intense strategy of fighting for your characters' lives? No problem. Enjoy the ongoing elements of cinematic story line? I will make it happen? Do you want the excitement of exploring long-forgotten crypts and dungeons in the classic style of a Gygaxian dungeon delve? Me too! There is something for everyone, and the players in my campaigns find themselves immersed, participating in the world, and playing off of each other’s' dynamics. Every type of player is welcome, and your experiences will always be memorable. I incorporate all the bells and whistles of latest virtual tabletop (VTT) technology in order to maximize the amount of productive game time, and minimize technical fussing with software and dice modifiers. I have a full suite of modules and extensions for Fantasy Grounds and Foundry VTT, which means you will have clickable components for every spell, item, feat, racial and class ability available. I use only the best map-making software, and take great pride in offering players top-quality visual components. I also offer free sessions on fine-tuning your character, as well as advice on how best to get the most from your gaming experience. Communication with me outside of campaign hours is free and encouraged, so that everyone is able to enjoy the best possible online adventures. Hope to see you in the fantasy universe! -Jin

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Character creation

Creating your character

Players will create a level 11 character, using the Pathfinder 2 guide for starting at higher levels. Most classes, backgrounds, feats, and ancestries will be available, with some exceptions for rare ancestries, such as undead or android.

What to expect

Preparing for the session

Players will need Discord and a browser, preferably Chrome.

What Jinjeet brings to the table

GM will provide the full suite of options for Pathfinder 2 on Foundry VTT.

Homebrew rules

Rules as written.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jinjeet creates a safe table

Breaks will be provided.

Content warnings

Violence

Safety tools used

Frequently asked questions