Dungeon Crawl Classics - Hole in the Sky - Level 0 One-Shot
An exciting DCC funnel for Level 0 characters! An adventure that is cosmic in scope and only the most tenacious, resourceful and lucky will survive!
$35.00
/ Session
Details
Once / Monday - 5:00 PM UTC
Aug 3
Session Duration / 3.5–4 hours
5 / 7 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
This is a game for those who love the old school vibe and a bit of chaos! Great for those completely new to the DCC system to try it out, or old hands who want to get stuck back in! Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back! Hole in the Sky is designed for 16-24 zero-level DCC RPG characters who should “funnel” down to a small group of PCs that will rise to 1st-level and go on to fabulous adventures. Initially a one-shot, but could form the start of a campaign if people are looking for that! Set in a chaos-infested fantasy world, the theme is one of high-PC mortality. It will be a fast-paced one shot which doesn't take itself too seriously. Each player will have 4 Level 0 characters to run through the deadly funnel to see if any of them are bad-ass enough to survive! We will be playing on Foundry and Pre-gens will be provided.
Game style
Combat Heavy
Dungeon Crawl
Puzzle / Mystery Focused
Game themes
Meet the Game Master
About me
I have been playing TTRPGs for 30 years and have experience running a variety of systems. My Favorites are Warhammer Fantasy Roleplay, Dungeon Crawl Classics and Alien RPG. Growing up I was a proper geek. I started a Hero Quest club when I was 9 and had two sessions a week, one for the juniors who were all in my year at school and one for the seniors who were one or two years older than me. I wrote my first dungeon-crawler RPG at age 11 and used to pen my own choose-your-own-adventure stories. In my teens I got really into RPGs and never looked back! I remember sitting in on my big brother's D&D sessions when I was about 8 and the magic of those moments have never left me. It is this magic that I try to recreate in every session - the sense of adventure and the limitless possibilities! Player agency is very important to me, we are telling this story together, I want you to feel immersed in the world and feel that your actions matter and have tangible consequences. I am very inclusive and can fit the theme and style of the game to suit your needs.
View Profile →Character creation
Creating your character
I will have tons of pregens to choose from - you will be welcome to roll up some random Level 0 characters if you sign up early enough to the game!
What to expect
Preparing for the session
All you need is a Foundry account and a Discord account - I will bring everything else!
What GM Bren brings to the table
I will bring the digital copies of the rules, the campaign books and digital maps so you just need to turn up - the rest is taken care of! Expect crap accents, crazy dice rolls and lots of fun!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How GM Bren creates a safe table
We will use X, N and O cards to allow players to indicate when content is too triggering and we will roll back, fade to black, or change course to make sure everyone feels safe. This is done completely without judgement and includes the Open Door so anyone can take a break without fear of judgement. At the end of the game we will check in for some aftercare and a debrief and I will ask for some feedback.
Content warnings
Safety tools used


