The Akratic Omens | A PF2e Island Play-by-Post Adventure!

The Akratic Omens | A PF2e Island Play-by-Post Adventure!

A largely unexplored island ripe with magic, intrigue, &adventure awaits! Carve not only your own destiny, but the destiny of the island's settlers!

TYPE

Campaign

LEVELS

1–7

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$25.00

/ Session

Details

Play by Post (Asynchronous)

Billed Weekly / Friday - 9:30 AM UTC

Oct 16 / Session 10

Session Duration / 2.5–3 hours

Campaign Length / 15–20 Sessions

3 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Fri, Oct 16 | 9:30 AM – Session 10

Fri, Oct 23 | 9:30 AM – Session 11

Fri, Oct 30 | 9:30 AM – Session 12

Fri, Nov 06 | 10:30 AM – Session 13

Fri, Nov 13 | 10:30 AM – Session 14

Fri, Nov 20 | 10:30 AM – Session 15

Fri, Dec 04 | 10:30 AM – Session 16

Fri, Dec 11 | 10:30 AM – Session 17

Fri, Dec 18 | 10:30 AM – Session 18

Meet your party members

3/5

About the adventure

It is time to commence the grueling Rite of Winding Loss! The Order, an organization renowned for their legendary deeds, is accepting applicants once again. If you, one of many aspirants this year, pass these difficult tests of wit, courage, and strength, you will be granted access to the Order's ranks. But the Rite isn't the only trial awaiting you on the island. Bizarre occurrences haunt the forests and sparse cityscapes. Who knows what the Elves left behind here and why they left? Were they running from something? As if the island's mysteries weren't bad enough, political unrest is fomenting in the central city as well. Your values and principles, both as a person and as a new member of the illustrious Order, will be tested as you explore the precarious political landscape of the island. Do you have what it takes to join the ranks of legends? Do you possess the rectitude, vigor, and cunning to emblazon your own legend upon the hearts of the citizenry? Join this island exploration adventure to find out! ------------------------ LOGISTICS: -Combat Difficulty: Difficult early game. After that, the difficulty curve will, more or less, normalize. -Lethality: Varies based on players' play styles. Poor planning and/or recklessness could easily result in the party's demise whereas decent planning and/or tactics could turn the tables on an otherwise precarious encounter.

Game style

Tactical / Crunchy

Rules as Written (RaW)

Roleplay Lite

Roleplay Heavy

Play By Post

Meet the Game Master

5.0

(21)

TOP GM

2 years on StartPlaying

44 games hosted

Highly rated for: Inclusive, Storytelling, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

Avast, ye intrepid adventurer! Ye hast...*Ahem*. Perhaps I should be serious. Hello, there! I'm Enigmaze, but you can call me Enigma. I have been DMing for 10 years (as of 08/2026). Throughout those years, I've ran a variety of systems ranging from D&D 5E to Exalted: Essence and even V:tM 5E and, recently, Daggerheart. My interests are vast and varied. Odds are, I either already have a game for you OR I likely have one (or will have one) in the works!

View Profile →
Character creation

Creating your character

- Character creation will happen during Session 0. - Sourcebooks: Remastered books ONLY. - We will use the default character creation rules with the exception that everyone will use the Alternate Ancestry Boost rule (Player Core 1, p. 24). - All Common Ancestries from the Player Core 1 and 2 Remaster are acceptable. Any Uncommon or Rare Ancestries (or equipment, for that matter) must be approved by me first.

What to expect

Preparing for the session

-Accounts on Discord and Sqyre. Sqyre is the hosting site I use for Foundry, which is the primary VTT we will use in this campaign.

What Enigmaze brings to the table

-A vibrant and immersive world and story -Ambience -Highly customized Foundry experience designed to increase ease of play and functionality -Hand-outs for important plot points or NPCs (as necessary) -A safe, welcoming, and engaging table that is welcoming to players of all skill levels.

Homebrew rules

-You can hold up to 4 potions on your character's belt (there will be a special container labeled "Belt" added to your inventory). If a potion is in the "Belt," it does not require an Action to draw; it only requires an Action to drink the potion. - After a character has been reduced to 0 HP, that character must first be stabilized before any potions can be safely administered to them. - Original Resistance Rules apply, not the new Errata to Resistance.

Equipment needed to play

Internet

Computer

Safety

How Enigmaze creates a safe table

Every player will send me their Lines and Veils privately prior to the first session. I will then announce the group's combined Lines and Veils to the whole table all at once so no one feels outed or exposed by what they've shared. After that, everyone will abide by the collective Lines and Veils.

Content warnings

Gore
Violence
Language/Cursing

Safety tools used

Frequently asked questions