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The Akratic Omens | A PF2e Island Play-by-Post Adventure!
A largely unexplored island ripe with magic, intrigue, &adventure awaits! Carve not only your own destiny, but the destiny of the island's settlers!
$25.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Friday - 9:30 AM UTC
Session Duration / 2.5–3 hours
Campaign Length / 15–20 Sessions
1 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
It is time to commence the grueling Rite of Winding Loss! The Order, an organization renowned for their legendary deeds, is accepting applicants once again. If you, one of many aspirants this year, pass these difficult tests of wit, courage, and strength, you will be granted access to the Order's ranks. But the Rite isn't the only trial awaiting you on the island. Bizarre occurrences haunt the forests and sparse cityscapes. Who knows what the Elves left behind here and why they left? Were they running from something? As if the island's mysteries weren't bad enough, political unrest is fomenting in the central city as well. Your values and principles, both as a person and as a new member of the illustrious Order, will be tested as you explore the precarious political landscape of the island. Do you have what it takes to join the ranks of legends? Do you possess the rectitude, vigor, and cunning to emblazon your own legend upon the hearts of the citizenry? Join this island exploration adventure to find out! ------------------------ LOGISTICS: -Combat Difficulty: Difficult early game. After that, the difficulty curve will, more or less, normalize. -Lethality: Varies based on players' play styles. Poor planning and/or recklessness could easily result in the party's demise whereas decent planning and/or tactics could turn the tables on an otherwise precarious encounter.
Game style
Tactical / Crunchy
Rules as Written (RaW)
Roleplay Lite
Roleplay Heavy
Play By Post
Game themes
Meet the Game Master
2 years on StartPlaying
46 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
Average response time: Under 1 hour
Response rate: 100%
About me
Avast, ye intrepid adventurer! Ye hast...*Ahem*. Perhaps I should be serious. Hello, there! I'm Enigmaze, but you can call me Enigma. I have been DMing for 10 years (as of 08/2026). Throughout those years, I've ran a variety of systems ranging from D&D 5E to Exalted: Essence and even V:tM 5E and, recently, Daggerheart. My interests are vast and varied. Odds are, I either already have a game for you OR I likely have one (or will have one) in the works!
View Profile →Character creation
Creating your character
- Character creation will happen during Session 0. - Sourcebooks: Remastered books ONLY. - We will use the default character creation rules with the exception that everyone will use the Alternate Ancestry Boost rule (Player Core 1, p. 24). - All Common Ancestries from the Player Core 1 and 2 Remaster are acceptable. Any Uncommon or Rare Ancestries (or equipment, for that matter) must be approved by me first.
What to expect
Preparing for the session
-Accounts on Discord and Sqyre. Sqyre is the hosting site I use for Foundry, which is the primary VTT we will use in this campaign.
What Enigmaze brings to the table
-A vibrant and immersive world and story -Ambience -Highly customized Foundry experience designed to increase ease of play and functionality -Hand-outs for important plot points or NPCs (as necessary) -A safe, welcoming, and engaging table that is welcoming to players of all skill levels.
Homebrew rules
-You can hold up to 4 potions on your character's belt (there will be a special container labeled "Belt" added to your inventory). If a potion is in the "Belt," it does not require an Action to draw; it only requires an Action to drink the potion. - After a character has been reduced to 0 HP, that character must first be stabilized before any potions can be safely administered to them. - Original Resistance Rules apply, not the new Errata to Resistance.
Equipment needed to play
Internet
Computer
Platforms used
Safety
How Enigmaze creates a safe table
Every player will send me their Lines and Veils privately prior to the first session. I will then announce the group's combined Lines and Veils to the whole table all at once so no one feels outed or exposed by what they've shared. After that, everyone will abide by the collective Lines and Veils.
Content warnings
Safety tools used