Icewind Dale: Rime of the Frost Maiden

Icewind Dale: Rime of the Frost Maiden

Sometimes it's the cold. Sometimes it's your neighbor. Sometimes... it's the secret you're keeping.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

6 players following this game

Weekly / Friday - 3:00 AM UTC

Oct 30 / Session 7

Session Duration / 3–5 hours

5 / 6 Seats Filled

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Schedule

Fri, Oct 30 | 3:00 AM – Session 7

Fri, Nov 06 | 4:00 AM – Session 8

Fri, Nov 13 | 4:00 AM – Session 9

Fri, Nov 20 | 4:00 AM – Session 10

Fri, Nov 27 | 4:00 AM – Session 11

Fri, Dec 04 | 4:00 AM – Session 12

Meet your party members

5/6

About the adventure

"The sun has not risen in over two years." Far to the north, beyond the Spine of the World, lies Icewind Dale—a frozen frontier where survival is never guaranteed. Once sustained by trade, fishing, and hardy folk, the Ten-Towns now cling desperately to life beneath an endless twilight. The goddess of winter, Auril the Frostmaiden, has cast the land into an unrelenting season of darkness and bitter cold, and every passing day brings dwindling supplies, rising fear, and strange whispers carried on the wind. The roads between towns are buried beneath drifting snow. Blizzards can swallow entire caravans. Ancient ruins sleep beneath glaciers, forgotten horrors stir beneath the ice, and not everyone you meet is what they seem. In Icewind Dale, the greatest threat isn't always the monsters. Sometimes it's the cold. Sometimes it's your neighbor. Sometimes... it's the secret you're keeping. This campaign blends dark fantasy, survival horror, mystery, exploration, and heroic adventure into a sandbox where your choices shape the fate of an entire region. You'll forge alliances with the desperate people of Ten-Towns, brave frozen wildernesses where a single mistake can be fatal, uncover long-buried civilizations, and ultimately confront powers far older than the endless winter itself. The adventure takes characters from Level 1 through approximately Level 12 and emphasizes exploration, difficult choices, and the feeling of surviving at the edge of the world. Campaign Themes ❄️ Survival against impossible odds 🔥 Hope in a world slowly freezing to death 👣 Exploration of ancient, forgotten places 🕵️ Mystery, secrets, and paranoia ⚔️ Heroism earned through hardship 👥 Character-driven storytelling What to Expect Heavy roleplay with meaningful character development Challenging combat where preparation matters Wilderness exploration and resource management Moral dilemmas with no perfect answers A world that reacts to your decisions Personal character secrets that tie directly into the story Looking For Players Who... Enjoy immersive roleplay. Like solving mysteries and uncovering hidden lore. Don't mind difficult encounters and meaningful consequences. Want to help build a memorable story alongside the rest of the party. Can commit to a cooperative, respectful table. No prior knowledge of the Forgotten Realms or Icewind Dale is necessary. Whether you're a seasoned adventurer or brand new to D&D, all are welcome—provided you're willing to brave the cold. The fire is dying. Winter is eternal. Will you be the heroes who bring back the dawn? We are using a mix of 2014 and 2024 rules since the adventure was made for 2014. We will be using talespire. And everyone will get to design their own mini that I will then provide for use in game. And should we reach the end of the campaign. Everyone will get a real life mini!

Game style

Roleplay Heavy

Theater of the Mind

Combat Heavy

Meet the Game Master
LGBTQ+
Queer
Neurodivergent
Voice Actor
Women/Femme Identifying
Game Designer

Less than a year on StartPlaying

22 games hosted

Highly rated for: Storytelling, Inclusive, Voices

Average response time: 7 hours

Response rate: 100%

About me

I am but a singular mote in a vast tapestry of talent, skill, art and truly amazing creators. I have been playing for 25 years. I have played so many systems I will never play again and mourned for systems I have never gotten to play and never will. Our job as Storytellers, Game Masters and Narrators. Is to bring a world to life and help you interface with that world. We act as a translator and voice, for an entire reality. And my very favorite thing to do with that. Is share that moment with my community. Moments of joy, sadness, loss, anger and so many more emotions. I love my job. I hope you will come and see the worlds we can create togather! :D

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Character creation

Creating your character

Will be done together, during session 0.

What to expect

Preparing for the session

Join our discord and have a collaborative attitude!

What GM Shadowsands brings to the table

Voices, Maps, Improv, mood setting!

Homebrew rules

A few we will discuss at session 0.

Equipment needed to play

Internet

Computer

Microphone

Safety

How GM Shadowsands creates a safe table

Lines and Veils and X Card as well as Aftercare.

Content warnings

Cannibalism
Blood
Body Horror
Character Death
Death
Extreme Violence
Freezing
Gore
Murder
Mutilation
Violence

Safety tools used

Frequently asked questions