The Trouble in Grayce: A Beginner Pathfinder Campaign
From missing tools to midnight slaughter, Grayce’s troubles are connected—discover the truth and become the town’s salvation.
$25.00
/ Session
Details
2 players following this game
Weekly / Monday - 3:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 12–15 Sessions
1 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Welcome to Grayce, hero — a small border town where small troubles have become a growing threat. Sheep are slaughtered, tools vanish, a baker fled, machines break, and a sinkhole yawned open in the square. As outsiders ready for adventure, you’ll investigate mysteries, confront night stalkers, outwit saboteurs, and face dark folk‑tale horrors—one sandbox tale at a time. Highlights 🕯️ Seven linked beginner adventures that teach Pathfinder 2e while telling a cohesive story. 🧭 Sandbox play: investigate, negotiate, or fight—your choices shape the town’s fate. 🦇 A story and setting that combine both gothic elements and the whimsy of Eastern European folklore. 🗺️ Full Foundry VTT support, permanently hosted on Forge, so you can access your character between sessions. 🎒 Perfect for new players (and fun for veterans who enjoy investigative, player-driven play). Campaign snapshot Over a series of short adventures you’ll hunt a cryptid, foil gremlin sabotage, explore an abandoned inventor’s ruin, untangle dark-fairy plots, and finish with a vampire confrontation—advancing characters from 1st to 5th level and preparing them for larger threats ahead. Ready to save a town and learn the ropes of heroic play, or do you have more questions? You can always reach me on this site or on Discord as magicinitiate2e. Or, get in touch if you are interested in booking a private session for your existing party.
Game style
Puzzle / Mystery Focused
Rules as Written (RaW)
Tactical / Crunchy
Roleplay Heavy
Game themes
Meet the Game Master
6 years on StartPlaying
1387 games hosted
Highly rated for: Knows the Rules, Beginner Friendly, Creativity
Average response time: 4 hours
Response rate: 100%
About me
Greetings, adventurers. My name is George, and I have been immersing myself in TTRPGs since around 2001. My journey into the realm of Game Mastering took a serious turn with the release of Pathfinder. My background in theatre, history, and education has been instrumental in shaping my GM style, which emphasizes dramatic conflict, challenging decisions, and character development. I’ve had the pleasure of engaging with a diverse and international player population, both online and in person. This experience has enriched my understanding of the game and its global appeal. The games I run are primarily drawn from official Paizo publications for Pathfinder, supplemented by key resources from publishers like Kobold Press and Sly Flourish. In each campaign, I make it a point to engage with the player characters’ backgrounds. This begins with a session zero where we collaboratively create characters that align with the theme of the campaign. Each campaign I run is a unique world unto itself. I strive to create a distinctive and consistent atmosphere for each one, whether it’s the dark and grim tone of a horror campaign or the epic battles of a high fantasy adventure. Some campaigns may include unique mechanics tailored to their theme. My games, even when played remotely online, aim to emulate the feel of a traditional tabletop experience as much as possible. I prefer to keep technology from overwhelming the gameplay, allowing us to focus on the human elements of the game - the people around our virtual table. I am always available to answer questions through this site. If you have any doubts before signing up for a session, please contact me. I am always eager to hear from established parties who are looking for a new GM. Whether you have already been gaming together, or you are a group of friends, coworkers, or a family group, I would love to embark on an adventure with you. I am also open to requests from existing/ongoing groups for a specific campaign for your party. Whether you have a published module in mind or just an idea that you’d like to develop, I’m here to help you play the game you want to play! Remember, the essence of tabletop gaming is to have fun and create memorable stories together. Let’s roll the dice!
View Profile →Character creation
Creating your character
This adventure takes players from level 1 (using the new beginner box adventure) to level 5. We will create characters together during session zero, after we discuss the themes of the campaign.
Brand new party starting at 1st level.
What to expect
Preparing for the session
You will need to create accounts with Discord (which we will use for communication between and during sessions) and Forge, which hosts our viritual table top. You can either download Discord or use the web based client - Forge is entirely web-based, and really not optimised to work on mobile devices, so please ensure that you use a computer of some kind during play.
What George brings to the table
All material required to play (dice, character sheets, maps, visual aids, and more) will be provided digitally through Foundry. We will be using the official digital adventure modules from Paizo, with custom art, effects, and sound design.
Homebrew rules
I tend to stick to rules as written, which I find is what most Pathfinder players prefer, though I also like to keep the game fairly fast paced. For example, I find it unnecessary to roll five separate Thievery checks to unlock a door when there is no time pressure! We will not be using any optional rules in this adventure to keep it accessible to new players.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How George creates a safe table
A digital version of the safety cards will be installed on Foundry, which functions anonymously. During our session zero, we will discuss our own personal limits on the content we would like to see included or excluded in the game.
Content warnings
Safety tools used
