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Rime of the Frostmaiden || Gritty Fantasy || 🏳️‍🌈

Rime of the Frostmaiden || Gritty Fantasy || 🏳️‍🌈

Amid endless night and bitter cold, there is a thin line between myth and nightmare. Will you bring light to Icewind Dale, or vanish like the rest?

TYPE

Campaign

LEVELS

1–11

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$18.00

/ Session

Details

2 players following this game

Weekly / Saturday - 7:00 PM UTC

Oct 17 / Session 11

Session Duration / 2–4 hours

4 / 4 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Sat, Oct 17 | 7:00 PM – Session 11

Sat, Oct 24 | 7:00 PM – Session 12

Sat, Nov 07 | 8:00 PM – Session 13

Sat, Nov 14 | 8:00 PM – Session 14

Sat, Nov 21 | 8:00 PM – Session 15

Sat, Nov 28 | 8:00 PM – Session 16

Sat, Dec 05 | 8:00 PM – Session 17

Sat, Dec 12 | 8:00 PM – Session 18

Sat, Dec 19 | 8:00 PM – Session 19

Meet your party members

4/4

About the adventure

• Starts at level 1 and ends at level 11. • Some combat emphasis, lots of roleplay opportunities. • Have a lasting impact on the world. • Punch a god. Beginner-friendly. Welcome to the Far North. Explore Ten-Towns, where the desperate denizens hope to appease Auril the Frostmaiden, sacrificing food, warmth, and even their own neighbours in hopes of ending the perpetual winter chill. Build your reputation with Ten-Towns and the Council of Speakers by investigating concerns of missing folk and dubious stories of monsters in the dark. Some tall tales, however, have more than a kernel of truth to them, and Auril is not one to take interference lightly. Will you put an end to the Everlasting Rime, or fall prey to the bitter cold?

Game style

Roleplay Heavy

Sandbox / Open World

Combat Heavy

Meet the Game Master

5.0

(21)

TOP GM
LGBTQ+
Artist
Voice Actor

3 years on StartPlaying

282 games hosted

Highly rated for: Creativity, Inclusive, Sets the Mood

Average response time: 6 hours

Response rate: 100%

About me

I have been playing D&D for over seven years and running games for the past five. It's my passion (read: obsession), and I aim to introduce more to this fantastic hobby, because it really should be shared with as many people as possible. My games usually contain a healthy amount of roleplay (as a voice actor, I just can't resist), tactically challenging combat, and I like to make sure that exploration is rewarding for each player.

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Character creation

Creating your character

Will be covered in Session 0. • D&D Beyond will be used for character creation. • Starting at level 1. • "Standard Array" or "Point Buy" for attributes. • Most sourcebooks allowed aside from certain ones due to setting: Critical Role, Free League, Chaosium etc.

What to expect

Preparing for the session

• Discord account and microphone. • D&D Beyond account for character creation. • Roll20 account for virtual tabletop. No prior knowledge of D&D is required for play. Pre-generated characters available if needed.

What Samuel brings to the table

• A comprehensive collection of official WotC and 3rd-party compendiums on D&D Beyond. • High-quality maps, tokens, and handouts for immersive visualization. • Thematic music and ambience to deepen immersion fruther through Watch2Gether. • Homebrew rules favouring players for more epic and tactical gameplay.

Homebrew rules

Combat • Consuming a Potion of Healing is a Bonus Action. However, if you consume one as an Action, it will restore the maximum amount allowed by the dice. • Flanking grants a +2 bonus to your attack rolls in melee. General • The rules rely on good-faith interpretation. • No PVP. • Don't be a murder-hobo.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Samuel creates a safe table

Safety Tools: Triggers and content can be discussed openly or in private. General D&D violence and gore is a part of the game and cannot be avoided. Concerns over subject matter can be sent privately or said openly, depending on player preference. Aftercare can be made available upon request. Breaks are taken at natural points, but in extreme cases (ie. character death), they will happen immediately after to check in. Session 0: Introduction to Icewind Dale as an area of the Forgotten Realms, character creation, and discussion of any homebrew rule changes.

Content warnings

Body Horror
Deep or Large Bodies of Water
Fire
Alcohol Use
Freezing
Murder
Spiders

Safety tools used

Frequently asked questions