And Some Fell on Stony Ground - 1920s rural Call of Cthulhu

Image by Irene Cano, Caleb Cleveland Celyn Davies, Emanuele Desiati, Nicholas Grey, Pat Loboyko, and Lee Simpson

And Some Fell on Stony Ground - 1920s rural Call of Cthulhu

A professor in small-town America makes a miraculous discovery in the night sky, but some of his fellow citizens don't appreciate his studies.

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
3 NEEDED TO START
$20.00

/ Session

Details

1 player following this game

Once / Sunday - 2:00 PM UTC

Aug 30

Session Duration / 3–3.5 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Set in 1920s Massachusetts, this scenario is designed to be a one of two-shot. Rules and character creation will be discussed prior to the game. The game will generally be run with Rules as Written, but the Rule of Cool may occasionally be used to enhance the story. As a cosmic horror game, Call of Cthulhu tends to be roleplay heavy and combat light. Player agency will be respected. Players need not be experienced with RPGs or Call of Cthulhu, and no knowledge of game mechanics is required. On their turns, players may simply state where they are, what they're doing, and what they're saying.

Game style

Roleplay Heavy

Rules as Written (RaW)

Rule of Cool (RoC)

Game themes

Meet the Game Master

5.0

(9)

Podcaster
Neurodivergent
Published Writer
Voice Actor
Game Designer

2 years on StartPlaying

3 games hosted

Highly rated for: Inclusive, Storytelling, Beginner Friendly

About me

Hi, I'm Michael, and I love to play RPGs. Players have told me the games I run are challenging (to the PC's), but cordial and encouraging (to the players). I welcome co-creation from everyone at the table. One of my goals as a GM is to ensure players are in alignment in their preference of playing styles. How much RP'ing, how much combat, how much problem solving, etc.? These are the issues I discuss with players prior to starting a session.

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Character creation

Creating your character

Customizable pregens are available. For those wanting to make their own characters, scenario-appropriate concepts will be discussed prior to the game.

What to expect

Preparing for the session

Discord and Roll20 links will be sent.

What Michael brings to the table

Players at my table engage in collaborative storytelling that results from the choices and actions of their PCs. As a GM, it isn't my job to railroad PCs. NPCs have motivations and desires that will sometimes conflict with the best interests of the PCs.

Homebrew rules

As written, a PC's Dexterity determines turn order. Modified rules for randomly-generated group initiative might be used.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Michael creates a safe table

Undesirable subject matter can be discussed through messages or Discord calls prior to the game. If a player is uncomfortable with the direction a scene is going, they may call a timeout during the session.

Content warnings

Character Death
Cults
Death

Safety tools used

Frequently asked questions