VtM: London by Night (Beginner Friendly)

Image by Edouard Noisette

VtM: London by Night (Beginner Friendly)

Play as a newly embraced Vampire within the dark setting of modern day London: a city filled with secrets, opportunities and dangers.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

12 players following this game

Weekly / Tuesday - 9:00 PM UTC

Oct 13 / Session 7

Session Duration / 3โ€“4 hours

Campaign Length / 1+ Sessions

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Tue, Oct 13 | 9:00 PM โ€“ Session 7

Tue, Oct 20 | 9:00 PM โ€“ Session 8

Tue, Oct 27 | 10:00 PM โ€“ Session 9

Tue, Nov 03 | 10:00 PM โ€“ Session 10

Meet your party members

4/5

About the adventure

ใ…คโšœ ๐๐ž๐ซ๐ฌ๐จ๐ง๐š๐ฅ ๐‡๐จ๐ซ๐ซ๐จ๐ซ You are a powerful vampire, able to best any mortal through your supernatural gifts. Yet you donโ€™t even come close to those who lead the Kindred Court, and truthfully speaking, any of them would be hard-pressed to survive four mortals wielding shotguns. Much is expected of you in this new world you have been brought into, and without advancing cautiously, you are liable to quickly go from predator to prey. ใ…คโšœ ๐ƒ๐ซ๐š๐ฆ๐š With security cameras throughout the city and the threat of the Second Inquisition hot on our heels, overt violence is oftentimes not the best path to solving a problem. Most of Kindred society operates similarly to the mafia, preferring to use tactics like manipulation, extortion, or supernatural abilities. Violence is a constant element of the chaotic nights of London, yet when it happens, it is usually fast and brutal, taking the form of assassination attempts or torture rather than being drawn out over multiple rounds of mechanically intense combat. ใ…คโšœ ๐๐จ๐ฅ๐ข๐ญ๐ข๐œ๐š๐ฅ ๐ˆ๐ง๐ญ๐ซ๐ข๐ ๐ฎ๐ž The world of the Kindred is an ancient one, filled with secrets and schemes, mysteries and deceptions. Navigating these intrigues will be necessary for your survival, and vital should you ever wish to climb the social ladder yourselves. ใ…คโšœ ๐Œ๐จ๐ซ๐š๐ฅ๐ข๐ญ๐ฒ ๐ฏ๐ฌ. ๐’๐ฎ๐ซ๐ฏ๐ข๐ฏ๐š๐ฅ High ideals are worthy, yet easy to hold when one has the privilege to do so. But they become more and more difficult to uphold as the things we care about are placed in danger. Can you hold on to what it means to be human when surrounded by a world of darkness and forced into impossible choices? ใ…คโšœ ๐ƒ๐š๐ซ๐ค ๐‡๐ฎ๐ฆ๐จ๐ฎ๐ซ A setting that is constantly grimdark quickly becomes monotonous and dull. Amid the campaign's grimdark themes and stories, you can expect moments of levity and dark humour. The simple existence of vampires in a realistic setting creates a broad range of opportunities for ridiculous moments (as beautifully illustrated in What We Do in the Shadows).

Game style

Roleplay Heavy

Sandbox / Open World

Theater of the Mind

Combat Lite

Meet the Game Master

4.9

(27)

TOP GM
Neurodivergent
Educator
Game Designer
No Gen AI

Less than a year on StartPlaying

132 games hosted

Highly rated for: Storytelling, World Builder, Creativity

About me

Having spent most of my youth buried in fantasy books and my later years in videogames, worldbuilding and game design are things that I am very passionate about. I began RP-ing through forums, back when those were still a thing, at first with loose systems and homebrew rules. Then I discovered D&D, and before long I was hosting my own games in the online space, participating in various communities centred around RP and TTRPGs, where I had the opportunity to learn from many experienced Game Masters and experiment with different playstyles and systems. And as the years passed, the more miscellaneous skills I seemed to pick up along the way. I went from looking for maps online, to crafting my own. From reading stories, to writing them for my players. From looking up encounters in modules, to balancing my own monsters and creating my own NPCs and tokens. Now, looking back at it, it's been over 10 years since that all started. And honestly, at the end of the day, my only regret is not having created more stories, games, and memories.

View Profile โ†’
Character creation

Creating your character

We will go through character creation together through Session 0.

What to expect

Preparing for the session

ใ…คโšœ ๐ƒ๐ข๐ฌ๐œ๐จ๐ซ๐ Used as a group/voice chat for the games we host. ใ…คโšœ ๐…๐จ๐ซ๐ ๐ž-๐•๐“๐“ Used as a game platform where games are hosted.

What MP brings to the table

ใ…คโšœ ๐Ÿ๐ŸŽ๐ŸŽ% ๐‡๐ฎ๐ฆ๐š๐ง-๐Œ๐š๐๐ž ๐€๐ซ๐ญ No AI-generated content will be used throughout our games. Locations are presented using real-world images, and character portraits feature human-made artwork from artists such as LuisMiguez and several other official World of Darkness contributors. ใ…คโšœ ๐ˆ๐ฆ๐ฆ๐ž๐ซ๐ฌ๐ข๐ฏ๐ž ๐’๐จ๐ฎ๐ง๐๐ฌ๐œ๐š๐ฉ๐ž๐ฌ Every scene is scored with music and sound effects to enhance immersion and tension. ใ…คโšœ ๐‚๐ก๐š๐ซ๐š๐œ๐ญ๐ž๐ซ ๐†๐ซ๐จ๐ฐ๐ญ๐ก Within the World of Darkness setting, you are not just a stat block defined by numbers and roll modifiers. The game and system are designed to help us tell a story rather than go through an MMORPG-like power progression. As such, the game will focus closely on your character's story arcs and narrative development rather than their character level (which, truthfully, doesn't exist). ใ…คโšœ ๐‘๐ž๐š๐œ๐ญ๐ข๐ฏ๐ž ๐’๐š๐ง๐๐›๐จ๐ฑ ๐„๐ง๐ฏ๐ข๐ซ๐จ๐ง๐ฆ๐ž๐ง๐ญ There are many ways to solve a problem, and each comes with its own benefits and drawbacks. Whether you choose to engage with the world through social roleplay and delve into political intrigue, or whether you prefer a more violent path, slinking through the shadows and assassinating your victims, the world will react accordingly.

Homebrew rules

As this game is aimed towards beginners, Loresheets and Blood Resonance mechanics will be omitted from play, at least for the first part of the Story.

Equipment needed to play

Internet

Computer

Microphone

Safety

How MP creates a safe table

Safety Tools will be discussed during Session 0. As this is a particularly dark setting, I believe it is very important to get a good baseline of everyone's lines and veils and establish the necessary boundaries before diving into the adventure. Consent is absolutely vital through any TTRPG, but especially in one exploring themes of physical and psychological horror.

Content warnings

Abuse
Alcohol Use
Blood
Body Horror
Cannibalism
Car Accident
Character Death
Classism
Cults
Death
Deep or Large Bodies of Water
Drugs (addiction, use, withdrawal)
Emotional Abuse
Execution
Extreme Violence
Fire
Forced Blood Draining
Gore
Guns
Hangings
Hostages
Kidnapping
Language/Cursing
Medical Issues
Memory Erasing
Mental Illness
Mind alteration
Mind Control
Mutilation
Murder
Mutilation of Corpses
Police Brutality
Scars
Self-Harm
Snakes
Suicide
Torture
Trauma

Safety tools used

Frequently asked questions