Image by Cheyenne Wright
50 Fathoms
The world of Caribdus is covered in water and it is believed that visitors from another world is the key to its survival.
$12.00
/ Session
Details
1 player following this game
Weekly / Friday - 1:00 AM UTC
Session Duration / 3–4 hours
1 / 6 Seats Filled
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About the adventure
The natives say a trio of witches were discovered working dark sorcery in the land of Ograpog. The three were tried, sentenced by King Amemnus hiself, and drowned with the rising tide. But their dying breath the sisters uttered a dark curse, drowning Caribdus beneath 50 fathoms of water. Soon after, ships from another world drifted through the mists of Earth and into the Thousand Isles. The "visitors" are sailors from the age of piracy, dashing corsairs, bloodthirsty buccaneers, or savage sea dogs. They've taken to this new world and now sail alongside its strange inhabitants—crab-like scurillians, massive grael, lonely doreen, mysterious kraken, cruel kehana, and near human masaquani. Many believe these visitors are destined to defeat the Sea Hags and save Caribdus, but most just seem interesting in plundering her for the forgotten treasures of a drowned world. This is a game for Novice and Legendary Savage Worlds players alike, playing through the epic Plot Point Campaign as sea privateers or brigands. Explore the world of Caribdus with everything updated to the Adventure Edition and see why most call this the best product put out by Pinnacle Inc. The players are in control and can decide where they want to go and what they want to explore. The world is alive and you can decide where you want to go.
Game style
Hexcrawl / Exploration
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
17 games hosted
Highly rated for: Creativity, Inclusive, Knows the Rules
About me
I have been playing and running games for 20+ years and I love running games for more than I like playing in them. I claim the title of forever GM and I love it. I enjoy being the gamemaster and I have spent hours and hours reading books and practicing my craft. I have been running games for friends for most of my life, but I have also been going to conventions and running wild and fantastic one-shots. I love running games with a tactical and tactile space, including curated landing pages and minis with maps in the online space. I also love having props and things available for players in a physical space. Finally, I am a mental health professional so safety is at the forefront of all of my games. I understand that mental health is physical health. I am open and accepting, wanting everyone to feel like they have a space and a voice at the table.
View Profile →Character creation
Creating your character
Using a combination of the 50 Fathoms, Fantasy Companion, and the Savage Worlds Adventure Edition core rulebook you can start to build an idea for a Novice character with no advances. All characters will be subject to approval, but you are welcome to craft your character to your liking and if you are needing any assistance the GM will be more than happy to help you out.
What to expect
Preparing for the session
To join this game you will need a Discord and Roll20 account. Discord will be used for communication and Roll20 will be used for dice rolls and character cheet tracking. You will be provided the link to the Discord server when you are accepted.
What Jacob “Jake” Stick brings to the table
This is an epic story that is player driven. How the players want to tackle the story will be up to them as a group. I will be here to help facilitate a great story that can be shared with others on how the heroes overcame the evil of this world and saved it or maybe they didn't. All the same consent is of the utmost priority here and building a cohesive story that everyone is able to enjoy is my ultimate goal.
Homebrew rules
Setting Rules will be provided in game and there are no major changes to Savage Worlds that need to be discussed.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Jacob “Jake” Stick creates a safe table
I always have a Session 0 to help players have that space to discuss character concepts and what they are wanting to see in the game and what they are not wanting to see. I will also host after session discussioned about how everyone thought that the game went and if there is anything that needed to be edited or changed or addressed.
Content warnings
Safety tools used
