Mage the ascension: Running high level play for GMs / STs
Meant for Mage: The Ascension GMs who already understand the system and want a deeper dive into: concepts, rules, rulings and high level play
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Once / Thursday - 11:00 PM UTC
Jul 16
Session Duration / 1–2 hours
0 / 8 Seats Filled
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About the adventure
This advanced workshop explores: - Running Paradigm actively in game, Rotes and tweaks to the system - Crafting and running compelling chronicles for Arete 3+ characters, giving players stronger narrative agency - Preserving stakes at high power levels (Arete 3 through 5) - Wonders and Magickal Artifacts (tweaks and rulings) - Balancing infinite cosmic power with teeny tiny mortal shells - Balancing personal horror, cosmic horror, mystery, and whimsy - Handling conflicting character worldviews at the table - Arete and Ascension: Enlightenment as character growth - The dangers of Hubris: Quiets, Marauding and roleplaying mental health issues - The philosophical dimensions of Ascension: Writting endings and epilogues By the end of this class, attendees will: - Understand how to spotlight Paradigm - Know how a way to structure high-Arete chronicles - Be able to co-create meaningful Ascension-focused narratives with their players - Have techniques for preserving mystery and tension at high power levels - Receive access to my Living Document of Magick (a continously curated reference I actively use in my own Mage chronicles), provided free of charge for use in your own games!
Meet the Game Master
1 year on StartPlaying
62 games hosted
Highly rated for: Creativity, Inclusive, Knows the Rules
About me
I am a ttrpg game director who has been writing his own campaign setting and adventures for 15 years, as well as running several third party settings and modules. And for the last 7 years I have been running games every Saturday. I am also a 3D generalist and technical artist of the video game industry. I’m passionate about creating great experiences that elevate gameplay while encuraging player creativity, safety and fun!
View Profile →Character creation
Creating your character
Feel free to bring any character concepts you find hard to wrangle as we will discuss difficulties at the table
What to expect
Preparing for the session
Some notes on preparation: - Having run at least one game of Mage: The Ascension is recomended, as this workshop builds on practical experience with the system and setting. But good general expertice can make up for it - Having access to Mage: The Ascension books is helpful but not required - You'll have access to a Google Form so you can leave any questions (will do any additional questions at the end) - I will be using discord to give the class
What Pedro brings to the table
- A link to the discord where I will be running the class - A Google Form to gather questions - Access to my Living Document of Magick (a continously curated reference I actively use in my own Mage chronicles), provided free of charge for use in your own games!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Pedro creates a safe table
I seek to make any space I'm responsabile for a respectful one. As this is a WoD game, we are likely to engage with difficult themes involving belief, politics, ideology, and real-world issues. If at any point something makes you uncomfortable, I ask that you please let me know either privately or publicly so I can address the situation appropriately I will also include a section in the Google Form where you may list any topics you would prefer I avoid, and I will get back to you if there are any issues or conflicts regarding them
Content warnings
Safety tools used