The New King's Guard| Fey Political Drama Adventure

The New King's Guard| Fey Political Drama Adventure

The war buried fey's royal bloodline in rubble. A new line must be chosen and defended by the new Royal's Guard.

TYPE

Campaign

LEVELS

5–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Friday - 12:00 AM UTC

Session Duration / 2–3 hours

Campaign Length / 6–12 Sessions

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

You are grateful to the heroes who ended our late Empress’s rule. Her reign was the most beautiful terror all were cursed, unblinking, to watch. The imperial castle has been drained of royal blood. It now fertilizes the soil outside. You’ve lost fellow knights, soldiers and mages both to death and their loyalty to Her Fallenness. Some of your kin now hunt the land for the same thing you do, a new head for the crown. The barracks are barren. Now only this small handful of heroes, the scraps of a court, and a few dedicated advisors can dig the proper future out of this dust. Travel a handmade Victorian-era Faewild, land of fairies, goblins, elves, and creatures of all sorts. Enter unique kingdoms of each season all with their own plans for the highest throne. You know the militant Winter Court will try to seat their general, the Summer Kingdoms will claim ancestral rights… There is no pre-written way to ensure the future. You could build favor in the courts of each kingdom through delicate conversation and favors, you could seat yourself or a party member to the position, you could destroy the prospect of royalty for good. Can you use the same skills you used to survive the war to fix the aftermath?

Meet the Game Master
LGBTQ+
Queer
Neurodivergent
Artist
Educator
No Gen AI

2 years on StartPlaying

140 games hosted

Highly rated for: Inclusive, Creativity, Beginner Friendly

Average response time: Under 1 hour

Response rate: 100%

About me

Helloooooo! I’m Grae (they/them) your intuitive, theatrical, and community-driven Dungeon Master 🎭🐉 I bring big storytelling energy, quick-witted improv, and a deep love for inclusive tables. I’ve been running games for over a year now, lovingly cultivating a community of malicious misfits (affectionate 😌). I specialize in crafting emotional and thematic worlds with vivid plots, impactful social encounters, and characters that stick with you long after the session ends. With me, you’ll get: 🏳️‍🌈 A table that celebrates what makes you you both in and above the table 💡 Custom-built worlds, plots, and character arcs built with love and passion 🎭 Semi professional improv & fully committed NPCs 😜 Silly, campy, occasionally spicy energy grounded in gritty, emotional storytelling. 🧲A digital community of story loving nerds that support each other in our real life adventures! Let’s build something awesome together. Join an adventure or commission one made just for you. Sliding-Scale Pricing Available for BIPOC and Queer Folx available upon request. NO AI EVER

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Character creation

Creating your character

Character creation will begin during Session 0 where backgrounds, connections to other characters, and stats will be rolled. Players who are confident in character creation can use dndbeyond to build characters using any books specified in Session 0. Otherwise player may choose build a custom character for them and guide them through the process to build their dream hero. I will provide all necessary books no need for additional purchases.

What to expect

Preparing for the session

Once you've joined the campaign I will greet you and share a link to my Discord where the game will be played. Session 0 will begin the first week after the adventure has become active at the scheduled game time. Later on I will provide access to a DndBeyond Campaign were battle-maps will be housed.

What Captain Grae brings to the table

The energy I bring to the table is a gentle, supportive, inclusive guide to building the story you want. Players who crave rich stories in worlds where nothing is predetermined will thrive at my tables. If you love making big decisions, supporting players who do, or practicing your narrative muscles, you're in the right place. If you are looking for a relaxed space where the rules are the guildlines and the DM's job is to drive you where you wanna go, give suggestions when you're lost, and show you the best people and places along the way, then I'm the DM for you!

Homebrew rules

I like to build homebrew elements as the story progresses to support your character and their goals. Any initial homebrew will be described in the game description and any added to the game will be pitched and negotiated at the table.

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How Captain Grae creates a safe table

IN Session zero you will receive a consent checklist and as a table we will go over boundaries. At any point in any game, breaks can be taken as needed (yes absolutely interrupt me if needed). Finally I use a verbal red, yellow, green stoplight system to handle heavier subject matter and always stop and talk out issues if needed.

Content warnings

Classism
Death
Language/Cursing

Safety tools used

Frequently asked questions