The Encore

The Encore

The world's biggest vampire band tours the globe hunting forbidden texts to awaken Caine—before their enemies do.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Warning: Game may not start today
It may be too close to this game's start time, or this game may have too few players to start today. This Game Master needs at least 24 hours to prepare for a new player to join and at least 3 players to start the game today. Joining now may not leave enough time to set you up.
2 NEEDED TO START
$15.00

/ Session

Details

3 players following this game

Weekly / Tuesday - 5:00 PM UTC

Session Duration / 2–3 hours

1 / 6 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/6

About the adventure

You are members of the most famous band in the world. To mortals, you're musicians, celebrities, trendsetters, and cultural icons. Stadiums sell out in minutes. Private jets carry you between continents. Millions know your faces. What they don't know is that every concert is a cover operation. Hidden among ancient libraries, private collections, forgotten monasteries, and locked vaults are fragments of a forbidden truth—mystical texts that may reveal the path to awakening Caine, the First Vampire and progenitor of all Kindred. As your world tour crosses cities steeped in occult history, you'll navigate vampire politics, secret societies, rival cults, hunters, and supernatural horrors. Every venue may hide a clue. Every afterparty may conceal an ancient enemy. Every city holds another piece of a mystery that many would kill—or die—to keep buried. The question isn't whether you can find the truth. The question is whether the truth should ever be found.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(10)

LGBTQ+

1 year on StartPlaying

22 games hosted

Highly rated for: Inclusive, Storytelling, Beginner Friendly

About me

Hi, I’m Josh — a professional Game Master with 24 years of tabletop experience and 21 years running games behind the screen. I’ve guided players through dozens of systems, specializing in immersive fantasy and gripping horror campaigns. Whether it’s high-stakes political intrigue, creeping cosmic dread, or character-driven epic adventures, I build worlds that feel alive and stories that matter. My GM style focuses on: • Deep player immersion • Meaningful character development • Strong narrative pacing • Atmosphere you can feel As a GM, nothing excites me more than watching players become truly invested — when the world feels real, the stakes feel personal, and the story matters. I love building settings that pull players in and stories that keep them thinking about the game long after the session ends. If you’re looking for a GM who’s prepared, enthusiastic, and dedicated to delivering memorable experiences every week, I’d love to roll some dice with you.

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Character creation

Creating your character

We will discuss the creation of character during session 0

What to expect

Preparing for the session

Please have discord and roll20 accounts

What Josh T brings to the table

I utilize voices, images, 3d models, rule of cool and music to provide atmosphere

Homebrew rules

Rules will be homebrewed in places, will go over those rules as we go along.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Josh T creates a safe table

We will discuss safety in session 0

Content warnings

Alcoholism
Abuse
Violence
Mind Control

Safety tools used

Frequently asked questions