Beyond the Mists π³βπ
Adventurers searching the Mournlands for answers and profit encounter horrors that will reshape Eberron.
$20.00
/ Session
Details
Weekly / Tuesday - 6:00 PM UTC
Jul 14 / Session 0
Session Duration / 3β4 hours
3 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
Mournlands salvage corporations line the street of New Cyre, their windows filled with trinkets and specimens found beyond the wall of dead-gray mist towering over the town. Exploration of the Mournlands is the backbone of this campaign. Backstories rooted in the Day of Mourning or the former nation of Cyre can deepen a character's connection to the story. Mysteries uncovered therein may drive exploration of other regions.
Game style
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
5 years on StartPlaying
1211 games hosted
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: Under 1 hour
Response rate: 100%
About me
Welcome! My name is Mae and I love creating memorable tabletop experiences. D&D was love at first sight for me. I watched a single episode of a stream and by the end of the week I had a DMG. Another week later and I was attacking my friends' characters with goblins as they tried to take some trade goods to Phandalin. That adventure and many more since then have helped me to learn about myself, support myself and follow my dreams. It brings me great joy to inspire creativity in others as our journeys cross paths above the board. Many of the aspects I now know about myself were learned through gaming. The freedom my initial DM provided allowed me to explore my identity. I embraced my queerness, gained confidence in my storytelling skills, came to understand the importance of safe spaces in fostering inner growth, and discovered that I love teamwork so long as proper boundaries are communicated. It is my goal to create a safe table so players can enjoy the very freedom that helped me to grow so much.
View Profile βCharacter creation
Creating your character
π 2024 Rules will be used β D&D Beyond is preferred for character creation. Roll20 works as well. π Players may create level 1 characters using any official species and class. Homebrew is also welcome if the party approves it. β Characters each start with basic starting equipment plus two common items and 50 GP. π² I use a modified standard array of 17, 16, 15, 13, 11 and 9.
What to expect
Preparing for the session
π Players will need a mic and to have created characters before the session π Providing art or a token prior to the session is appreciated. π Syrinscape Sound FX are available with links in the Discord.
What Mae brings to the table
π All compendiums available through D&D Beyond. πΊ Maps with dynamic lighting where useful. π Syrinscape Sound FX π My best attempts at voice acting.
Homebrew rules
β Flanking grants advantage β Spiritual Weapons can be carried by the caster to prevent outrunning the Spiritual Weapon. The weapon must be within 5 feet of the caster to be moved this way.
Equipment needed to play
Headphones
Microphone
Internet
Platforms used
Safety
How Mae creates a safe table
β Session 0 will go over rules, characters, goals, group dynamics and other possible topics that can help create an experience the group looks forward to every week. Below is a link to my Lines and Veils document. I also have a player safety survey linked in the Discord. The survey is anonymous. Filling it out helps me to understand the wants and needs of the players in my games. https://docs.google.com/document/d/1NHxZU-TXisBZlOIiLJM3BIkR3zA6q-AUwUlNoT0ChQo/edit?usp=sharing
Content warnings
Safety tools used

