The War of the Burning Sky
An empire seeks to avenge the death of its emperor. Winter grips the lands threatening starvation. Powerful forces seek to destroy the world.
$25.00
/ Session
Details
1 player following this game
Weekly / Sunday - 5:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 80–120 Sessions
0 / 6 Seats Filled
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About the adventure
War of the Burning Sky — Join an Epic Level 3–20 Campaign The emperor is dead. Empire armies are positioned to hunt for the assassin. Inquisitors kill or abduct magic users of all types, and brutal winter engulfs all the lands. You can be ones to prevent the Empire from conquering the world. Answer the call, shape the outcome of the war, and carry your legend from fledgling adventurer to world‑shaping hero. ________________________________________ During this campaign you will: ● Escape a nearly besieged city to carry critical documents to a growing resistance movement. ● Encounter am unknown species of creatures possessing great powers. ● Negotiate with established leaders to gain their trust and support for working together. ● Seek the lost relic of the emperor to learn of his demise and prevent opposing forces from controlling the means to conquer the known world. ● Struggle with moral decisions of who can be trusted, how much is a soul worth, and how should the world be remade. ● Race against time as freezing weather grips the world threatening world wide starvation. ________________________________________ Are you the heroes who can: ● Uncover the truth behind events which are unfolding in the world. ● Form an alliance between bitter enemies and rivals to defeat a greater threat. ● Wield immense powers and unnatural abilities without sacrificing your own values and morality. ● Free hundreds of captives and discover someone whose children seek to change the world forever. ● Make the final decision on the fate of the world. Is the sacrifice worth the preservation of the world? ________________________________________ This is an epic level 3 to 20 campaign with evolving stakes and opportunities for character growth and development. The progression of world events leaves room for player choices and actions which will reward strategy, role play, and bold action.
Game style
Combat Heavy
Hexcrawl / Exploration
Roleplay Heavy
Rules as Written (RaW)
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hi! My name is Cliff, but I usually go by OG or Oginme when online. I have been playing D&D since 1978 and ran my first home brewed adventures two years later when in college. Like many, I put the game aside for a few years while raising three wonderful children and focusing on a career. Then, my son asked for a 5e set for his birthday and wanted me to DM for a group of friends. The enjoyment and creativity came rushing back and I soon had two more home brewed campaigns going, all of which lasted for several years. In 2023, I left a highly demand/low reward job and started my journey as a professional Game Master. Over the years, I have worked in and with many industries, traveled the world doing product development, giving technical talks, and absorbed information in a variety of fields. These life experiences help to fuel my creativity and drive for self-improvement of my latest career choice. An avid reader throughout the years, I have studied many subjects and bring a well-rounded approach to my campaigns. In addition to running games, I raise LaMancha dairy goats, plant an ever-expanding garden, play guitar, cook, and continue to study and learn a variety of subjects.
View Profile →Character creation
Creating your character
Characters will be created at Session 0. For character options, I have the many of the official D&D publications and additional material from the campaign to help with picking species, classes, and sub-classes available on Roll20. Players will decide during session 0 between point buy or creating a common dice pool generated by all the players. Ability Score: Dice Pool Method (alt. point buy) This method will generate eight ability scores – Each person rolling a d6 and then pooling these results in groups of four rolls and dropping the lowest value. This is repeated in turn using all the rolls in order as they appear or are reported until there is a total of eight ability scores. These scores will be paired up with the highest value to the lowest value, the next highest to the next lowest, etc., to create four pairs of scores. Players will then have the selection of any three of the pairs from which to fill out their ability scores for their characters. This dice pool will be retained so that any new player joining or any player creating a back-up or new character will use the same starting numbers for the duration of the campaign.
What to expect
Preparing for the session
If you do not have one, create a free account on Roll20. Likewise, you will need a free Discord account. Please make sure you have a good working microphone. I highly recommend headphones for clarity of voices. Bring your character concepts with you to Session 0. Please read the table rules on the dedicated Discord server for this game and acknowledge that you have seen them by reacting to the post. If you are unfamiliar with Roll20, please let me know and I can send you some good tutorials and schedule some time to show you around.
What Oginme brings to the table
I have a Pro account on Roll20, which will allow you to access my library of compendium resources both in and outside of the game. I will have the game preloaded on Roll20 and a dedicated Discord server set up for this campaign. On Discord, you will find my table rules, guides for making a character background, and additional lore you can read through. The games will have artwork and handouts from the manufacturer plus additional material I add to the campaign. I have recreated many of the maps from the campaign and will use some of official maps from the campaign when necessary. There will be curated list of atmospheric music and ambient sounds which will play during the session. I do record the sessions for my own personal use in making notes and improving my skills. At the conclusion of each session, I do create session notes which will be posted on Roll20 and on Discord within a few days of the session. Additionally, I post some fun notes on the Roll20 landing page for everyone to enjoy. Lastly, I bring a focus on the story and the characters. No matter what the campaign or module we are playing, the actions of the characters takes precedence and informs how the story will play out. I enjoy all aspects of creating unique stories with my players and the game play is influenced by their preferences.
Homebrew rules
Any home brew rules will be discussed during session 0 and adopted with the consent of the players. There are some new rules, creatures, items, and spells for this campaign which are connected to the overall plot.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Oginme creates a safe table
I aim to create a table where all are welcome. We will discuss the campaign details and objectives, review the setting, discuss lines and veils, and start character creation during our session 0. https://docs.google.com/document/d/1rwMh_TVIuxLzBvFr1HP5XrfqExGsspfM7kOLQymIpRU/edit?usp=drive_link During game play, there will be an X, N, & O card deck available for players who need to take a break and discuss the action and topics in the session at any time. We will immediately discuss and revise as needed to make sure the players are comfortable with the game play and story line. Sessions will be conducted on Roll20 for character sheets, maps, visual aids, and dice rolling. Discord will be used for voice during sessions, and notes, scheduling, and role play out of session. I am aiming for 3+hour sessions. Following each session, we will do a check in on how the session went and note if there are any issues or concerns. Character backgrounds are important and will be utilized within the setting and game play. I will have a posting in the Discord server with what I would like to see in your back story. Rules for character creation will be posted in a document on the Discord channel. Briefly, we will roll a mutual pool of stats which everyone will use to create their characters. Anyone joining after the Session 0 will be given the same set of attribute scores to choose from to make their character.
Content warnings
Safety tools used