Waterdeep: Dragonheist | Play-by-Post | First Week Free
A lost hoard, rising tensions, and masked foes pull you into Waterdeep’s most dangerous treasure hunt.
$5.00
/ Session
Details
1 player following this game
Play by Post (Asynchronous)
Billed Weekly / Monday - 10:00 PM UTC
Jul 13 / Session 3
Session Duration / 1 hour
3 / 4 Seats Filled
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Schedule
About the adventure
---------------------------------------------------- This is a Play-By-Post Campaign. Session schedule applies to billing only. ---------------------------------------------------- Welcome to Waterdeep, the City of Splendors — a place where gold flows as freely as gossip, and every alleyway hides a secret worth chasing. From the grand spires of the Castle Ward to the rowdy taverns of the Dock Ward, the city hums with opportunity, danger, and the promise of something bigger just beneath the surface. Your story begins with a simple call to adventure: a chance encounter, a favour owed, a mystery that refuses to stay buried. But in Waterdeep, nothing is ever simple. Rival factions manoeuvre in the shadows, masked figures trade whispers in candlelit rooms, and powerful forces — some noble, some decidedly not — all have their eyes on the same elusive prize. This campaign blends investigation, roleplay, and high‑energy urban escapades. Expect tense negotiations, colourful NPCs, shifting alliances, and the thrill of navigating a living, breathing metropolis where your choices matter. Whether you’re charming nobles at a gala, chasing leads through crowded markets, or outwitting criminals in the city’s underbelly, every session offers a new angle on Waterdeep’s vibrant personality. As your Dungeon Master, I bring a mix of narrative depth, player‑driven storytelling, and dynamic encounters tailored to your party’s style. New players will find a welcoming introduction to D&D, while veterans can dive deep into political intrigue, character arcs, and clever problem‑solving. This is a campaign for players who enjoy: - Urban adventures full of personality and consequence - Mystery‑driven plots with room for creativity - Memorable NPCs and faction politics - A balance of roleplay, exploration, and tactical action - A story shaped by your decisions, not a fixed path Waterdeep is a city of masks — some literal, some metaphorical — and beneath them all lies a truth waiting to be uncovered. The question is not whether the city has secrets. It’s whether you’re bold enough to chase them. If you’re ready to dive into a bustling fantasy metropolis where fortune favours the daring, gather your party and step into the City of Splendors.
Game style
Play By Post
Roleplay Heavy
Puzzle / Mystery Focused
Theater of the Mind
Game themes
Meet the Game Master
About me
Greetings, traveller! Thanks for stopping by my humble corner of the realm — if you’ve made it this far, I’d be honoured to guide you on your next great adventure. I’m a seasoned UK-based Game Master with several years of experience weaving tales both in-person and across the digital planes. From the classic tales of Dungeons & Dragons, to the mysterious worlds of Broken Compass and Candela Obscura, I’ve led brave souls through countless quests, conspiracies, and character-driven sagas. Like many adventurers, my journey began with D&D, sparked by the storytelling magic of Critical Role. But the road into the hobby wasn’t easy — finding a party, a mentor, or even a place to begin felt like a quest in itself. That’s why I now strive to be the guide I once needed: someone who welcomes newcomers with open arms, and helps them discover the magic of tabletop roleplaying in a safe, inclusive space. My GM style is roleplay-forward, with a strong focus on character development, emotional storytelling, and collaborative worldbuilding. Whether you're a first-time player or a veteran of many campaigns, I’ll work with you to craft a tale that’s rich, immersive, and uniquely yours. So, if you're ready to forge your legend, gather your dice and join me at the table — adventure awaits! ----------- NOTE: I am UK-based, and as such run games inline with GMT time zones. Running early or all-day sessions in American time-zones is possible, dependant on which side of America, and how much notice is provided.
View Profile →Character creation
Creating your character
Characters are to be created on D&D Beyond ahead of campaign start. All content available on D&D Beyond is welcome, and players can choose to utilise 5e or 5.5e character options. Characters will begin at 2nd level, using either Standard Array or Point Buy, and milestone levelling. I am also happy to create and provide pre-generated characters should any player wish.
The party is currently Level 2. Party make up is as follows: - Changeling Bard - Deep Gnome Rogue
What to expect
Preparing for the session
💬 DISCORD 💬 Please join the Discord Campaign sever, which is where the campaign will be hosted. This is also the best way to get in touch with the DM on an individual basis. You will need an account on Discord, so please sign up (for free) if you do not have one. 🎲 D&D BEYOND 🎲 Please join the D&D Beyond Campaign, which will allow me to view your character sheets and backstories, as well as allocate items to you if required. You'll also find the pre-generated characters here. You'll need to sign up to D&D Beyond (its free) in order to use. 🎤 HARDWARE 🎤 As this is a PLAY-BY-POST campaign, you simply need a device that can access Discord and the internet. The Discord Server will utilise bots that can integrate with D&D Beyond for Dice Rolls etc too so everything can be centralised through the server.
What Aaron H brings to the table
You’ll have everything you need to dive into Waterdeep at your own pace, with a fully supported Play‑by‑Post experience designed for rich storytelling and smooth gameplay. 🏛️ A Dedicated, Fully‑Organised Discord Server A custom server built specifically for this campaign, featuring: - Clearly structured channels for in‑character posts, downtime actions, dice rolls, and OOC chat - Private character threads for personal arcs, secrets, and DM communication - Automated dice‑rolling and utility bots to keep mechanics fast and transparent 📚 D&D Beyond Campaign Access You’ll be added to a shared D&D Beyond campaign, giving you: - Digital character sheets with live updates - Access to relevant 5e and 5.5e content and tools - Integrated dice rolling and quick rules lookup - A central hub for character management and levelling 🗺️ High‑Quality Maps, Handouts & Visuals To bring Waterdeep to life, I provide: - Custom and curated maps for key locations, chases, and encounters - NPC portraits, scene art, and atmospheric images - Clear, easy‑to‑read tactical layouts when combat occurs 🕯️ Immersive Play‑by‑Post Storytelling PbP shines when the narrative does, so you can expect: - Frequent DM posts that keep the story moving - Rich descriptions, prompts, and character‑focused moments - Space for deeper roleplay, internal monologue, and creative problem‑solving - A pace that respects real‑life schedules while maintaining momentum 🎭 Character‑Driven Support Your character matters. I offer: - Personalised hooks that tie your backstory into the unfolding mystery - Ongoing attention to your goals, relationships, and spotlight moments ⚔️ Professional GM Experience As a full‑time Game Master, I ensure: - Clear rules guidance and fair adjudication - Engaging encounters tailored to PbP pacing - A welcoming, inclusive environment with established safety tools - Reliable posting cadence and consistent campaign management
Homebrew rules
SIDE BASED INITIATIVE - For the purpose of smooth PbP play, initiative will be rolled as a group. - Players will combine initiative rolls against that of the enemy, and all players take their turns at the same time, in any order. - This allows for the asynchronous nature of PbP -------------- DECLARE & ROLL ACTIONS - Players include their intended action and the relevant roll in the same post. - This avoids back‑and‑forth delays like “Make a Perception check” → “Rolls Perception” → “DM responds.” - Players roll proactively when the intent is clear. - If a different skill applies, the DM simply interprets the roll accordingly. -------------- MAJORITY CONCENSUS If the majority of players agree to a path, plan, direction etc, play will continue. This means that the group is not left waiting for a single player to respond before progressing. -------------- ASSUMED MOVEMENT To avoid micro‑positioning delays, players describe intent (“I rush the nearest thug,” “I take cover behind the crates”). - DM interprets exact placement on the map. - This keeps tactical clarity without slowing the pace. -------------- REACTION WINDOWS - DM pauses briefly and tags the player. - If no response within a set window (e.g., 12 hours), the reaction is considered unused. - This keeps combat moving without punishing players unfairly.
Equipment needed to play
Internet
Computer or Mobile Device
Platforms used
Safety
How Aaron H creates a safe table
A great story only works when everyone at the table feels safe, respected, and supported. This campaign uses clear, reliable safety tools to ensure every player can enjoy the adventure at their own pace and comfort level. LINES & VEILS We use Lines & Veils to define what content is off‑limits and what should be handled with care. These are recorded on the Discord Server "Safety" channel for reference at any time. - Lines are hard boundaries that will not appear in the game. - Veils are topics that may exist in the world but fade to black or remain off‑screen. These tools help shape the story around the group’s comfort without sacrificing immersion. RESPECTFUL AND INCLUSIVE This campaign welcomes players of all backgrounds and experience levels. Harassment, discrimination, or disruptive behaviour is not tolerated. We prioritise kindness, communication, and collaborative storytelling. I operate on a "1-warning" rule. If you are deemed to have broken any boundaries, or crossed any lines that makes another player uncomfortable, you will be warned privately by the GM. Sometimes mistakes happen - we're all human after all. However safety always comes first and any repeated offense will result in your removal from the campaign. PbP FRIENDLY SUPPOR Because this is a Play‑by‑Post game, safety also includes pacing and clarity: - Players are encouraged to post at least once daily, however no penalties are applied to players if this can't be achieved. Everyone has real-lives to live too. - Summaries and recaps keep everyone aligned - "Slow Mode" will be applied to the gameplay channel, forcing a break between messages from players, allowing all players a window of opportunity to contribute before the scene moves too far ahead. - Missed moments can be handled with flashbacks or gentle retcons. - Private channels are available for sensitive conversations or concerns. CONFIDENTIALITY & PLAYER AGENCY Your character’s secrets, backstory elements, and personal arcs are handled with care. Anything shared privately stays private unless you choose to reveal it in‑game. You always have control over your character’s boundaries and direction.
Content warnings
Safety tools used
