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Level 3-16 Epic Norse Saga|Raiders of The Serpent Sea | RP Heavy
The gods are gone, the seas are rising, and the end draws near. Forge your legend, sail into the unknown, and defy fate itself.
$35.00
/ Session
Details
2 players following this game
Weekly / Thursday - 10:00 PM UTC
Jul 30 / Session 4
Session Duration / 3–3.5 hours
6 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
The world is dying. The gods have vanished. Ancient kingdoms lie in ruin beneath crashing waves. Monsters stalk the wilderness, old alliances crumble, and whispers speak of a final doom creeping ever closer. Yet amid the darkness, there are still those willing to fight for a future. You are one of them. Gather a crew, claim a ship, and set sail across a vast and perilous sea inspired by Norse myth and legend. Explore forgotten islands, uncover lost treasures, battle terrifying beasts, and earn glory worthy of song. Along the way you'll forge powerful bonds, make impossible choices, and discover that the fate of the world may rest in your hands. But every saga has its ending. As ancient prophecies begin to stir and long-buried secrets rise from the depths, you'll find yourself caught between destiny and defiance. Will you become the heroes who usher in a new age or the last legends remembered when the world finally falls? Raiders of the Serpent Sea is a sweeping campaign of exploration, heroism, and mythic adventure where your choices shape the story. Build relationships with a colorful cast of companions, earn the loyalty of your crew, and make decisions that will shape the fate of an entire world. Created by the writer of Dragon Age: Origins, this campaign combines the character-driven storytelling of classic RPGs with the grand scale of Norse mythology and seafaring adventure.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Meet the Game Master
About me
Hi, I'm Kass! I've been a dedicated writer, actor, and storyteller for years, and I've channeled that passion into my work as a Dungeon Master. I love running games that create immersive, narrative-driven experiences that engage players on a deeper level. My ability to blend rich storytelling with engaging, homebrewed elements make each session feel unique and tailored to YOU! Whether you're exploring a frozen wasteland, unraveling the mysteries of an ancient civilization, or navigating tense political intrigue, I ensure every game is an adventure that players will remember. My games are designed to encourage collaboration, character development, and those epic, cinematic moments that bring a table to life. I'm here to help you create stories you will talk about for years to come!
View Profile →Character creation
Creating your character
Characters will all be finalized in session zero! Missed Session 0? No problem! We'll work together to get you straight into the story! Character will begin at level one with starting equipment and stats via point buy OR standard array! Characters can either be pre-made, or worked on together! We will be using the 2024 rules where available. Official and Partnered Content is allowed with two exceptions: No Drakkenheim, Obojima or Cthulu by Torchlight. Homebrew/Third Party/2014 will be considered on a case-by-case basis. Let's build a character you will love playing every single week!
Party is Level 3! They have just joined a gathering of clans and will be participating in a warriors contest, where they will meet their rivals before going out on a quest to find glory and knowledge of themselves! Current Party: Leonin Fighter: Samurai Tuss (Campaign Species) Fighter: Arcane Archer Air Genasi Sorcerer: Storm Sorcery Custom Lineage Bard: College of Whistles Dragonborn Paladin: Oath of Devotion
What to expect
Preparing for the session
You will need to have/bring: 🎤 A Microphone and Discord Downloaded 🎲 A DNDBeyond and a Roll20 account (They're both free) 🗡️ Beyond20 Browser extension for Firefox or Chrome (Not necessary but allows you to roll from DNDBeyond! 🙋 Your character, if you've decided to make it in advance (pre-gens are available on request!) 📸 A Webcam (If you would like to use video, but this isn't required) 😊 A Positive Attitude and a Smile!
What Kass | The Paradox DM brings to the table
Roll20 maps: Colorful maps with Dynamic Lighting to really set the scene. Tokens: NPC's and Players get unique tokens to represent themselves. Music: Ambient music and combat tracks to help set the mood and try and get you in your character's head! Content on D&D Beyond: Freedom to choose the subclass and features you want with content sharing from my Library containing hundreds of $$$ of D&D content! Access to an exclusive discord community of like-minded TTRPG-loving people with an unmatched love for this form of Storytelling! Unique Storylines: Every table and game is completely unique and YOURS! No game of mine ever runs the same way twice. Positive, Safe & Inclusive Atmosphere: I love sharing my passion for this game and making sure everyone at the table feels included and seen. Session Recordings: Need to miss a session?! Can't remember what that NPC said? Don't worry! All sessions are recorded and available in a private section on our discord so that you can relive every moment or get caught up before next session! ~~~ I am a Rules meets Cool DM. I am almost always happy to allow a good idea at the table, and will reward quick thinking and roleplay decisions. We will default to Rules as Written in cases of disagreement, but I am more concerned about the narrative aspect of your story and will push to give you those whenever possible!
Homebrew rules
Potions as Actions: Drinking a healing potion only requires a bonus action. However, if you use a full action you do not need to roll for the points, instead taking the full healing. Same rules apply for feeding someone else a potion. Death Saves in Secret: Death saves will be rolled secretly by the DM, adding suspense and urgency to character death. Flanking: Flanking an enemy grants a +2 to melee attack rolls instead of advantage. Hiding: 2024 Rules set 15 as the Stealth DC for hiding, if you roll less than a 15 it will be based on the enemies passive perception! Spell Scrolls: Spell scrolls can be used regardless of class (including non-spellcasters); however to activate a scroll a character must use their action to make an Intelligence (Arcana) check; the DC is equal to 10 + spell level. On a success, the character activates the scroll and casts the spell; on a failure, the scroll crumbles to dust and becomes unusable.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Kass | The Paradox DM creates a safe table
When it comes to player safety and comfort nothing is more important, pre-session every player will fill out an RPG Consent Checklist which will allow me to avoid triggers before the game even begins. Then every session zero includes letting players know any content warnings that may be present in the adventure and informing them about my open door, break and debrief policies. Players are also welcome at any time to either take breather or a break from the game, and at no point will they ever be asked to go into detail about ANYTHING they may not be comfortable with. Also, while the game is going on, if at any point a player needs content to stop immediately, they may hold up an X/N or type one in chat or private DM. This will allow me to make the necessary moves needed to make sure everyone continues to have a great time playing! Lastly, I am a huge believer in debriefing/aftercare. At the end of each session I will always hang around for anywhere between 15-30 minutes to chat about the session and to just generally hang out with anyone who wants to stick around! This is great for sessions where we may get into some heavier content so we can either discuss it or unpack it if need be! Remember, your comfort and your fun come first!
Content warnings
Safety tools used

