Weird War 1917: A Call of Cthulu Play by Post Investigation

Weird War 1917: A Call of Cthulu Play by Post Investigation

As The Great War ravages an insidious sickness has begun to take notice. From the fields and trenches the dead now walk! Dark powers hunger...but why?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 NEEDED TO START
$15.00

/ Session

Details

2 players following this game

Play by Post (Asynchronous)

Billed Weekly / Tuesday - 12:30 AM UTC

Session Duration / 3–4 hours

2 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

A Call of Cthulu 7th edition adventure focused on investigation and survival trying to navigate an emerging zombie apocalypse in the background of The Great War that has brought the world to the brink of destruction. The nations of the Central Power and the Entente have both observed the phenomenon of "Trench Shamblers" and are racing to figure out how the dead are rising, and why, before the world at large discovers just what kind of horror has now emerged amongst their war. You will take the roll of soldiers from either side of the war who have found themselves left behind when a mass infantry charge gets cut short by an emergence of the shambling dead. The world is on the brink of destruction now by the hands of either mankind's war to end all wars, or the rise of an undead horde. You and your fellow investigators need to try and figure out what is going on, and how it might be able to be stopped, or at least survived. New player friendly!

Game style

Play By Post

Game themes

Meet the Game Master
Published Writer
Educator
No Gen AI

2 years on StartPlaying

230 games hosted

Highly rated for: Storytelling, World Builder, Inclusive

Average response time: 4 hours

Response rate: 100%

About me

Hail and well met, players! I've been playing and running games for fifteen years, and wanted an opportunity to expand my player base and tell my stories while giving players the chance to explore themselves, the narrative and their characters! I try to offer every player the chance to play what they want, going out of my way to find and craft custom races, classes, and subclasses, items, feats, (etc) for players who have a specific vision in mind. Never hesitate to reach out with a campaign idea not listed, I love to craft purpose built campaigns! Combat ⭐⭐⭐ Social ⭐⭐⭐⭐⭐ Humor ⭐⭐⭐ Exploration ⭐⭐⭐⭐ Romance ⭐⭐⭐

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Character creation

Creating your character

Players will follow the core rules for Call of Cthulu (if needed a free copy of the core rules will also be shared to the player). Player will also be awarded a package of free skills to help represent their military service ontop of skills and abilities the player will already choose on their own

What to expect

Preparing for the session

A player only needs to come into with a vague idea for their character, what their life was like before the war, during their service in the war, and what prior experience with Cthulu Mythos the character may have.

What Colin Turzai brings to the table

Rules expertise, iflexible schedule, and dynamic story

Equipment needed to play

Internet

Computer

Microphone

Safety

How Colin Turzai creates a safe table

Session 0 will be used to establish lines and veils, in addition to a horror onboarding survey to ensure boundaries are understood and honored.

Content warnings

Animal Death
Character Death
Body Horror
Blood
Gore

Safety tools used

Frequently asked questions