Silent Knight
No one will know your bravery. But everyone needs it. Complete the mission at any cost trooper. For the Republic.
$20.00
/ Session
Details
1 player following this game
Bi-weekly / Sunday - 5:00 PM UTC
Session Duration / 4–5 hours
Campaign Length / 80+ Sessions
1 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
A Long Time Ago In A Galaxy Far, Far Away… It has been nearly 3 long years of war. The Separatist Droid armies continue to press against the beleaguered Clone Army on all fronts. Though the valiant Jedi Knights do all they can to relieve Republic forces, their numbers dwindle by the day. Leaving the truly critical missions to small groups of specialists trained since birth to become the ultimate weapons. Deep behind enemy lines on the jungle world of Hoina IV; Knight Squad is dispatched on its first mission. Its objective is to carry out the destruction of a major droid factory crucial to halt the Separatist offensive along the Rimma Trade Route. Two fleets had attempted to break the Droid defences. Both times failed. There will be no reinforcements. There will be no extraction until the mission is complete. Join Knight Squad, a team of Clone Commandos as you carry out the missions deemed impossible or morally dubious by the Grand Army of the Republic. You go where no Clone or Jedi dare travel and you do things no one can ever hear about. And as the Clone Wars draws closer to its conclusion; what will come of you? Good soldiers follow orders after all. But do good people? Only time will tell. Vode an, Coruscanta a’den. This campaign is part of an expansion AU timeline of Star Wars that spans over millennia of stories. Your actions here can have profound effects on other campaigns. And with all campaigns contributing to a larger narrative; each victory and defeat can shape the future of this timeline in ways yet to be seen. Whether you join only for this story or to see the full tapestry of this AU unfold is up to you. See you very soon and may the Force be with you!
Game style
Combat Heavy
Theater of the Mind
Roleplay Heavy
Meet the Game Master
2 years on StartPlaying
267 games hosted
Highly rated for: Inclusive, Beginner Friendly, Creativity
Average response time: 7 hours
Response rate: 100%
About me
Hello There! You can call me many different things! Gallant, Commander Hellreaper, Morgan LePenguin, Jadyn, and more! I have been GMing for the past 5 years running multiple Campaigns! Namely, I am running a Star Wars Alternate Universe using the Star Wars RPG by Fantasy Flight Games/Edge Studios. I own all three Core Rulebooks and all of the Sourcebooks. I run my games on Foundry VTT, using a Discord Server to talk with players. I have Wednesday through Sunday available for running games. When I run my games, I run them with the themes of the universe in question. Trying to create an experience being both unique while still being true to the feeling of the system/universe. I enjoy allowing my players to shape the Campaigns with their decisions. Allowing the players free will (but certainly not free from consequences!). Being open to discussion to find compromise whenever issues arrive. I like to give my games a feeling of being lived in. Using Worldbuilding to make the world feel real. Giving each NPC their own personalities. I like to use skills I've learned in writing fiction to help players feel connected to the game world. I hope you consider me for your games! And I am excited to share the experience of these games with you!
View Profile →Character creation
Creating your character
We will be using material from all three core rule books for this system and all supplement books. With a focus on Age of Rebellion. We will meet in VC in our lovely Discord Server where you will be provided a link to the Foundry VTT Server. We are using Forge VTT to host Foundry. For those who have not used either system before, you will have to create an account for Forge but the host must create a separate Foundry account for you. So you should provide a password for your user. The Foundry user will have no personal information and is only there for you to access Foundry and your character sheets and the password can be as simple or complicated as you want. The password is to prevent other players from accessing your character sheets by accident. For this campaign; all of the players will be playing Clone Commandos. Thus each player will start with the Clone Species and have access to abilities from the Clone Soldier (this means the Clone Soldier Signature Ability and a reduced cost on purchasing Specialisations) with a choice of Career from Age of Rebellion.
What to expect
Preparing for the session
All you need is a mic for Discord VC and a device capable of accessing Foundry (a laptop or desktop computer). Otherwise, we have everything you will need to play the game.
What Gallant Ascent brings to the table
We provide a massive array of material from each of the Core Rulebooks and all of the supplements. We also provide custom material to fit the setting of the Star Wars AU this and many other Star Wars campaigns are set in.
Homebrew rules
Players will receive a free rank in all four career skills from their specialisation rather than the standard two out of the four. As well as access to the Clone Soldier as if it were a second Career.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Gallant Ascent creates a safe table
We will hold a free session 0 to ensure all players are heard and are able to express their needs and concerns. Likewise, after the game has begun, we offer players the ability to interrupt a session to express discomfort at a certain subject and we also have player resources councillor ready to help you with any of your needs should the GM be unavailable.
Content warnings
Safety tools used