Dungeon Crawler Worlds- Faerûn
NEW ACHIEVEMENT: FAERÛN IS DEAD! Your sheets are garbage and the World Dungeon is live. Now get out there and KILL, KILL, KILL!
$35.00
/ Session
Details
2 players following this game
Weekly / Wednesday - 2:30 AM UTC
Session Duration / 3–4 hours
Campaign Length / 18–72 Sessions
0 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
ATTENTION, CRAWLERS! Look at you. Just a moment ago, you were "epic heroes" of the Forgotten Realms, polishing your precious little swords and praying to your useless little gods. Well, I have some bad news, chumps. Lord Ao just got a corporate buyout. Faerûn as you know it has been violently, beautifully collapsed into a multi-layered, AI-controlled, intergalactic reality television deathmatch! That's right, you’re in the system now. Your fancy backstories? Trash. Your legendary gear? Vaporized. You’ve been stripped down to your bare essentials, and if you want to survive Floor 1, you’re going to have to re-register at a glowing holographic kiosk like the desperate little packages you are. The viewers in the universe are bored, and they want blood. You will be crawling through classic D&D locations, but they've been beautifully warped by my twisted, gamified logic. Monsters aren't just angry anymore—they have stat blocks, corporate sponsors, and a burning desire to watch you pop like a wet balloon. And for those of you who care about the "lore"—oh, you're going to love this. Major milestones on the 3rd, 6th, 9th, 12th, 15th, and 18th floors will feature the literal, agonizing Sundering of the Gods. You get to watch the divine pantheon break apart as the Tables of Fate are shattered in real-time for the amusement of the fans! Isn't that fun? SYSTEM CONFIGURATION & TECHNICAL SPECS: The Rules: We are running on a heavily modified D&D 5.5e engine smashed together with some truly chaotic, high-stakes homebrew systems. Expect environmental hazards that will melt your face, unfair inventory limits, and loot tables that might give you a legendary weapon or a explosive pair of pants. The Celestial Box Protocol: Right now, I am simulating this crawl using our custom 5.5e framework. However, the physical Celestial Box is currently en route. The moment that beautiful standalone TTRPG package is in the Showrunner's hands, we are migrating. We will either seamlessly port your hard-earned gear over to the official ruleset or trigger a glorious, cinematic narrative wipe to reset the universe. Deal with it.
Game style
Dungeon Crawl
Game themes
Meet the Game Master
About me
I have had 21 years of experience with Tabletop Role Playing games (TTRP), 16 of which I have been a Dungeon Master (DM). I have been creating my own content for years, but I also use official Dungeons & Dragons publications for my stories. I flexibly cater my playstyle to my group, customizing each campaign to ensure each new adventure is unique. I prioritize the “rule of cool” to make all players feel like heroes and further enhance their experience. I own both D&D 5th edition source material, as well as Roll20 content, giving my players an array of material to choose from.
View Profile →Character creation
Creating your character
Go all out. Dream up a classic, deeply rooted Forgotten Realms hero. Give them a rich backstory, distinct bonds, powerful motivations, and a clear place in the world. The sky is the limit—whether you are a Harper agent, a Red Wizard defector, or a proud knight of Baldur's Gate. Note: Pack your emotional bags, because you won't be playing with that specific character sheet for long. The collapse will strip you down to your bare essentials. However, that backstory, your character's personality, and their knowledge of Faerûn will be the only things keeping them sane when the system boots up. Create a hero you want to see broken down and rebuilt from scratch.
What to expect
Preparing for the session
Required Reading: All players must read (or listen to) at least Book 1 of the Dungeon Crawler Carl series by Matt Dinniman. You need to understand the tone, the dark humor, the absolute unfairness of the AI, and the survival mindset required for a world dungeon crawl. If you don't know what a safe room kiosk is, you're going to die on Floor 1.
What Branden The Bard brings to the table
DM Provisions: The Dungeon Master will provide everything required to run this meat-grinder of an adventure. This includes all modified stat blocks, custom homebrew tables, digital VTT maps, environmental hazards, and the systemized loot tables. Just bring your dice, your character concepts, and a thick skin.
Homebrew rules
We are doing the absolute best we can with our customized 5.5e framework until the standalone Dungeon Crawler Carl TTRPG officially drops. Because you are pioneering this chaotic world dungeon experiment from the very beginning, all players in these initial games will have guaranteed first-priority seating the exact moment the official standalone TTRPG system releases and we transition to the definitive rules.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Branden The Bard creates a safe table
if you have any issues or things you dont want me to touch on then let me know ahead of time so we can adjust the game
Content warnings
Safety tools used