Huntik: Seeker's Begining

Every myth has an origin, as they say, but what if that origin has a far more otherworldly truth attached to it, and what if that magic was very real?

TYPE

Campaign

LEVELS

3

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 12:00 AM UTC

Session Duration / 4–6 hours

1 / 4 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

1/4

About the adventure

You are a Seeker, and you and your team will travel the world, discovering ancient secrets, powerful titans, lost artifacts, and world-bending spells, all while making sure the wrong hands don't get a hold of them. Think of Indiana Jones, but mixed with magic; so don't think your history books will help you! You can be a cowboy, a veteran, a treasure hunter, a detective; the world is your oyster, Seeker! If you like open world, summons, magic, fantasy lore and history, puzzles and traps, dungeon and tomb crawling, and world-ending evils, then this is the game for you! Remember, every choice has a cost, and you've got to make the right ones to survive in the Seeker world, but don't worry; you'll have a guide...who's less than willing, though. Welcome to your beginning, Seeker.

Game style

Puzzle / Mystery Focused

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Dungeon Crawl

Hexcrawl / Exploration

Meet the Game Master

5.0

(2)

Artist
Game Designer

Less than a year on StartPlaying

Highly rated for: Creativity, Storytelling, Rule of Cool

Average response time: 6 hours

Response rate: 50%

About me

Greetings, my name's Jabber (online persona). I'm a twenty-three-year-old college graduate with an art degree, and I have a passion and love for storytelling. LoTr, The Hobbit, Narnia, Harry Potter, How to Train Your Dragon, Anime, Manga- I've consumed so much fantasy it's not even funny. The most significant aspect I have always taken from consuming that media is the story, which drove me into DnD as a whole. 2014 was when I really took a look at D&D as a whole. When I was at Books-A-Million with my mother, I convinced her to get me the Phandelver starter set, and from there, I never looked back. I fell in love with the game, and soon began meeting people who shared that joy. Eventually, I found myself behind the screen, running one-shots and crafting my own stories. When I got a job, buying books and commissioning art soon found their way into my life, followed by a plethora of Kickstarters. But my joy was seeing the players cheer, laugh, and cry as they explored the games I ran; it's what drives me to this day to run games. Now, here I am, wanting to bring what I can to the table as a professional GM, as a true testament to myself and what I have learned over the years. If you trust me with your time and character, it would be a great honor, and I will ensure you have the best time possible, feeling the same joy I do while running games.

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Character creation

Creating your character

There will be a session 0 prior to onboarding and character creation. The starting level is 3 with a standard array; a custom class is also available. Come with a modern-world perspective in mind; you don't need to know anything about the world, just the willingness to learn!

What to expect

Preparing for the session

You'll need a Discord account for the server, which will be sent upon joining, and a Sqyre account for the Foundry server; other than that, just bring an eager and open mind!

What Jabber brings to the table

My goal as a GM is to give you a great time and immerse you in the world. Using a variety of tools listed below. Captivating Visuals and Atmospheric Audio: With a plethora of soundscapes, music, and detailed scenes, you'll feel as if you've landed in the real world, with ancient myths and legends to uncover. Player-Focused Narrative Freedom: I am, and always will be, about player freedom and expression; your choices matter, for better or worse. Take pride in knowing you'll affect this world, one way or another. Tools forged with comfort in mind: Dnd is an escape from real-world drama and the heavy weight of life. In session 0 and throughout, I'll be making sure everyone is enjoying their time in the Huntik world. If something goes wrong, absolutely dm, and we'll take a break to address the matter! I'm looking forward to seeing what you'll bring to the table, just as I plan to bring everything I have!

Homebrew rules

Most homebrew rules will be as they come; I lean more towards the rule of cool, with sensibility, ofc. We'll talk more about them during session 0, though, and even a little prior in our one-on-one character creation session.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jabber creates a safe table

We'll have a lengthy session 0 to go over all the situations that can and will happen in-game. We'll address concerns and make sure we honor the story's integrity. We'll also make sure no one has an unnecessary panic attack. Breaks will, ofc, happen throughout the game. I strive for two five-minute breaks and one 10-minute break in my games. That way, everyone gets a breather, but if something happens, shoot me a Dm, we'll take an immediate break to address the issue.

Content warnings

Alcohol Use
Blood
Cults
Death
Devils / Demons / Fiends
Deep or Large Bodies of Water
Drowning
Fire
Hostages
Illness
Language/Cursing
Medical Issues
Memory Erasing
Mind alteration
Mind Control
Nightmares about Traumatic Events
Real World Religion
Snakes
Spiders
Small Spaces (Claustrophobia)
Violence

Safety tools used

Frequently asked questions