Hellbreakers PF2e

Hellbreakers PF2e

A campaign of rebellion, resistance, espionage, and war. Fight against Cheliax for a free Isger, starting at 1st level and rising to 10th!

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$24.00

/ Session

Details

1 player following this game

Weekly / Friday - 4:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 25–40 Sessions

1 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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This game will begin once 3 players have joined

Meet your party members

1/6

About the adventure

Fight for a Free Isger in Hellbreakers | Pathfinder’s Newest Adventure Path! The Hellknights came to Breachill promising order, but they brought executions and terror, along with the mailed fist of Cheliax crashing down on a town that had committed no crime but daring to exist between empires. Now, the people of Isger have had enough. I’m recruiting players for Hellbreakers, Paizo’s newest Pathfinder 2e Adventure Path, a campaign of rebellion, resistance, espionage, and war. You’ll begin as low-ranking (1st level) members of the Hellbreakers League, a growing movement dedicated to throwing off Chelish oppression and forging an independent Isger. By the end of the campaign, you'll be a 10th-level hero changing the course of a nation's history! Novices and veterans alike will enjoy this game, where all you have to do is ask yourself, "What would my character do right now?" The DM and the automated VTT will take care of everything else. Don't like math? No problem! All the bonuses are automated! Don't know the rules? No problem! This is a fun way to learn with a DM and fellow players who enjoy showing you the ropes! All you need is a PC with a web browser and a device (phone, tablet, PC) to run Discord for A/V. Webcam is optional.

Game style

Combat Heavy

Roleplay Heavy

Rules as Written (RaW)

Tactical / Crunchy

Meet the Game Master

5.0

(23)

TOP GM

4 years on StartPlaying

486 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

Average response time: 8 hours

Response rate: 100%

About me

Hey there! I'm Gamersaurus Lex, a longtime player and GM who owned a local game store for about a decade. I am a happy-go-lucky extrovert that spent the last decade of his life running a FLGS and professionally nerding out with gamers of every age and disposition. I love running games with lots of excitement, fully realized NPCs, and a true open sandbox approach, even when we're running an established module. You want to ignore the module's storyline and chart your own course? I will make it happen! Prefer to play in one of my homebrew campaigns set in the Moonsea Region of the Forgotten Realms? Buckle up, you're in for a wild ride! I have decades of experience introducing new players to the hobby, at my game store, conventions, and at my home table, so you couldn't be in better hands if you're just starting out with TTRPGs or if you're switching systems. I have been a pro GM for about 20 years, and only recently started offering my services online with StartPlaying. Veterans will enjoy my games, too, especially with all the Easter eggs that pop up in every session. I tend to run D&D 5e, Pathfinder 2e, and Starfinder these days, but I have plenty of recent experience with 3.x, Savage Worlds, GURPS, and the many varieties of the Cypher System. And, let's be honest, given time to prepare, I can run any system if there is a group that really wants that system.

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Character creation

Creating your character

We will have a free session zero where the players can all discuss their ideas for characters and then help each other pick skills and feats and backgrounds and the like. You have three options (and DM will help with any of these): (1) Create the character in FoundryVTT; (2) Create the character in Pathbuilder and the DM can import to VTT; or (3) Send the DM the details and he can input the character into the VTT. We will be using Free Archetype and Automatic Rune Progression as variant rules.

What to expect

Preparing for the session

👉 Join the Discord server: https://discord.gg/bUXVpUXWyX (when you join, you use the emjoi selection tool to select the Hellbreakers role) Once on the Discord server, you will get access to the VTT link (FoundryVTT via forgevtt.com).

What Gamersaurus brings to the table

I am a storyteller and we are going to tell the story YOU want to tell. I create lots of NPCs and try to give them all unique personalities, voices, habits, and motivations. Despite the use of an established Adventure Path, no two campaigns have the same plot, because I customize everything for your PCs (to an extent). As a general rule, I reward investigation, planning, and social interaction, but in this campaign, I will also be providing in-game rewards for leaning into the freedom fighter genre. The more you know (and the more friends/connections you have), the better armed you will be for what might be lurking around the next corner. I always reward players who come up with unique or creative ways to solve problems, and there are no stupid questions (e.g., "Can I swing across the room on the chandelier?" "Heck yeah, roll an Acrobatics check!") I generally follow the rules as written, along with some modifications to keep the game moving (e.g., if the battle is clearly won, rather than sit around for another 4 rounds whittling away at a monster's HP, I may ask if "How do you want to end it?"), but I am also not opposed to the Rule of Cool, especially in climactic moments! All my games are high on RP, but this AP is filled with influence and political intrigue. For important NPCs and factions, I track attitudes and reputation. Sometimes, combat can be avoided (or even interrupted) with a well-timed diplomatic offer or intimidating threat. That said, my combats are challenging and interesting (lots of modified monsters, varied settings, hazards, and goals) and character death is always a possibility. (We can discuss at session zero just how gritty or grim you want it - my default is grittier than Harry Potter, but maybe not quite Game of Thrones.) If you want to use a voice or accent, that is awesome, but you are also free to narrate your character's actions in the first or third person: e.g., "Beatrice is suspicious of this haughty noble and tries to direct the conversation to learn more about his background" or "I don't believe him, but I want to convince him that I do." As far as resources go, I use FoundryVTT on ForgeVTT (so you just need a free account at the ForgeVTT website and not your own copy of FoundryVTT). I have a subscription to Demiplane's Pathfinder Nexus for creating characters, but most of my players use Pathbuilder. I also use a ton of add-ons and other services, such as Syrinscape, dScryb, assets and mods from content creators on Patreon (Michael Ghelfi, Czepeku, Mr Primate, TheRipper93, etc.) for awesome maps and art, and even some custom-created maps and tokens and customized art from the original Pathfinder modules (all of which I own). I also have the opfficial Paizo VTT implementation.

Homebrew rules

Free Archetype Automatic Rune Progression Keeley's Hero Point System Ronald the Rules Lawyer's Aid and Recall Knowledge Tweaks Bonus Dice for Fiction/Session Notes Posted Between Sessions

Equipment needed to play

Internet

Computer

Microphone

Safety

How Gamersaurus creates a safe table

This AP includes lots of violence, including some military engagementsbecause of the fight for the freedom of a nation. There will be vicious monsters (humanpid and otherwise) that can be cruel and violent. We'll have a session zero where we agree on the lines to be drawn and veils to be raised (i.e., anything terribly horrifying will likely take place "off screen").

Content warnings

Blood
Character Death
Death
Hostages
Slavery
Violence

Safety tools used

Frequently asked questions