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The Mines, the Mansion, and the Obelisk
Journey from the city of Neverwinter through treacherous wilderness, explore mysterious caves, and delve into ancient ruins.
$6.50
/ Session
Details
1 player following this game
Weekly / Sunday - 4:00 PM UTC
Oct 25 / Session 18
Session Duration / 3–3.5 hours
6 / 6 Seats Filled
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Schedule
About the adventure
This is not Phandelver and Below as written, this is a unique spin on the adventure adding elements of Helianas and A House Divided. The goal of this combination will be to give new players the opportunity to learn the game in a simple new player friendly semi-linear adventure(part1), while also allowing more experienced players to dive in and learn/experience the optional heliana harvesting, crafting, and cooking mechanics. Then, after you've got some experience under your belt and the party is more comfortable together, dive into a more complicated, in-depth, and non linear second adventure(part2.) That grants far more freedom. And then after that, returning to where it began and concluding the adventure with part 3. Why is this adventure on the cheaper end? Because although I have run lost mines, and a house divided before. This will be the first time running them as 1, as well as the shattered obelisk conclusion. The session cost is merely to cover the campaigns expenses. What to Expect from part 1: Journey from the city of Neverwinter through treacherous wilderness, explore mysterious caves, and delve into ancient ruins. Your choices will shape the fate of Phandalin as you encounter colourful characters, battle fearsome monsters, and perhaps even claim a lost mine of legendary proportions! What to expect from part 2: Your party of adventurers investigate an old manor house that has been abandoned for the last twenty years following the sudden and mysterious disappearance of its occupants. Within the grounds of the old estate, however, their exploration begins to take a turn. The party will quickly realize that something horrible happened in this place and the missing members of the family are not gone, nor have they forgotten their sins against each other. What to Expect from part 3: come face to face with what has been lurking behind the scenes since the beginning. The first and third parts of this campaign will consist of an even mix of combat, roleplay, and puzzles while the second part will include tactical combat and unique encounters, The primary focus of this part will be roleplay. will respond accordingly To everything you do. Every decision will matter.
Game style
Roleplay Heavy
Combat Heavy
Dungeon Crawl
Rule of Cool (RoC)
Rules as Written (RaW)
Game themes
Meet the Game Master
1 year on StartPlaying
19 games hosted
Highly rated for: Inclusive, Storytelling, Visual Aid
Average response time: 16 hours
Response rate: 100%
About me
Welcome to my DM journey! I’ve been a Dungeon Master since 2021, when I first discovered my love for tabletop role-playing games. What began as a guest appearance in a friends game, quickly evolved into running my own. I’ve been the forever DM for countless different campaigns ever since. I absolutely love when players surprise me and work together to create experiences we can all remember forever. I initially ran my games through roll 20 but after learning the complexity of foundry, and what was possible with it, I made the Switch. I also maintain an organized Discord server where players can access any campaign related information they need. My goal is to make sure you have a wonderful time playing Dungeons & Dragons. That together we can experience a memorable story. Even after 5 years I would by no means consider myself an Expert DM and I'm very much still learning every day, but I hope that won't stop you from giving me a chance and joining me on this ride.
View Profile →Character creation
Creating your character
Characters will begin at Level 1 and should be created using D&D Beyond with the 2024 ruleset. Once finalized, I will recreate your characters in Foundry VTT using their fully integrated modules before play begins to ensure no issues. Ability scores by default will be either point buy or standard array. If all players want a more heroic campaign, we can instead roll for stats together during session 0 using a custom array. All official D&D 5e content published by Wizards of the Coast (2024 Rules) is permitted. I am completely open to 3rd party, I own dozens of these books on DnD Beyond and Foundry, however any of these character options must be approved first. If you're a newer player I highly recommend you stick to official sources, but if you feel the official options aren’t your cup of tea, I will gladly work with you to find something else you may enjoy.
Barbarian X2 Warlock Artificer Bard
What to expect
Preparing for the session
You will need Internet, a Discord account, a decent microphone with minimal background noise, and a Forge-vtt account, and a computer capable of running foundry. DnD beyond account optional, but highly recommended.
What Hampter brings to the table
I have a Master Tier Subscription to D&D Beyond and access to a good portion of their content. I'm here to help tell a story we create together, while rules are rules, we are all here to have fun. I stick to them best I can but I keep an open mind when it comes to rule of cool. I can't say I haven't allowed rules to be bent here and there. I have music for each situation and have access to some very beautiful battle maps and tokens, I hand pick the art for most NPCs and monsters. As well as make many of the campaigns tokens.
Homebrew rules
No homebrew rules by default, but several optional homebrew rules will be discussed and voted on in session 0.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Hampter creates a safe table
Session 0 will take place over Discord, this is where we will go over lines and veils, safety tools, how to use them, and get to know one another! I also have an open DM policy, where players can reach out to me about anything at any time.
Content warnings
Safety tools used




