End of Days

End of Days

The Blood has gone thin, and with it the ancient laws that once held the night together have begun to fracture. As the Thin-Bloods rise in impossible

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

5 players following this game

Weekly / Monday - 9:00 PM UTC

Jul 20 / Session 6

Session Duration / 3–4 hours

Campaign Length / 20–35 Sessions

3 / 4 Seats Filled

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Schedule

Mon, Jul 20 | 9:00 PM – Session 6

Wed, Jul 22 | 9:00 PM – Session 7

Mon, Jul 27 | 9:00 PM – Session 8

Wed, Jul 29 | 9:00 PM – Session 9

Meet your party members

3/4

About the adventure

For centuries, the Kindred believed the thinning of the Blood was a sign of inevitable decline—a slow death heralding the final nights foretold in ancient prophecy. Thin-Bloods were dismissed as flawed childer, cast aside by the Camarilla, exploited by the Anarchs, and hunted by all who feared what their existence might mean. But something has changed. Across Seattle, Thin-Bloods are appearing in impossible numbers, their strange alchemical gifts growing stronger and more unpredictable with each passing night. Elders whisper of vitae losing its potency, of ancient disciplines faltering, and of unsettling signs that suggest the Blood itself is evolving. As panic spreads through the city’s courts and old alliances begin to fracture, rumors emerge of a coming apocalypse—one not of fire and ash, but of transformation. Caught in the center of this unraveling night, you must navigate collapsing traditions, rising sectarian violence, and the terrifying possibility that the Thin-Bloods are not a curse to be eradicated, but the next stage of vampiric existence. In a city teetering on the edge of chaos, the question is no longer whether the old world will survive. It is whether it deserves to.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(10)

LGBTQ+

1 year on StartPlaying

18 games hosted

Highly rated for: Inclusive, Storytelling, Beginner Friendly

Average response time: Under 1 hour

Response rate: 100%

About me

Hi, I’m Josh — a professional Game Master with 24 years of tabletop experience and 21 years running games behind the screen. I’ve guided players through dozens of systems, specializing in immersive fantasy and gripping horror campaigns. Whether it’s high-stakes political intrigue, creeping cosmic dread, or character-driven epic adventures, I build worlds that feel alive and stories that matter. My GM style focuses on: • Deep player immersion • Meaningful character development • Strong narrative pacing • Atmosphere you can feel As a GM, nothing excites me more than watching players become truly invested — when the world feels real, the stakes feel personal, and the story matters. I love building settings that pull players in and stories that keep them thinking about the game long after the session ends. If you’re looking for a GM who’s prepared, enthusiastic, and dedicated to delivering memorable experiences every week, I’d love to roll some dice with you.

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Character creation

Creating your character

Players will make Ancillae with 60 xp instead of the normal start xp for it. Prepare for being Anarchs

What to expect

Preparing for the session

Please have a discord and roll20 accounts

What Josh T brings to the table

voices, 3d renderings and images to provide visual aids, Music and rule of cool

Homebrew rules

see Storyteller

Equipment needed to play

Internet

Computer

Microphone

Safety

How Josh T creates a safe table

Lines and session zero

Content warnings

Alcoholism
Blood
Character Death
Mass Death
Language/Cursing

Safety tools used

Frequently asked questions