Baldur's Gate: Descent into Avernus

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Baldur's Gate: Descent into Avernus

Baldur’s Gate is threatened by devils. Your party takes a high-stakes mission that starts in the city and descends into Avernus!

TYPE

Campaign

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

6 players following this game

Weekly / Thursday - 12:00 AM UTC

Jul 30 / Session 6

Session Duration / 3–4 hours

Campaign Length / 25–40 Sessions

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Thu, Jul 30 | 12:00 AM – Session 6

Thu, Aug 06 | 12:00 AM – Session 7

Meet your party members

5/6

About the adventure

Welcome to Baldur’s Gate: Descent into Avernus. A high-stakes, epic campaign that begins in the infamous streets of Baldur’s Gate and quickly spirals into one of the most legendary adventures in the Forgotten Realms. You’ll start in one of the most iconic and lawless cities on the Sword Coast: a place of scheming factions, powerful guilds, ancient temples, and cutthroat opportunity. But something unnatural is happening. As events unfold, your party will be thrust from the alleys and rooftops of Baldur’s Gate into a much larger, more dangerous conflict, one that will take you beyond the mortal realm and into the war-torn wastelands of Avernus. Do you have what it takes to saved the people of Elturel? To survive the dangers and heat of the first layer of hell? Or to be brave and wise enough to best an army of devils? Then Elturel needs you! Sign up today at your local Flaming Fist outpost.

Game style

Combat Heavy

Rules as Written (RaW)

Roleplay Heavy

Meet the Game Master

5.0

(31)

TOP GM

4 years on StartPlaying

841 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

Average response time: 24+ hours

Response rate: 100%

About me

Hello, Intrepid Adventurers! I'm Nick (aka Bludelf), a seasoned Dungeon Master and passionate D&D enthusiast. I try to bring as much immersion into the game and world around it as possible. Expertise & Focus I specialize in the Forgotten Realms lore and modules, enhancing their content with heavily customized scenes tailored to the story and world around you. My current modules include: Kingmaker Faerûn: A Homebrew 5e adventure. Waterdeep: Dragon Heist/Mad Mage expanded. Curse of Strahd: Custom homebrew Spelljammer (Light of Xaryxis ->Vecna Homebrew) Icewind Dale: Rime of the Frostmaiden Vecna: Eve of Ruin / Planescape Personalized Campaigns My commitment is to craft unique and engaging experiences, delving deeply into character backstories and promoting in-depth player interaction. Between sessions, our Discord community is active with resources, roleplay opportunities, and support to enrich your journey. Streaming & Privacy Options Some sessions are streamed and uploaded to YouTube, depending on the table's interest. This is entirely optional, and I also offer private, non-streamed games. Join me for an unforgettable adventure into the realms of Faerun, where your story is brought to life within the Forgotten Realms!

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Character creation

Creating your character

DnDbeyond with all content shared, we will discuss rules and expectations in a session 0! Character sheets are imported to foundry and played on the tabletop!

What to expect

Preparing for the session

Nothing is needed for session 0! if youre joining late, we will get you setup with a 1 on 1 before the game!

What Nick - Bludelf brings to the table

I provide DnDbeyond content shared Forge/Foundry server with 24/7 access Discord and a community! Foundry games include custom maps, lighting, music, and more! Art and token art, spell effects, custom 3d dice, etc.

Homebrew rules

Rules is a session 0 discussion! most of my tables have the following though: 5.5 rules as written/intended a list of cantrips that are now BA rather than A Custom Flanking: +2 / +4 (flanked/surrounded)

Equipment needed to play

Internet

Computer

Microphone

Safety

How Nick - Bludelf creates a safe table

Debriefing after games and an open table rule is always in play, safety tools are available, and session 0 with expectations and a full discussion of lines/veils any players may have.

Content warnings

Blood
Cults
Death
Fire
Violence

Safety tools used

Frequently asked questions