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The Old Verseweaver Place - A DnD One-Shot
Darkness and mystery awaits at the abandoned villa nestled in the woodlands. Evil awaits to be striven out. All at the Old Verseweave Place.
Free
Details
1 player following this game
Once / Friday - 4:00 PM UTC
May 29
Session Duration / 3–4 hours
5 / 5 Seats Filled
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About the adventure
Your party has been hired from your local Adventuring Guild by a bold paladin, who seeks to strive out the demonic spawn that has infested and claimed a long abandoned villa which sits within the mountainous forbidden forests on the border of the town of Afongreen - the Old Verseweaver Place. Can your party help strive out the evil which has taken over the villa, and uncover its mysterious history that has become forgotten to time?
Game style
Puzzle / Mystery Focused
Rule of Cool (RoC)
Combat Heavy
Meet the Game Master
1 year on StartPlaying
1 game hosted
Highly rated for: Voices, Inclusive, Rule of Cool
Average response time: 1 hour
Response rate: 100%
About me
Hi! A Film and Media teacher by day, and Film and Media student by evening, and a weaver of a tales by night - how do I do it all? Overcommitment and stress - or perhaps, a little bit of magic? 😉✨ I’ve been a DM, hosting one-shots and a couple of long-form games, for a good number of years. I've helped out with Manchester's Rainbow Dragons LGBT TTRPG (*huff* how many more letters ARE there??) group, as well as a good few personal games. I’m here to tell stories and have fun, for new and experienced players, with silly magic fellas. Come on down, let’s get rollin’!
View Profile →Character creation
Creating your character
Please bring your characters before the session starts at Level 3. To keep consistency, please roll stats with Standard Array. I'm happy for your characters to start with either two common or one uncommon magic item. Though there will be chances in the to go on a little shopping spree to get any more standard items. Only races and classes published in official DnD books - no homebrew please!
What to expect
Preparing for the session
We will be meeting on Google Meet, and we will be using Roll20 for maps. Please make sure you have accounts beforehand!
What Jay brings to the table
We're here to have fun and get lost in the chaos - that's what The Peckish Pegasus is all about! I'll try to keep it loose and fun without stickling to the rules. If you do something cool, I'm not going to hit you with the 'um, actually' (unless you're planning on breaking the laws of physics!) Here, you'll get a story to unthread, NPCs to interact with, and strong decisions to be made that will affect the outcome of the game.
Homebrew rules
- Drinking potions is a bonus action! - 1's are automatic failures, and 20's are automatic successes, regardless of modifiers - No material components needed for spells unless they're of monetary value
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Jay creates a safe table
Though this is intended to be a very light one-shot, I'll send across a Lines and Veils document before the session digitally be to filled out. I have an Open Door policy, meaning if you want to duck out of the session for a couple of minutes for your own wellbeing, you're more than welcome to do so without judgement. My X, N, & O cards will also work digitally, meaning you can privately message me on StartPlaying to raise any content you want skipped or glazed over without fear of judgement.
Content warnings
Safety tools used

