STS Promise: Humanity's Last Chance
Brave crew of STS Promise, we on Earth have failed. Your mission is to take those that are left of the human race and head to planet 679.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$5.00
/ Session
Details
Once / Sunday - 11:00 PM UTC
May 24
Session Duration / 4–5 hours
1 / 4 Seats Filled
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About the adventure
Government Towing Vehicle: STS Promise crew: 4-6 cargo: 2,000 humans course: our new home, planet 679 Brave crew of STS Promise, we on Earth have failed. Your mission is to take those that are left of the human race and head to the nearest un-inhabited, livable planet. With any luck, you and the cargo will enter cryo sleep and not need to awaken before reaching planet 679. Your directive is simple- ensure humanity lives on. Tìo: Approaching asteroid field. 35 hours until we reach planet 679. Tío: Asteroid field crossed successfully. Assessing for hull damage Tío: Minor breach in hull. Area: Science Laboratory. Losing oxygen. Enacting protocol BREACH. Protocol BREACH enacted. Oxygen levels… 80%. Enacting second half of protocol BREACH. Waking the brave Crew from cryo-stasis.
Game style
Roleplay Heavy
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
22 games hosted
Highly rated for: Creativity, Inclusive, Rule of Cool
Average response time: 4 hours
Response rate: 100%
About me
Hi, my online buddies call me Eli! I'd like to be your GM. I'm almost 30, married, mixed (latino and white), and go by they/them pronouns. I’ve been GMing since 2018, specializing in D&D 5e 2014 and PbtA games on Roll20 and in person. I’ve played and/or run D&D 5e, Werewolf the Apocalypse, Vampire the Masquerade, Thirsty Sword Lesbians, Monsterhearts, Monster of the Week, Demigods, and Upriver Downriver. I run all of my games with as close to a home game vibe as possible, focusing on safety and group cohesion. All session 0's are free. That's where you decide if the game and the group are for you, so don't hold back on any questions or concerns. I also design games! I wrote a TTRPG called Final Girl (published on itch.io) and I’ve released a few modules there too. I've also published a one page TTRPG called Cat Scratch, Cat Nap in the same place. I hope to eventually publish a Locked Tomb TTRPG as well. I hope to run some Final Girl games here for other horror movie fans! Expect an inclusive, safety-forward table where we’re here to have fun in whatever form that takes. LGBTQ+ and allies welcome. If none of the games available appeal to you, please reach out! I'd love to craft a personal experience for you and your friends.
View Profile →Character creation
Creating your character
We will work on PCs at the beginning of the game but I will provide the character sheet template and the Archetype sheets ahead of time.
What to expect
Preparing for the session
Discord
What eli/elisa brings to the table
I will bring a rough map of the ship, fun NPCs, and a list of protocols that Tio can enact! I focus on vivid description, fast scene cuts, and keeping the story moving. I will try to do character voices, but I am on T so mileage may vary. When a voice is not working, I will still differentiate NPCs through attitude, goals, and how they speak to you. Combat is present when it matters, but it is not the main event. If violence happens, it will be quick, dangerous, and story driven rather than tactical. Rules as Written are my foundation, but Rule of Cool has the final say. I will make quick rulings to avoid bogging down play, and I will prioritize choices that are clever, dramatic, or perfectly on theme. My goal is for the table to have fun, whatever that means for this group, and I am flexible about tone.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How eli/elisa creates a safe table
Stoplight mechanic with the list provided to me privately by players and Aftercare
Content warnings
Safety tools used