⚔ Legends of Gielinor: A RuneScape D&D Adventure ⚔

⚔ Legends of Gielinor: A RuneScape D&D Adventure ⚔

A living world of quests, monsters, and legends awaits those ready to seize it.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Thursday - 11:00 PM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

This game will begin once 2 players have joined
About the adventure

Step into the world of Gielinor, a land brimming with bustling towns, mysterious dungeons, and quests around every corner. Whether you’re fending off goblin raiders, brewing potions in the Grand Exchange, or taking on legendary beasts, there’s always another adventure waiting. This campaign blends the charm of RuneScape with the storytelling depth of Dungeons & Dragons, letting you carve your own path in a familiar yet reimagined world.

Game style

Combat Heavy

Roleplay Heavy

Sandbox / Open World

Meet the Game Master
DMs Guild Writer
Artist
Teacher/Educator
Game Designer

Less than a year on StartPlaying

About me

Hi, I’m Allen. I’m a natural storyteller, world-builder, and Dungeon Master with nearly 10 years of experience running immersive, character-driven campaigns. Tabletop RPGs have always been my favorite way to collaborate with friends to create unforgettable adventures. Over the years, I’ve designed homebrew settings, adapted published adventures, and built custom mechanics to keep games engaging for players of every experience level. I’ve run everything from one-shot dungeon crawls to sprawling campaigns filled with political intrigue, cosmic horror, and high fantasy heroics. My tables are player-focused, inclusive, and centered around fun. Outside of DMing, I’m a graphic designer and fabricator, which means I bring a flair for visual storytelling to the table: custom maps, handouts, and digital props to make the game world feel alive. I also have experience hosting games online through Foundry VTT, Roll20, and Discord, so players can expect smooth sessions and clear communication. If you’re looking for a DM who loves weaving character backstories into the plot, making every combat encounter unique, and helping players feel like true heroes (or villains!) of the story, I’d love to host your next adventure.

View Profile →
Character creation

Creating your character

We’ll create characters together during Session 0 / the first session inside my Foundry Virtual Tabletop server. This way, you don’t need to come prepared with a finished character. I’ll walk you through everything step-by-step if necessary. You’ll have access to a set of custom homebrew races tailored to the world of Gielinor, inspired by RuneScape’s unique lore and creatures. These options help ground your character in the setting and give you plenty of freedom to shape your adventurer’s backstory and style. Standard D&D 5e rules apply for classes, spells, and progression, but I’ll point out any special tweaks.

What to expect

Preparing for the session

Players will need to have a Discord account.

What Allen (Pastabellum) brings to the table

As your GM, I bring the world of Gielinor to life through immersive narration, character voices, and rich soundscapes. From the bustling chatter of Lumbridge to the eerie silence of a dungeon, I use ambient music and effects to set the scene and draw you deeper into the adventure. Combat in my games is tactical and engaging, with meaningful choices on the battlefield. Expect encounters that challenge you to think creatively, use teamwork, and adapt to the unexpected. Every fight is designed to feel cinematic and rewarding, not just a numbers game.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Allen (Pastabellum) creates a safe table

Safety and comfort are a priority. Before we dive into the adventure we'll set expectations, walk through character creation, and review the types of content that might be present in the game. We will use X, N, and O cards digitally. At any point in time, you can DM me on Discord, whisper to me in Foundry VTT, or even let me know out loud when you want to skip something, pause momentarily or encourage more of something. After each session, we can optionally make space for a quick check-in/aftercare conversation, giving everyone a chance to share highlights, concerns, or anything that could improve future sessions. My goal is to ensure everyone feels comfortable, respected, and able to enjoy the game to the fullest.

Content warnings

Safety tools used

Frequently asked questions