Agents of Dune

Agents of Dune

Take charge of Arrakis, the most valuable planet in the universe. Can you survive?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
3 NEEDED TO START
$19.00

/ Session

Details

Bi-weekly / Monday - 2:00 AM UTC

Session Duration / 3–4 hours

0 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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This game will begin once 3 players have joined
About the adventure

The Spice Must Flow! Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the eyes of the entire Imperium watching your every move, can you retain control of Arrakis? Or will this appointment spell the destruction of your House? Agents of Dune is a starter set for Dune: Adventures in the Imperium. It's a guided scenario designed to teach the rules, so no previous experience with the rules is necessary. Once completed, we'll move on to Masters of Dune, where options will open up and players will be given many options to escape their foes and advance the interest of their Noble house.

Meet the Game Master

4.8

(37)

TOP GM
Teacher/Educator

2 years on StartPlaying

361 games hosted

Highly rated for: Teacher, Creativity, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Hello, I'm Caestus. I've been playing roleplaying games ever since I was old enough to do so. I've played or run 100 different rpgs. I'm a big fan of science fiction and fantasy. I've been running games for friends and family for years. While I feel that telling a good story is a key part of being a good gamemaster, more important than the story is making sure all the players at the table have a good time; I consider that the chief duty of any gamemaster. I run a wide variety of games here and I hope you enjoy playing RPGs with me.

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Character creation

Creating your character

Agents of Dune uses pre-generated characters, so there's no need to create characters.

What to expect

Preparing for the session

Players should have accounts for Roll20 and discord.

What Caestus brings to the table

I will bring the rules, a scenario and a roll20 loaded with images and music. Agents of Dune is fairly guided and not as open as some scenarios but opens up extensively when we reach Masters of Dune.

Homebrew rules

No homebrew rules are used.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Caestus creates a safe table

We will discuss lines and veils before the first session.

Content warnings

Safety tools used

Frequently asked questions